How To Paint Everything | Age of Sigmar | Hobby | Goonhammer | Core Games
Basecoat: Starting from a basecoat of Gray Seer, apply a layer of Gutrippa Flesh contrast across the model. Don’t worry about any splotching, as the next two steps of layering will fix this.
Credit: Maxi_The_Pigasus
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures
Credit: Tyler Mengel - Mengel Miniatures



















The Ghoul King
Credit: Maxi_the_Pigasus
Credit: Maxi_the_Pigasus
One of the joys of Age of Sigmar models, from a speed painting perspective, is that they’re quite… wrinkly, taking Contrast paints better than many of the smooth armour surfaces of Warhammer 40,000. For my Flesh Eater Courts, the goal was speed above all, and the only non-Contrast paints used here were on the base.
A throne for a Ghoul King. Credit: Magos Sockbert
Starting with a prime of Grey Seer or Wraithbone, the primary skin tone was Space Wolf Grey Contrast paint, which is a very blue-grey, which comes out very nicely with such wrinkly models; test schemes found that more grey-greys like Bassilicanum Grey can be quite flat. Gryph-Hound Orange was used for fur, hair, and wing membranes, being quite generous with what might be captured in this category. It’s a great splash of colour that lets the force draw attention from far across the battlefield with minimal effort. Black Templar was used for the fabrics and fur on the Warhammer Underworlds Grymwatch war band, just so they looked fractionally different from the uncounted hordes of otherwise almost identical ghouls around them.
Teeth and bones were simple Skeleton Horde, with splashes of Blood for the Blood God technical paint as the bloody splatter of their dinner victims or the ghoul's own torn flesh, and straps and fabric were Talassar Blue or Blood Angel's Red, giving another splash of colour. I tried browns for a bit more realism, before working out that a) this is Age of Sigmar, and our-world realism isn’t always realistic, and b) it’s just too flat and low energy compared to the rest of the model.
The few steel metals were Vallejo Metal Colour Dark Aluminium with a wash of Nuln Oil Gloss, the same way I painted my Iron Warriors. The gold was Retributor Gold washed with a mix of Agrax Earthshade and Nuln Oil (shout out to SRM for this tip), and drybrushed with Runefang Steel.
Flesh Eater Courts beasties. Credit: Magos Sockbert
This is my fun default Death basing scheme, and has now also made its way into my City States for Conquest: Last Argument of Kings (a great game, come play with us). A sand base was painted Eshin Grey, extending the blue-grey scheme a bit and tying in to the body of the ghouls. A drybrush of Tyrant Skull was followed by Terminatus Stone to bring out some of the sandy definition, before a variety of tufts were added.
The terrain parts of the base were Magos Purple (obviously a regal colour named after a splendid class of folk) then lightly drybrushed with Praxeti White, though not consistently across all models, due to painter laziness and distractions.
Flesh Eater Courts Grymwatch from Warhammer Underworlds. Credit: Magos Sockbert
Snow was a standard modelling mix of bicarb soda (baking soda), PVA glue and water, with a few drops of Liquitex Titanium White Acrylic Ink to get that crisp white. The glue goes on after everything else is done (a mistake I’ve made a few times with tufts), as obviously snow falls from the sky after plants grow up from the ground!
I need to emphasise the sheer speed of this scheme. I painted roughly the Mortvell’s Hellcourt back from Broken Realms in less than a day, and thanks to the joy of a production line. The longest breaks were waiting for the basing paints to dry!
Never enough ghoulies. Credit: Magos Sockbert
Crypt Ghouls. Credit: Rich "Cronch" Nutter
Cryptguard. Credit: Rich "Cronch" Nutter
Varghulf Courtier. Credit: Rich "Cronch" Nutter
Morbheg Knights. Credit: Rich "Cronch" Nutter
Crypt Horrors. Credit: Rich "Cronch" Nutter
Abhorrent Arch-Regent. Credit: Rich "Cronch" Nutter


(Do you see it? The unpainted head? The fifth one I’ve missed in the process of painting this thing?)
The emperor's new clothes are just his skin suit!
(He’s not glued down just yet, making getting a picture of him was difficult)
(At this point I glued the model to the base)
Metals
(Still wet but this is so you can see the pooling I’m looking for)
Bones and Bone-Related Accessories

Tags: Painting | hobby | tutorials | age of Sigmar | How to Paint Everything | warhammer fantasy | aos | Undead | flesh eater courts | FEC
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