Ruleshammer Q&A: December 31st 2020
With the new wording on the auras of captains and lieutenants does the aura function as it did in 8th edition or has it changed to allow you to rerroll just one dice per model?
While a friendly <CHAPTER> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1. [SM Codex 2020 Pg129]
Culexus Assassin. Credits: That Gobbo
I took a Culexus Assassin vs Space Wolves. Culexus has a rule that says you treat the BS and WS as a 6+. Space Wolves have a stratagem that ignores any and all modifiers, Keen Senses. My opponent argued that the BS and WS change of the Culexus was a modifier and he could ignore it with his stratagem, but I said it was not a modifier. Are modifiers a general change to the BS or WS like the Culexus' ability, or is it specifically the +1/-1 given to models after rerolls? Thanks!
Many rules modify the characteristics of models and weapons. All modifiers to a characteristic are cumulative; you must apply division modifiers before applying multiplication modifiers, and before applying addition and then subtraction modifiers. Round any fractions up after applying all modifiers. If a rule instructs you to replace one characteristic with a specified value, change the relevant characteristic to the new value before applying any modifiers that apply from other rules (if any) to the new value. Regardless of the source, the Strength, Toughness, Attacks and Leadership characteristics of a model can never be modified below 1.
Etherium: When resolving an attack that targets this model, the attacking model is treated as having a Weapon Skill and Ballistic Skill characteristic of 6+.
Q: If the Dour Duty Stratagem is used on a unit that is within 6″ of a model with the Bastion Warlord Trait, will enemy attacks with an Armour Penetration characteristic of -2 that are made against that unit be treated as AP -1 or AP 0? A:The attacks will be treated as AP 0. The Dour Duty Stratagem turns any attacks with AP -2 that are made against that unit into AP -1, at which point the Bastion Warlord Trait will cause them to be treated as AP 0. – [Faith & Fury FAQ]
Dour Duty: Use this Stratagem in your opponent’s Shooting phase or your Charge phase, when an IRON WARRIORS unit from your army is chosen as the target for an attack. Until the end of that phase, when resolving an attack made with a ranged weapon against that unit, worsen the Armour Penetration characteristic of that weapon by 1 for that attack (e.g. AP -1 becomes AP 0). Bastion: When resolving an attack made with a weapon that has an Armour Penetration characteristic of -1 against a friendly IRON WARRIORS unit that is within 6″ of this Warlord and receiving the benefit of cover, that weapon is treated as having an Armour Penetration characteristic of 0
Imperial Fists Judiciar. Credit: Jack Hunter
I’ve been playing Slaanesh and nearly every model has the “Quicksilver Swiftness” rule allowing the model to fight first in the fight phase even if they didn’t charge. I recently played a game where I faced the Judiciar for the first time. I ended up in the situation of charging a unit that brought me within 3 inches of him and my opponent triggered his “Tempormortis” rule meaning my model now fights last. We played it out with my models fighting after everything else but when I checked the rules later I found this statement in the “Rare Rules” section of the Core Rule book “If a unit is under the effects of both a rule that always lest it fight first in the Fight phase, and a rule that says it cannot be selected to fight until after all other units have done so it instead fights as if neither rule is affecting it.” The question I have is in the situation where a unit that has a fight first rule charges into, or in the case of a Judiciar within 3 inches of, a model with a rule that can apply a fight last rule how would this play out? Both the fight first rule for the model as well as the fight first for the charge are canceled so you play the fight as standard alternating activations or just the fight first granted by a model rule and the model that charged still goes first because it charged, or does the model that charged just end up fighting last?
At the start of the Fight Phase, you can select one enemy unit within 3” of this model. That unit is not eligible to fight this phase until after all eligible units from your army have done so.
...and a rule that says it cannot be selected to fight until after all other units...
That unit is not eligible to fight this phase until after all eligible units...
This unit always fights first in the Fight phase, even if it didn’t charge. If the enemy has units that have charged, or that have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place.
An eligible unit is one that is within Engagement Range of an enemy unit and/or made a charge move in the same turn. If neither player has any eligible units to fight with, the Fight phase ends.
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