Quickfire Tournament Report - Bad Moon GT Series
It works really well, having now played 5 games on it.
Orks, being orky.
Toyz, being shiny.
Elves, being elfy.
The last survivors of squad 1 are dispatched...
...and squad 2 is left out to dry.
Please, we practically invented the Night Spinner.
Accept no imitations.
Control of the game is thoroughly seized.
The Autarch is defiant to the last (from behind this tactically convenient wall).
I need to patent the "Elf corner"
Robots, incoming, and some jerk with a rifle
I took this from the worst possible angle - behind the big l-block is the second wave serpent forming a solid, knight proof wall in front of my characters and Dire Avengers.
Not sure about this (Deredeos are behind the hill)
Hero guardians attempt to hold the line against (literal) filth.
Based on our view counts, statistically if you're reading this you've already seen this picture and know where this is going.
My poor army do not know this yet.
Things fall apart (but at least look epic while doing so).
BEHOLD THE MAGNIFICENT AERIAL COMMAND UNIT!
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