Special thanks to Para Bellum for providing the models in this review. If you want to get 10% off and support Goonhammer you can make your Conquest purchase by clicking here. You’ll also need to enter code “goonhammer” at checkout.
Seanchas Sidhe. Credit: Rachel
In our world, the sidhe, or aos sí (pronounced
shee) are fairy spirits, elves of a sort, who dwell inside the hills (classically, burial mounds) or otherwise within nature, emerging from time to time to mess with mortals and do esoteric activities.
Seanchas Sidhe. Credit: Rachel
In Conquest, Sidhe are leaders in Weaver Courts armies, “taking their name from the communal abodes of their people,” according to lore on the Para Bellum shop. I guess Weaver villages are called Sidhe similar to how the aos sí are named after sí (burial mounds)?
We have three Sidhe variants so far:
- Seanchas (“lore”, pronounced san-has), a mage.
- Rhun (pronounced run, dunno what it’s supposed to mean), an archer.
- Mhor (I would pronounce this as "vore" but maybe it’s supposed to be an anglicisation of the word for “big”, which would be mòr, pronounced like more), a melee build.
The latter two are a dual kit together.
Let’s talk about the witchy one first.
Seanchas Sidhe. Credit: Rachel
This is a very striking model. It’s hard to tell whether the feathers are actually part of her or just part of her outfit, which is the kind of ambiguity I want to see in Weaver models. She’s also very big.
Seanchas Sidhe sprue. Credit: Para Bellum
The sprue is fine, no complaints. It is a little fragile-looking though, so if you get your Seanchas Sidhe in a box with other sprues you might be worried about damaged or broken-off parts. Para Bellum don't seem to put any padding or barriers between things in their boxes, it's all just loose in there.
You can choose a weird head (is it an owl? I’m not sure what this is supposed to be...) or a more human one. I chose the latter but I wish there had been a third option, somewhere in the middle. There may be scope for kitbashing here, but I didn't experiment.
A built, un-primed Seanchas Sidhe. Credit: Rachel
The kit went together easily enough. I ended up gluing the staff to her butt for added stability but this was stupid because it just made the staff look bent and made it harder to paint. Don’t do that.
Also I missed a big obvious mold line on her head. That was dumb. I don’t think the kit had any other bad mold lines, so I guess I let my guard down.
I hang my head in shame at this mold line I didn't remove. Credit: Rachel
Some of the details are quite mushy, especially around the sides (but obviously these are not easily visible). There aren’t a lot of details anyway – this model is quite simple and painted up quickly. I’m just not sure what you would fixate upon if you wanted to do a really amazing paint job on it. Perhaps you could do nice blends or realistic patterns on the feathers.
I chose a simple, speedy colour scheme, painting her robe, feathers and staff various kinds of blue, and her hair, skin and headdress in warm pinky-purple and gold colours for contrast. The face was nice to paint, being larger than on a normal kit and with big, open eyes.
Onto the other kit: the Mhor/Rhun Sidhe.
Rhun Sidhe. Credit: Rachel
I chose the Mhor Sidhe, the melee build. There's no difference between the build options apart from head and weapon. The jumping-forward pose and leafy clothing are shared.
Aside: I wasn’t sure whether to base this model on an Infantry or Brute base, so I reached out to Bair. He informed me that in TLAOK you may as well base all heroes on Brute bases because they take a whole stand for themselves even if they’re Infantry. The only reason to base on an Infantry base is for First Blood. At this point I discovered that the box contained a Brute base for this model anyway, so I just went with that. I guess if I play First Blood I will just have to be weird about it.
Mhor/Rhun Sidhe sprue. Again, I am concerned at how well this kit will hold up when packaged with other sprues without any padding or separation. Credit: Rachel/Para Bellum
The build process wasn’t bad but was a bit awkward at points. The instructions got me through.
Mhor Sidhe, built but unpainted, and based on an Infantry base before I realised I'd stolen from a Kern Skirmisher in order to do so. Credit: Rachel
I’m less of a fan of this model. It has a lot that’s beautiful about it – the flowing leaf-cape, the armour in general – but I don’t like the parts of the skirt that attach to the ground. These add some welcome sturdiness, but look quite bad to me. I painted them to be as inconspicuous as possible.
Rhun Sidhe. Credit: Rachel
Like with the Seanchas Sidhe, you could go nuts when painting this model. Personally I kept things quick and easy, with vibrant green leaves, a poppy-purple skin tone, and a boney colour for parts that are supposed to look hard like the armour and staff. I found myself wishing for a few more flowers in the hair, because they were a nice way to work in a couple of accent colours.
Rhun Sidhe. Credit: Rachel
In summary, a couple of cool characters. I wonder what other heroes we’ll see in the future for the Weavers…
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