If you've hung around on social media long enough, you've likely seen an example of an Alpha Legion model using a "decloaking" effect. These models typically feature a model that is part Alpha Legion, part loyalist marine, with some kind of electrical/light effect between the two parts to give off the impression that the model is dropping its cloak and shifting visually back from a loyalist marine to its true form as an Alpha Legionaire.
There are basically two ways to achieve this look. First, you can just do it with paint, and paint a loyalist marine with two schemes and a light effect between them. This is the easiest way. The hard way is converting the chaos half, either by adding bits to it, or just cutting two models in half. For this example I'm going to do the harder way.
Believe it or not, cutting is the easy part - the hard part is finding bits that match up. This is especially the case for legs, and with primaris models. The modern CSM kit is a little too big for tactical marines, and a little too small for primaris marines. Chosen are a bit better for this, but their legs and arms are still a little too short, so you'll want to do what you can to hide the differences. For this model I had some extra build-and-paint marines around, who are a little taller than older tac marines, so I used them.
The process starts with making a line where I want to cut - in this case diagonally down the torso - and sawing it off, using a razor saw. My plan here is to use older CSM bits from my bits box, which match up better in size to the older marine torso. I glue those torso halves together, then cut
that chest part, and glue the two pieces together.
This isn't super clean, so I fill the gap with green stuff, then I use a damp sculpting tool to rough up the line. I want it to be super visible and prominent, and to resemble a ring of electricity - this will give the object some depth later and it's great for hiding the ugly ass line where the two models meet.
Next I just add the arms, head, pauldron, and backpack and it's good to go. The effect works pretty well. Note that I intentionally opted to use a helmet without horns here to suggest there's a limit to what the cloaking can do, and the marine needs to maintain a similar silhouette to his target to pull off the look.
Now it's time to paint the guy. I primed him black.
Step 1. Basecoats
I paint the marine part with
Macragge Blue and the Alpha Legion part with
Incubi Darkness. I'll repost this later, but this is yet another way to paint Alpha Legion armor from the one I originally posted and I think it works very well while also being super easy.
Step 2. Washes
Wash the model with
Drakenhof Nightshade. This is especially important for the lower parts of the Alpha Legion armor, where I want it to have more of a blue hue.
Step 3. Highlights
Highlight the marine armor with
Macragge Blue again (you can do a second shade up by mixing it with Altdorf Guard blue if you like), and highlight the Legionary armor with
Incubi Darkness. To add some green, I did some highlights with a lighter shade I got by mixing Incubi Darkness with
Sons of Horus Green.
Step 4. Other Details
Most of this is painting the metal parts. The silver parts and trim are painted
Leadbelcher, which is then washed with
Nuln Oil. The gold parts - the aquila and trim - are painted
Retributor Armour and washed with
Agrax Earthshade. The gun casing is
Corvus Black.
Step 5. Decloaking Band and Edge Highlights
Time for the decloaking band and some Edge Highlights. Another step with more going on than it seems. The light blue edge highlights on the marine armor are done with
Reaper Snow Shadow, a light blue I use a lot for blue edge highlights. The edge highlights on the legionary armor are done with
Warpstone Glow, while the trim highlights are
Runefang Steel. I also hit the eye lenses with
Moot Green.
Then the band itself - this I painted with Warpstone Glow, then highlighted it with Moot Green.
Step 6. Highlights + OSL
Time to finish him off with some OSL to really sell the decloaking effect. I start by painting the areas around the band with
Tesseract Glow, a technical paint that's like a green glaze. It'll tint the areas around the band, and I work on a few spots that are likely to be lit by it. It's great for tinting the armor in a way that suggests ambient light. Then I hit the inner parts of the bad with
Gauss Blaster Green, and in that process I paint some thin lines snaking out across the armor from the band and do some edge highlights on nearby surfaces to sell the OSL effect.
The effect is done at this point - pretty easy and the end result looks pretty cool. It's definitely more than I'd ever want to do on a full army, but for a single squad of something like Chosen it could be cool.
Credit: Robert "TheChirurgeon" Jones