Gaming | Warhammer 40k | Competitive Play | Ruleshammer | Core Games
Welcome, Dear Reader, to our special World Eaters-centric installment of Ruleshammer. Rob "Vre'Kais" Chilton is out this week so instead you get me, Rob "TheChirurgeon" Jones, AKA "Mr. Goonhammer," AKA "Chaos Rob," AKA "The Superior Rob." You may have noticed our review of Codex: World Eaters last weekend. As is the usual custom, we're following up that review with a look at some of the hairier questions in the new book, so you'll be ready to play your games immediately when you pick up your copy tomorrow.
Use this Stratagem in the Fight phase, when an enemy unit is selected to fight. Select one WORLD EATERS CORE unit from your army that is within Engagement range of that enemy unit. Until that enemy unit's attacks have been resolved, each time a model in the selected unit is destroyed by a melee attack, if that model has not fought this phase, do not remove it from play. The destroyed model can fight after the enemy's unit's attacks have been resolved, and is then removed from play.
In this case, the attacking unit finishes resolving their attacks, then each of the destroyed World Eaters models fights, and once those attacks are resolved, the destroyed models are removed from play, and finally the attacking unit can perform its Consolidation move. The models here are the key part - they crucially stay on the table (potentially blocking or affecting Consolidation moves) until they've resolved their attacks. This prevents the opponent from moving away from the unit before the dead World Eaters can fight back, and also prevents issues that could arise from determining whether models which aren't on the table can even fight.
Credit: Robert "TheChirurgeon" Jones
Suffers damage: If an attack reaches the "Inflict Damage" step of the attack sequence, the model that the attack was allocated to is said to have suffered damage, even if that model subsequently uses a rule to either ignore the wounds inflicted or it uses a rule that means those wounds are not lost.
Note for you pedantic perverts out there: I underlined inflicted to show that the wording is considered hear as well, so miss me with your weird "inflicted isn't the same as suffered" arguments.
Credit: Robert "TheChirurgeon" Jones
Credit: Robert "TheChirurgeon" Jones
At the end of each player's turn, score 1 VP for each objective marker that was drowned in blood that turn. For an objective to be Drowned in Blood, one or more units (excluding VEHICLE units), that started that turn within range of that objective marker must have been destroyed that turn.
The only criteria here is that the destroyed unit started the turn on an objective marker. So if you start the turn with a lone Chaos Spawn on an objective marker, move it off, and charge it headlong into a Knight Gallant only for it to be mashed into a fine pink mist well, good news - that counts for bathing the objective in blood. It's even more fun if an opponent's unit starts the turn on an objective and charges one of your units, then gets destroyed - that'll cause the objective they left to be bathed in blood! I'm not entirely sure there's a great fix for this that doesn't make the objective really bad, but it's also very quirky as written. So keep an eye on this one if you're playing with the secondary.
Credit: Robert "TheChirurgeon" Jones
In an Arks of Omen: Grand Tournament mission, each unit from your army with the Dedicated Transport battlefield role must start the battle with one or more friendly models in it, or it cannot be set up and will count as having been destroyed during the first battle round.
So if for some reason your transport ends up not having any units inside it, it ends up counting as destroyed during the first battle round. Every time a unit is destroyed you get a BTP, so this suggests you'd start the game with 1 BTP as your Rhino is immediately destroyed. However, it wasn't destroyed during a phase, so you won't get the bonus BTP at the end of a phase for a VEHICLE unit having been destroyed.Tags: chaos | 40k | world eaters | Warhammer 40k | Khorne | Ruleshammer | BLOOD
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