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Tactics | Meta Analysis | Competitive Play | Goonhammer | 40K Competitive Innovations

Competitive Innovations in 10th: Silver and Gold

by James "One_Wing" Grover, Lowest of Men | Aug 02 2023

Another week of 10th Edition, and to answer the first question yes Aeldari and Genestealer Cults are still vastly too good. Apparently if I don't say that up front people get real mad, so to be clear assume that's the case until I say otherwise.

In terms of who's chomping at their heels, however, we've got a returning challenger and some new threat - Adeptus Custodes smashed through several events, while Necrons put up a series of fantastic finishes, and Grey Knights dipped their toes into the undefeated pool for the first time. We also had the American Team Championship going on, and in Friday's part two we'll take a look at the top two teams from that as a bit of a bonus - it is, after all, Teams season. Lowest of Men will be joining me to spread the load, and this week we're covering:
  • Today:
    • The North East Open (major) - Wings
    • Capital Clash Summer GT (major) - Lowest of Men
    • Arch City GT - Wings
    • Peterborough Slam GT! - Wings
  • Friday:
    • North and South GT (major) - Lowest of Men
    • Ropecon - Lowest of Men
    • Bembel Clash - Lowest of Men
    • (bonus) American Team Championship - Wings
This week's showdowns are a write-in for the Arch City GT, since one of the participants was kind enough to send us their thoughts, and two more voted for by the Goonhammer Patrons. They have, in their infinite and unquestionable wisdom (rumours that at least eight of them voted for an Aeldari vs Aeldari showdown are yet to be proven), selected:
  • Genestealer Cults vs Necrons at the Capital Clash
  • Custodes vs Necrons at the Peterborough Slam
Let's hit it.

The North East Open 2023

90-player, 5-round Grand Tournament in England GB on July 29 2023. All the lists for this event can be found in Best Coast Pairings.

John Swallow - Aeldari - 1st Place

Wraithknight. Credit: Rockfish Wraithknight. Credit: Rockfish

The List

Army List - Click to Expand
Good?? (1995 points) Aeldari Strike Force (2000 points) Battle Host

CHARACTER

Autarch Wayleaper (80 points) • Warlord • 1x Dragon fusion gun 1x Howling Banshee Mask 1x Star glaive

Farseer (65 points) • 1x Eldritch Storm 1x Shuriken pistol 1x Witchblade

The Yncarne (270 points) • 1x Swirling soul energy 1x Vilith-zhar, the Sword of Souls

OTHER DATASHEETS

Hornet (80 points) • 2x Bright lance 1x Wraithbone hull

Shadow Spectres (80 points) • 5x Close combat weapon 5x Prism rifle

Shadow Spectres (80 points) • 5x Close combat weapon 5x Prism rifle

Shadow Spectres (80 points) • 5x Close combat weapon 5x Prism rifle

Support Weapons (105 points) • 1x Close combat weapon 1x D-cannon 1x Shuriken catapult

Support Weapons (105 points) • 1x Close combat weapon 1x D-cannon 1x Shuriken catapult

Warp Spiders (100 points) • 1x Warp Spider Exarch • 1x Close combat weapon 1x Death spinner • 4x Warp Spider • 4x Close combat weapon 4x Death spinner

Wraithknight (475 points) • 1x Heavy wraithcannon 1x Heavy wraithcannon 2x Starcannon 1x Titanic feet

Wraithknight (475 points) • 1x Heavy wraithcannon 1x Heavy wraithcannon 2x Starcannon 1x Titanic feet

Archetype

Double Wraithknight

Final Round Matchup

98 - 65 Victory against Craig Pendlington - Aeldari.

Thoughts

See above re: "Aeldari" and "still too good". This build eschews some of the more go-wide variants that have been gaining traction in favour of returning to the initial hotness of just slamming multiple Wraithknights, backing it up with loads of super cheap Shadow Spectres to lock in objectives. Add a couple of D-Cannons in case opponents think that hiding is gonig to help, and you have an ultra-terrifying build that no one was able to match. There is a specific thing to highlight here about planning for your event format - this was a five round event with ninety players, so if you want to take the trophy you're going to need big wins, and a build like this is going to deliver that in exchange for a slightly higher chance of getting dunked in some sort of Towering matchup. That choice paid off for John, congratulations.

Eddie Chater - Genestealer Cult - 2nd Place (Undefeated)

Acolyte Hybrids Acolyte Hybrids
Credit: Pendulin

The List

Army List - Click to Expand
Filthy, filthy man things! The time has come to celebrate the great horned rat! Through down the oppressors Join us! Yes-Yes!!cults (2000 points) Genestealer Cults Strike Force (2000 points) Ascension Day

CHARACTER

Biophagus (80 points) • 1x Autopistol 1x Chemical vials 1x Injector goad • Enhancement: Inscrutable Cunning

Nexos (50 points) • 1x Autopistol 1x Close combat weapon

Primus (70 points) • 1x Cult bonesword 1x Scoped needle pistol 1x Toxin injector claw

Primus (70 points) • 1x Cult bonesword 1x Scoped needle pistol 1x Toxin injector claw

Primus (85 points) • 1x Cult bonesword 1x Scoped needle pistol 1x Toxin injector claw • Enhancement: Prowling Agitant

Reductus Saboteur (55 points) • 1x Autopistol 1x Close combat weapon 1x Demolition charges 1x Remote explosives

Reductus Saboteur (95 points) • Warlord • 1x Autopistol 1x Close combat weapon 1x Demolition charges 1x Remote explosives • Enhancement: Meticulous Planner

BATTLELINE

Acolyte Hybrids (150 points) • 1x Acolyte Leader • 1x Hand flamer 1x Leader’s cult weapons • 9x Acolyte Hybrid • 1x Cult Icon 5x Cult claws and knife 4x Cult claws and knife 4x Demolition charges 4x Hand flamer

Acolyte Hybrids (150 points) • 1x Acolyte Leader • 1x Hand flamer 1x Leader’s cult weapons • 9x Acolyte Hybrid • 1x Cult Icon 5x Cult claws and knife 4x Cult claws and knife 4x Demolition charges 4x Hand flamer

Acolyte Hybrids (75 points) • 1x Acolyte Leader • 1x Hand flamer 1x Leader’s cult weapons • 4x Acolyte Hybrid • 1x Cult Icon 2x Cult claws and knife 2x Cult claws and knife 2x Demolition charges 1x Hand flamer

Neophyte Hybrids (160 points) • 1x Neophyte Leader • 1x Autopistol 1x Close combat weapon 1x Hybrid firearm • 19x Neophyte Hybrid • 19x Autopistol 19x Close combat weapon 1x Cult Icon 4x Grenade launcher 11x Hybrid firearm 4x Seismic cannon

Neophyte Hybrids (160 points) • 1x Neophyte Leader • 1x Autopistol 1x Close combat weapon 1x Hybrid firearm • 19x Neophyte Hybrid • 19x Autopistol 19x Close combat weapon 1x Cult Icon 4x Grenade launcher 11x Hybrid firearm 4x Seismic cannon

Neophyte Hybrids (160 points) • 1x Neophyte Leader • 1x Autopistol 1x Close combat weapon 1x Hybrid firearm • 19x Neophyte Hybrid • 19x Autopistol 19x Close combat weapon 1x Cult Icon 4x Grenade launcher 11x Hybrid firearm 4x Seismic cannon

Neophyte Hybrids (160 points) • 1x Neophyte Leader • 1x Autopistol 1x Close combat weapon 1x Hybrid firearm • 19x Neophyte Hybrid • 19x Autopistol 19x Close combat weapon 1x Cult Icon 4x Grenade launcher 11x Hybrid firearm 4x Seismic cannon

OTHER DATASHEETS

Aberrants (330 points) • 1x Aberrant Hypermorph • 1x Heavy power weapon 1x Hypermorph tail • 9x Aberrant • 9x Heavy power weapon

Achilles Ridgerunners (75 points) • 1x Heavy mortar 1x Ridgerunner wheels 1x Survey Augur 1x Twin heavy stubber

Achilles Ridgerunners (75 points) • 1x Heavy mortar 1x Ridgerunner wheels 1x Survey Augur 1x Twin heavy stubber

Archetype

Aberrants and horde

Thoughts

Also see above re:Genestealer Cults. From the list title, I assume this was a Skaven themed cult list, which definitely fits thematically - a shared love of blowing stuff up and inadvisable alchemy units the factions across time, space and systems. Given that Eddie took an undefeated second, I assume many opponents learnt just how explosive Cults can be over the weekend.

Joseph Musgrave - Aeldari - 3rd Place (Undefeated)

Credit: Greg Narro

The List

Army List - Click to Expand
Got Nerfed, Still Courageously Showed Up (2000 Points)

Aeldari Battle Host Strike Force (2000 Points)

CHARACTERS

Autarch Wayleaper (80 Points) • Warlord • 1x Dragon fusion gun 1x Howling Banshee Mask 1x Star glaive

Farseer (90 Points) • 1x Eldritch Storm 1x Shuriken pistol 1x Witchblade • Enhancements: The Phoenix Gem

Spiritseer (80 Points) • 1x Shuriken pistol 1x Witch staff • Enhancements: Fate’s Messenger

The Yncarne (270 Points) • 1x Swirling soul energy 1x Vilith-zhar, the Sword of Souls

OTHER DATASHEETS

Night Spinner (170 Points) • 1x Doomweaver 1x Twin shuriken catapult 1x Wraithbone hull

Night Spinner (170 Points) • 1x Doomweaver 1x Twin shuriken catapult 1x Wraithbone hull

Shadow Spectres (80 Points) • 5x Shadow Spectre • 5x Close combat weapon 5x Prism rifle

Swooping Hawks (75 Points) • 1x Swooping Hawk Exarch • 1x Aeldari power sword 1x Close combat weapon 1x Hawk’s talon • 4x Swooping Hawk • 4x Close combat weapon 4x Lasblaster

Warp Spiders (100 Points) • 1x Warp Spider Exarch • 1x Close combat weapon 1x Death spinner 1x Death spinner 1x Powerblades • 4x Warp Spider • 4x Close combat weapon 4x Death spinner

Warp Spiders (100 Points) • 1x Warp Spider Exarch • 1x Close combat weapon 1x Death spinner 1x Death spinner 1x Powerblades • 4x Warp Spider • 4x Close combat weapon 4x Death spinner

Wraithguard (310 Points) • 10x Wraithguard • 10x Close combat weapon 10x Wraithcannon

Wraithknight (475 Points) • 1x Heavy wraithcannon 1x Heavy wraithcannon 2x Starcannon 1x Titanic feet

Archetype

Wraithknight and Wraithguard

Thoughts

So yes, technically Wraithguard got nerfed, quite a lot even, but it turns out they're still wildly potent. Can they no longer charge stuff to force them to fight, then blow them away with Wraithcannons? Yes. Can they still just, you know, shoot the opponent with Wraithcannons in their turn, evaporating large portions of an army? Also yes. Much to consider here. I do love Wraithguard though, so well done Joseph.

Stefan Robertson - Grey Knights - 4th Place

Grey Knight Paladins. Credit: Colin Ward

The List

Army List - Click to Expand
Grey Knights Teleport Strike Force Strike Force (2000 Points)

CHARACTERS

Brotherhood Champion (100 Points) • 1x Nemesis force weapon 1x Storm bolter • Enhancements: Inescapable Wrath

Brotherhood Librarian (145 Points) • 1x Combi-weapon 1x Nemesis force weapon 1x Purge Soul • Enhancements: First to the Fray

Castellan Crowe (95 Points) • 1x Black Blade of Antwyr 1x Purifying Flame 1x Storm bolter

Grand Master (145 Points) • Warlord • 1x Nemesis force weapon 1x Psycannon • Enhancements: Sigil of Exigence

BATTLELINE

Brotherhood Terminator Squad (225 Points) • 1x Terminator Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Brotherhood Terminator • 4x Nemesis force weapon 4x Storm bolter

Strike Squad (135 Points) • 1x Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Grey Knight • 1x Close combat weapon 3x Nemesis force weapon 1x Psycannon 3x Storm bolter

Strike Squad (135 Points) • 1x Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Grey Knight • 1x Close combat weapon 3x Nemesis force weapon 1x Psycannon 3x Storm bolter

Strike Squad (135 Points) • 1x Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Grey Knight • 1x Close combat weapon 3x Nemesis force weapon 1x Psycannon 3x Storm bolter

OTHER DATASHEETS

Paladin Squad (510 Points) • 1x Paragon • 1x Nemesis force weapon 1x Storm bolter • 8x Paladin • 8x Nemesis force weapon 4x Psycannon 4x Storm bolter • 1x Paladin Ancient • 1x Ancient’s Banner 1x Nemesis force weapon 1x Psycannon

Purifier Squad (300 Points) • 1x Knight of the Flame • 1x Nemesis force weapon 1x Purifying Flame 1x Storm bolter • 9x Purifier • 4x Close combat weapon 4x Incinerator 5x Nemesis force weapon 9x Purifying Flame 5x Storm bolter

ALLIED UNITS

Exaction Squad (35 Points) • 1x Proctor-Exactant • 1x Arbites combat shotgun 1x Arbites shotpistol 1x Close combat weapon 1x Nuncio Aquila (Aura) • 4x Exaction Vigilant • 1x Arbites Medi-kit 2x Arbites combat shotgun 1x Arbites grenade launcher 4x Arbites shotpistol 4x Close combat weapon 1x Excruciator maul 1x Heavy stubber

Exaction Squad (35 Points) • 1x Proctor-Exactant • 1x Arbites combat shotgun 1x Arbites shotpistol 1x Close combat weapon 1x Nuncio Aquila (Aura) • 4x Exaction Vigilant • 1x Arbites Medi-kit 2x Arbites combat shotgun 1x Arbites grenade launcher 4x Arbites shotpistol 4x Close combat weapon 1x Excruciator maul 1x Heavy stubber

Archetype

Paladin Bomb

Thoughts

Right, time to pay attention now, because Grey Knights in the top four is exciting and new! This is one of several Grey Knight builds that have suddenly made a bit of a splash, and I'm guessing that's at least partially stemming from people testing for team events, where they have some definite appeal. This performance shows they can make something happen in singles as well, so good on Stefan for making it work.

The list is obviously built round it's two big units - a full Purifier bomb with Crowe (who pushes their psychic shooting attack up towards being pretty scary, and a full Paladin brick with options on turn one deep strike with the Librarian (who can also cheerfully do this solo) or free Strats from the Grand Master depending on which the matchup calls for (the other Character slotting into the regular Terminators for utility). That gives you two very scary shooting threats that you can zap around the board with Teleport Assault, protect with Mists of Deimos, Veiled in Soulfire and the Sigil of Exigence (if the Grand Master is with the Paladins), and they're also plenty deadly in melee - really only Custodes are fielding stuff that can reliably duel the Paladin squad in melee, especially if they have access to free Radiant Strike.

All that's supported by small Strike squads (one with boosted charges from the Brotherhood Champion) and the utility Terminators, providing plenty of ways to punish opponents who end up out of position, and plenty of tools for scoring Secondaries while the big units do their stuff. This list ends up pretty tough to profitably engage with and is a really nice way to use Grey Knight tools, big congratulations to Stefan on taking fourth.

The Best of the Rest

There were 13 more players on 4-1 records. They were:
  • 5th - Lewis Archer - Aeldari: Go-wide Aeldari with a bunch of small Aspect Warrior units (Dire Avengers and Hawks) thrown into the mix.
  • 6th - Kyle Grundy - T'au Empire: Commanders, Crisis teams and lots of small hulls.
  • 7th - Matthew Moran - Necrons: Gun-tastic Necrons with Doomsdays and lots of Lokhusts of various flavours.
  • 8th - Daniel Whitaker - Aeldari: Extra shooty Aeldari with three Tempest Launcher Reaper squads alongside some of the usual suspects and a Wraithknight.
  • 9th - Adam Gladders - Adeptus Custodes: Two big Custodian bricks with Allarus in support.
  • 10th - Alex Walker - Adeptus Custodes: Smaller units of various glorious golden infantry along with a pair of Calladius tanks. Also two Assassins.
  • 11th - Craig Pendlington - Aeldari: Extra go-wide Aeldari, adding in some Shroud Runners.
  • 12th - Chris Cuerden - Space Wolves: GTF making use of the Thundercav and Wolf Guard Terminator datasheets.
  • 13th - Michael Duff - Aeldari: Lots of Spiders and Shadow Spectres with a Wraithknight.
  • 14th - Mark Hutcheon - Aeldari: Wraithknight an a big Wraithguard unit.
  • 15th - Will Whitaker - Thousand Sons & Daemons: Tzeentch Monster mash, mixing Magnus, Mutaliths and a pair of Lords of Change. Looks like a nightmare, and I mean that in an entirely complimentary fashion.
  • 16th - David Leniewski - Necrons: Pure Necron hull gunline, with the Silent King leading a trio each of Annihilation Barges, Doomsdays and Doomstalkers.
  • 17th - Jack Richards - Black Templars: Actual Templars going in on some big tanks (a Repex and Land Raider) and a big block of dudes (lots of Assault Terminators).

Capital Clash Summer '23 Grand Tournament

66-player, 6-round Grand Tournament in Petawawa, Ontario CA on July 29 2023. All the lists for this event can be found in Best Coast Pairings.

The Showdown

Sites of Power - Hammer and Anvil - Chilling Rain

Ridvan Martinez - Necrons
Army List - Click to Expand
For the Dynasty (1995 Points)

Necrons Awakened Dynasty Strike Force (2000 Points)

CHARACTERS

Hexmark Destroyer (70 Points) • 1x Close combat weapon 1x Enmitic disintegrator pistols

Overlord (85 Points) • Warlord • 1x Resurrection Orb 1x Voidscythe

Overlord (85 Points) • 1x Resurrection Orb 1x Voidscythe

Technomancer (85 Points) • 1x Canoptek Cloak 1x Staff of light • Enhancements: Hypermaterial Ablator

Technomancer (60 Points) • 1x Canoptek Cloak 1x Staff of light

Transcendent C’tan (290 Points) • 1x Crackling tendrils 1x Seismic assault • Enhancements: Sempiternal Weave

OTHER DATASHEETS

Canoptek Reanimator (95 Points) • 2x Atomiser beam 1x Reanimator’s claws

Cryptothralls (40 Points) • 2x Scouring eye 2x Scythed limbs

Cryptothralls (40 Points) • 2x Scouring eye 2x Scythed limbs

Deathmarks (65 Points) • 5x Close combat weapon 5x Synaptic disintegrator

Doomsday Ark (185 Points) • 1x Armoured bulk 1x Doomsday cannon 2x Gauss flayer array

Doomsday Ark (185 Points) • 1x Armoured bulk 1x Doomsday cannon 2x Gauss flayer array

Flayed Ones (70 Points) • 5x Flayer claws

Flayed Ones (70 Points) • 5x Flayer claws

Lychguard (190 Points) • 10x Dispersion Shield 10x Hyperphase sword

Lychguard (190 Points) • 10x Dispersion Shield 10x Hyperphase sword

Ophydian Destroyers (110 Points) • 3x Ophydian hyperphase weapons 1x Plasmacyte

Tomb Blades (80 Points) • 3x Close combat weapon 3x Shadowloom 3x Shieldvanes 3x Twin tesla carbine


vs.

Will Paul - Genestealer Cult
Army List - Click to Expand
Genestealer Cults 2000pts

Primus 70

Primus 70

Primus 70

Nexos 50

Nexos 50

Acolyte Iconward 50 Meticulous Planner 40

Abominant 75 Inscrutable Cunning 30

Reductus Saboteur 55

Reductus Saboteur 55

Reductus Saboteur 55

20x Neophyte Hybrids 160 4x Mining Laser, 4x Grenade Launcher, Cult Icon

20x Neophyte Hybrids 160 4x Seismic, 4x Weber, Cult Icon

10x Acolyte Hybrids 150 4x Demolition Charges, Leaders Cult Weapons, Cult Icon, 5x hand flamers

10x Acolyte Hybrids 150 4x Demolition Charges, Leaders Cult Weapons, Cult Icon, 5x hand flamers

10x Acolyte Hybrids 150 4x Demolition Charges, Leaders Cult Weapons, Cult Icon, 5x hand flamers

10x Aberrants 330

Achilles Ridgerunner 75 Heavy mortar, Survey array

Achilles Ridgerunner 75 Heavy mortar, Spotter

Achilles Ridgerunner 75 Heavy mortar, Spotter

Thoughts

A very spicy match up in this showdown, which pits Skari's recent foray into Necrons against one of the meta powerhouses in GSC. This match up is not as straightforward for the Cults as it might seem, having played it a couple of times now, as there is some wonderful tech in the Necron index for making their lives difficult. Skari has brought two very tough slabs of Lychguard to pivot around, with a lot of supporting utility. Flayed Ones and Ophidians can pop up in awkward places and complete tasks or threaten to tie up and slice up the enemy. The Hexmark is wonderful anti-GSC tech with his ability to jump in via Rapid Ingress and start shooting back as they attempt to clear through the Necron objective holders, with PRECISION for punking unwary GSC characters, and there are plenty of vehicles and bodies with which to screen out space. Finally, the Transcendent C'Tan is remarkably adept at blipping across the board to pressure enemy backlines and requires a lot of damage to remove.

On the GSC side, Will brings a list that goes heavy on Acolytes and (relatively) light on Neophytes, with the usual supporting tech pieces (there are a LOT of Ridgerunner mortars here as well, which offer additional boosts to GSC drop turns). Having invested so much in demo-charges, Will needs to get good and close to the key Necron units to do the bulk of his damage, and the screening and counter punch game will have been very important here for the Necrons. If Will can't line up the demo-drop, he's in trouble, as the most reliable profiles for Lychguard in the GSC roster (souped up massed seismic cannons and demo-charges) absolutely have to connect here (Will only has four seismic cannons in one squad), or a brick won't quite die, will start growing back, and the Crons will introduce the Cult to a world of pain. In the end that looks to be what happened here, with the Necrons ultimately managing to outmuscle the foe and secure a strong win.

Result

Necrons Victory 15-5...which meant a 20-0 Aeldari win on the other top table win to first place.

Jason Sparks - Aeldari - 1st Place

Credit: Greg Narro

The List

Army List - Click to Expand
Eldar (1995 points) Aeldari Strike Force (2000 points) Battle Host

CHARACTER

Autarch Wayleaper (80 points) • Warlord • 1x Dragon fusion gun 1x Howling Banshee Mask 1x Star glaive

Farseer (65 points) • 1x Eldritch Storm 1x Shuriken pistol 1x Singing spear

Farseer Skyrunner (100 points) • 1x Eldritch Storm 1x Shuriken pistol 1x Singing spear 1x Twin shuriken catapult • Enhancement: The Phoenix Gem

The Yncarne (270 points) • 1x Swirling soul energy 1x Vilith-zhar, the Sword of Souls

OTHER DATASHEETS

Hornet (80 points) • 2x Bright lance 1x Wraithbone hull

Hornet (80 points) • 2x Bright lance 1x Wraithbone hull

Hornet (80 points) • 2x Bright lance 1x Wraithbone hull

Night Spinner (170 points) • 1x Doomweaver 1x Shuriken cannon 1x Wraithbone hull

Shadow Spectres (80 points) • 5x Shadow Spectre • 5x Close combat weapon 5x Prism rifle • 0x Shadow Spectre Exarch • 1x Close combat weapon 1x Prism rifle

Support Weapons (105 points) • 1x Close combat weapon 1x D-cannon 1x Shuriken catapult

Support Weapons (105 points) • 1x Close combat weapon 1x D-cannon 1x Shuriken catapult

Support Weapons (105 points) • 1x Close combat weapon 1x D-cannon 1x Shuriken catapult

Warp Spiders (100 points) • 1x Warp Spider Exarch • 1x Close combat weapon 1x Death spinner 1x Death spinner 1x Powerblades • 4x Warp Spider • 4x Close combat weapon 4x Death spinner

Warp Spiders (100 points) • 1x Warp Spider Exarch • 1x Close combat weapon 1x Death spinner 1x Death spinner 1x Powerblades • 4x Warp Spider • 4x Close combat weapon 4x Death spinner

Wraithknight (475 points) • 1x Heavy wraithcannon 1x Heavy wraithcannon 2x Starcannon 1x Titanic feet

Archetype

Aeldari Goodstuff

Final Round Matchup

20 - 0 Victory against Maxime Rampen - Adeptus Custodes.

Thoughts

No surprises here to speak of - Aeldari players have cottoned on to the value of having Guide in the list via a Farseer Skyrunner (in a post FAQ world you sometimes have to actually hit with actual dice in Overwatch!), and he has joined the pantheon of auto-takes that make up the most powerful roster in the game at this moment in time. Wraithknights and D-Cannons lock down the board and kill the opponent off in both turns more or less trivially, and some other units take up space and score as they do so. I really like Hornets for pushing early engagements and screening at minimal cost. This list is a little light on volume shooting for the GSC match up, but seems well tooled to smash apart anything else it faces thanks to D weaponry being the answer to more or less everything in the game at this moment in time... Congratulations on a storming victory Jason!

Ridvan Martinez - Necrons - 2nd Place

Necron Hexmark Destroyer Necron Hexmark Destroyer. Credit: Pendulin

The List

Army List - Click to Expand
For the Dynasty (1995 Points)

Necrons Awakened Dynasty Strike Force (2000 Points)

CHARACTERS

Hexmark Destroyer (70 Points) • 1x Close combat weapon 1x Enmitic disintegrator pistols

Overlord (85 Points) • Warlord • 1x Resurrection Orb 1x Voidscythe

Overlord (85 Points) • 1x Resurrection Orb 1x Voidscythe

Technomancer (85 Points) • 1x Canoptek Cloak 1x Staff of light • Enhancements: Hypermaterial Ablator

Technomancer (60 Points) • 1x Canoptek Cloak 1x Staff of light

Transcendent C’tan (290 Points) • 1x Crackling tendrils 1x Seismic assault • Enhancements: Sempiternal Weave

OTHER DATASHEETS

Canoptek Reanimator (95 Points) • 2x Atomiser beam 1x Reanimator’s claws

Cryptothralls (40 Points) • 2x Scouring eye 2x Scythed limbs

Cryptothralls (40 Points) • 2x Scouring eye 2x Scythed limbs

Deathmarks (65 Points) • 5x Close combat weapon 5x Synaptic disintegrator

Doomsday Ark (185 Points) • 1x Armoured bulk 1x Doomsday cannon 2x Gauss flayer array

Doomsday Ark (185 Points) • 1x Armoured bulk 1x Doomsday cannon 2x Gauss flayer array

Flayed Ones (70 Points) • 5x Flayer claws

Flayed Ones (70 Points) • 5x Flayer claws

Lychguard (190 Points) • 10x Dispersion Shield 10x Hyperphase sword

Lychguard (190 Points) • 10x Dispersion Shield 10x Hyperphase sword

Ophydian Destroyers (110 Points) • 3x Ophydian hyperphase weapons 1x Plasmacyte

Tomb Blades (80 Points) • 3x Close combat weapon 3x Shadowloom 3x Shieldvanes 3x Twin tesla carbine

Archetype

Necron Double Lychguard

Thoughts

As explored in the showdown, this list couples two durable blocks of combat Lychguard with an array of tech pieces, scoring utility, and mobility. The Necron index is extremely powerful and able to conjure up builds that can take an enormous punch, rebound, and then spring a horrific late game counter to finish the foe. The smaller utility pieces here offer a lot of play and guile to compliment the tenacious primary game, and it looks a lot of fun to pilot. Congratulations Skari on triumphing in a literal sea of elves to go undefeated!

Zach Comeau - Aeldari - 3rd Place

Credit: Keewa

The List

Army List - Click to Expand


I'm the problem and the problem is me (2000 points) Aeldari Strike Force (2000 points) Battle Host

CHARACTER

Autarch Wayleaper (80 points) • Warlord • 1x Dragon fusion gun 1x Howling Banshee Mask 1x Star glaive

Avatar of Khaine (295 points) • 1x The Wailing Doom

Farseer (85 points) • 1x Eldritch Storm 1x Shuriken pistol 1x Witchblade • Enhancement: Reader of the Runes

Solitaire (115 points) • 1x Solitaire weapons

The Yncarne (270 points) • 1x Swirling soul energy 1x Vilith-zhar, the Sword of Souls

OTHER DATASHEETS

Fire Prism (150 points) • 1x Prism cannon 1x Shuriken cannon 1x Wraithbone hull

Fire Prism (150 points) • 1x Prism cannon 1x Shuriken cannon 1x Wraithbone hull

Lynx (155 points) • 1x Bright lance 1x Lynx pulsar 1x Wraithbone hull

Lynx (155 points) • 1x Bright lance 1x Lynx pulsar 1x Wraithbone hull

Night Spinner (170 points) • 1x Doomweaver 1x Shuriken cannon 1x Wraithbone hull

Night Spinner (170 points) • 1x Doomweaver 1x Shuriken cannon 1x Wraithbone hull

Support Weapons (105 points) • 1x Close combat weapon 1x D-cannon 1x Shuriken catapult

Warp Spiders (100 points) • 1x Warp Spider Exarch • 1x Close combat weapon 1x Death spinner 1x Death spinner 1x Powerblades • 4x Warp Spider • 4x Close combat weapon 4x Death spinner

Archetype

Non-Wraithknight Aeldari

Thoughts

Zach brings the Avatar because that is what heroes do. Most of the usual suspects are here in support but NOT the Wraithknight. Instead Lynx tanks provide the heavy lifting from the backfield as the regular scorers get to work. The Yncarne / Avatar combination is extremely fun, as one can anchor the board and take a withering amount of damage whilst the other sneaks into space and wrecks hopes and dreams in the mid game as spaces open up and units start dying. This list manages to sit somewhere between a go-wide build and the lower count Wraith ones of recent times, and feels genuinely quite innovate, so all credit to you Zach! Keeping that lone Farseer alive for his buffs will be a concern in some match ups, which is why the Phoenix Gem has become so popular elsewhere in other lists as insurance, but into armies that can't reach him this will do it's thing with style and put out some serious hurt.

Éric Marcoux - Aeldari - 4th Place

Credit: Arranon

The List

Army List - Click to Expand
Clash (1995 points) Aeldari Strike Force (2000 points) Battle Host

CHARACTER

Autarch Wayleaper (80 points) • Warlord • 1x Dragon fusion gun 1x Howling Banshee Mask 1x Star glaive

Death Jester (85 points) • 1x Jester’s blade 1x Shrieker cannon • Enhancement: Fate’s Messenger

Farseer (65 points) • 1x Eldritch Storm 1x Shuriken pistol 1x Witchblade

Solitaire (115 points) • 1x Solitaire weapons

The Yncarne (270 points) • 1x Swirling soul energy 1x Vilith-zhar, the Sword of Souls

OTHER DATASHEETS

Hornet (80 points) • 2x Bright lance 1x Wraithbone hull

Hornet (80 points) • 2x Bright lance 1x Wraithbone hull

Hornet (80 points) • 2x Bright lance 1x Wraithbone hull

Night Spinner (170 points) • 1x Doomweaver 1x Shuriken cannon 1x Wraithbone hull

Shadow Spectres (80 points) • 5x Close combat weapon 5x Prism rifle

Support Weapons (105 points) • 1x Close combat weapon 1x D-cannon 1x Shuriken catapult

Support Weapons (105 points) • 1x Close combat weapon 1x D-cannon 1x Shuriken catapult

Support Weapons (105 points) • 1x Close combat weapon 1x D-cannon 1x Shuriken catapult

Warp Spiders (100 points) • 1x Warp Spider Exarch • 1x Close combat weapon 1x Death spinner 1x Death spinner 1x Powerblades • 4x Warp Spider • 4x Close combat weapon 4x Death spinner

Wraithknight (475 points) • 1x Heavy wraithcannon 1x Heavy wraithcannon 2x Starcannon 1x Titanic feet

Archetype

Aeldari Goodstuff

Thoughts

Look! More elves! Fun to see the Fate's Messenger Death Jester out for a spin here as well as the Solitaire for some trouble shooting and Lone Operative mission play, you can pull a lot of nonsense with these to draw the enemy onto your guns. Other than that, this list pretty much tells the story of Eldar in tenth so far. Radically pushed index units with greater killing power than they had in 9th, backed up by a slew of dramatically undercosted Forgeworld units in an edition where most of their competitors have had theirs taken away forever. A true underdog story. Cracking work on the high placing Eric!

The Best of the Rest

There were 4 more players on 4.5-1.5 or better records (some hotly contested games at this one hey! Good old Teams scoring). They were:
  • 5th - Christopher Rice - Thousand Sons: When I say Magnus, you say 'With some Sorcerers, Rubrics and Terminators'. Magnus!
  • 6th - Will Pau - Genestealer Cult: The Acolyte and Ridgerunner heavy build from the Showdown.
  • 7th - Dominique Carette - Deathwatch: Kill Teams, Desolators, Aggressors, and supporting characters. Very punchy!
  • 8th - Cody Bourgeois - Aeldari: When I say Aeldari, you say 'Goodstuff'. Aeldari!

Arch City GT II

54-player, 5-round Grand Tournament in Columbus, OH US on July 29 2023. All the lists for this event can be found in Best Coast Pairings.

The Showdown

Purge the Foe - Secret Intel - Search and Destroy

Alex Brudnicki - Adeptus Custodes: Three nasty infantry bricks (two Wardens, one Terminator), buff Characters for the Wardens and some tank/Assassin friends.

Army List - Click to Expand
Comp 1 (2000 Points)

Adeptus Custodes Shield Host Strike Force (2000 Points)

CHARACTERS

Blade Champion (125 Points) • 1x Vaultswords • Enhancements: Veiled Blade

Shield-Captain (150 Points) • Warlord • 1x Guardian spear • Enhancements: Ceaseless Hunter

OTHER DATASHEETS

Allarus Custodians (390 Points) • 6x Balistus grenade launcher 6x Guardian spear

Allarus Custodians (130 Points) • 2x Balistus grenade launcher 2x Guardian spear

Caladius Grav-tank (215 Points) • 1x Armoured hull 1x Twin arachnus heavy blaze cannon 1x Twin lastrum bolt cannon

Caladius Grav-tank (215 Points) • 1x Armoured hull 1x Twin arachnus heavy blaze cannon 1x Twin lastrum bolt cannon

Custodian Wardens (300 Points) • 6x Guardian spear 1x Vexilla

Custodian Wardens (300 Points) • 6x Guardian spear 1x Vexilla

Witchseekers (60 Points) • 1x Witchseeker Sister Superior • 1x Close combat weapon 1x Witchseeker flamer • 3x Witchseeker • 3x Close combat weapon 3x Witchseeker flamer

ALLIED UNITS

Callidus Assassin (115 Points) • 1x Neural shredder 1x Phase sword and poison blades


vs.

Lane DeLong - Deathwatch: Extreme Deathwatch shooting, taking maximum advantage of being able to cram lots of guns into units, and taking the Tome of Ectoclades for maximum burst damage on a swing turn. Also packs a Hailstrike to boost AP when dunking something (Storm Speeders in general feel like they're being a bit slept on) and Inceptors for the 3" murder drop against enemy backfield stuff.
Army List - Click to Expand


Deathwatch say “NO” (1990 Points)

Space Marines Deathwatch Black Spear Task Force Strike Force (2000 Points)

CHARACTERS

Captain in Terminator Armour (135 Points) • Warlord • 1x Relic weapon 1x Storm bolter • Enhancements: The Tome of Ectoclades

OTHER DATASHEETS

Deathwatch Terminator Squad (210 Points) • 1x Deathwatch Terminator Sergeant • 1x Storm Shield 1x Thunder hammer • 4x Deathwatch Terminator • 3x Cyclone missile launcher 3x Power fist 1x Storm Shield 3x Storm bolter 1x Thunder hammer

Deathwatch Terminator Squad (210 Points) • 1x Deathwatch Terminator Sergeant • 1x Storm Shield 1x Thunder hammer • 4x Deathwatch Terminator • 3x Cyclone missile launcher 3x Power fist 1x Storm Shield 3x Storm bolter 1x Thunder hammer

Inceptor Squad (115 Points) • 1x Inceptor Sergeant • 1x Close combat weapon 1x Plasma exterminators • 2x Inceptor • 2x Close combat weapon 2x Plasma exterminators

Inceptor Squad (115 Points) • 1x Inceptor Sergeant • 1x Close combat weapon 1x Plasma exterminators • 2x Inceptor • 2x Close combat weapon 2x Plasma exterminators

Proteus Kill Team (330 Points) • 5x Kill Team Veteran • 5x Close combat weapon 1x Deathwatch thunder hammer 4x Frag cannon • 1x Kill Team Biker • 1x Close combat weapon 1x Long Vigil melee weapon 1x Twin boltgun • 4x Kill Team Terminator • 3x Cyclone missile launcher 3x Power fist 1x Storm Shield 3x Storm bolter 1x Terminator thunder hammer

Proteus Kill Team (330 Points) • 5x Kill Team Veteran • 5x Close combat weapon 1x Deathwatch thunder hammer 4x Infernus heavy bolter • 1x Kill Team Biker • 1x Close combat weapon 1x Long Vigil melee weapon 1x Twin boltgun • 4x Kill Team Terminator • 3x Cyclone missile launcher 3x Power fist 1x Storm Shield 3x Storm bolter 1x Terminator thunder hammer

Storm Speeder Hailstrike (130 Points) • 1x Close combat weapon 2x Fragstorm grenade launcher 1x Onslaught gatling cannon 1x Twin ironhail heavy stubber

Whirlwind (150 Points) • 1x Armoured tracks 1x Hunter-killer missile 1x Storm bolter 1x Whirlwind vengeance launcher

Whirlwind (150 Points) • 1x Armoured tracks 1x Hunter-killer missile 1x Storm bolter 1x Whirlwind vengeance launcher

ALLIED UNITS

Callidus Assassin (115 Points) • 1x Neural shredder 1x Phase sword and poison blades

Thoughts

This one looks super hard to call - Custodes are tough but the Deathwatch army here is monstrously deadly. However, Secret Intel neuters one of their possible advantages here, which is having more units and flexibility to go out and score objectives.

Luckily I don't have to work things out beyond that, because you know what's great? When a Showdown player is ultra keen and does my job for me.

Take it away Alex:

List/Gameplan

Custodes are known for being a tough aggressive melee army, but our biggest weakness is our lack of models. I wanted to keep as much of my army in the fight as possible which is why I ran 2 Warden squads. In multiple games -1 to wound and the once per game 4+++ FNP were the reason I won. Allarus are both durable and very effective into vehicles, monsters, and characters, as well as chaff infantry with their grenade launchers. I found three bricks each with their own tricks to be very useful for hunting particular prey. I found Trajann both expensive and most useful on a large Custodian Guard brick which promotes passive play, letting your opponent attack you, which doesn’t play to my personal style. Veiled Blade is such good value on the Blade Champion getting 2 additional attacks while Ceaseless Hunter came up in very key moments being able to fall back and charge.

My plan was to be as aggressive as possible with the Blade Champion unit to take a threat off the board and hope to survive any counter. Allarus proved invaluable into characters and vehicles, and the Shield captain squad was my flex option, whether rapid ingressed to threaten my opponent’s backline, or to shore up my own deployment against the Ork Waaagh. I am also a fan of 1 or 2 min size allarus units as durable back line holders who can get into combat as necessary via From Golden Light.

I was focused on winning via primary, scoring just enough secondary and forcing my opponent to adjust to me or lose primary points, especially into Eldar, Knights or Thousand sons. I’d been practicing against Knights and double Avatar Eldar so I felt comfortable against them. GSC and Thousand Sons I was going in blind and my trust in the Emperor.

Game 5 Breakdown

This was my first game against Deathwatch, and going in I planned to Vect AoC [with the Callidus] so my own damage could get through. He put most of his army in deepstrike, leaving only two 10 man Kill Teams, his own Callidus Assassin, and his whirlwinds on the table.

We were playing Purge the Enemy, Secret Intel on Search and Destroy where I went first.

He had left his whirlwinds in the very back corner of the board where I could get LoS with a Caladius, and he responded by teleporting both of his Proteus Kill Teams to get my tank in revenge.

In round 2, I was able to roll a 5 to advance my wardens with Blade Champion, teleport my Allarus block, and deepstrike my Wardens with Shield Captain. He decided to take saves on the non-terminator models against my shooting, and I managed to make the charge with both Warden Squads, one into both Kill Teams, and the other into the second Whirlwind leaving a few models with the former and destroying the latter. He then dropped all of his remaining units into my own backfield, destroying my second Caladius tank and my 2 man Allarus block.

At this point we were neck and neck on primary holding each other to minimal points. Round 3 saw me make some brutal mistakes resulting in the loss of both my Witchseekers and Callidus assassin preventing me from scoring Engage on all Fronts.

By round 4 I was down to my three blocks, and he managed to kill my Allarus unit while I was hanging on for dear life. He teleported his Terminator unit with captain and moving his other one, managing to kill just 3 wardens after FNP, -1 damage and cover. He decided not to charge as I was holding the threat of Fight First with my captain free strat.

In Round 5, I revived a warden then drew Capture Enemy Outpost and Area Denial. I charged his terminator captain unit, and made a 10” charge on the re-roll into his callidus assassin who was on center objective to complete both secondaries.

On his turn he had 5 Inceptors, 3 Terminators with rockets, and his speeder left alive with secondaries Engage and Bring It Down. He was able to complete engage by teleporting his final terminator Squad and Advancing an inceptor unit. He just needed to kill my last 3 wardens and my blade champ to keep me from scoring 4 points on primary. I used their FNP ability and held my 1 CP for a key reroll his Inceptors killed all but one warden, which the terminators finished off, doing 3 damage to my blade champion as well. Rolling his final shots from their bolters I failed 3 wounds. I used my reroll strat, grabbed my lucky die and managed to roll a 4 for my invuln save. Surviving with a single wound, my Blade Champion got me the final 4 points from Purge I needed to win 88-87.

TLDR: we swapped deployments, exchanging blow for blow. In round 5 I made a 10” charge and survived on 1 wound to win by one point

Wings: Thanks Alex, sounds like an absolute blast, and what a knife-edge finish. Big fan of the more aggressive Custodes plan, kudos.

Result

Adeptus Custodes Victory - 88-87

Alex Brudnicki - Adeptus Custodes - 1st Place

Blade Champion Blade Champion. Credit: Pendulin

The List

See Showdown

Archetype

Aggro/Tank Custodes

Thoughts

Nothing to add really - take a look above for Alex's own take on the list (and congratulations again).

David Timms - Grey Knights - 2nd Place (Undefeated with a 100VP draw)

Grey Knight - Justicar Grey Knight - Justicar
Credit: Pendulin

The List

Army List - Click to Expand
other (1995 points) Grey Knights Strike Force (2000 points) Teleport Strike Force

CHARACTER

Castellan Crowe (95 points) • 1x Black Blade of Antwyr 1x Purifying Flame 1x Storm bolter

Grand Master (145 points) • Warlord • 1x Nemesis force weapon 1x Psycannon • Enhancement: Sigil of Exigence

BATTLELINE

Brotherhood Terminator Squad (225 points) • 1x Terminator Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Brotherhood Terminator • 1x Ancient’s Banner 1x Narthecium 4x Nemesis force weapon 1x Psycannon 2x Storm bolter

Strike Squad (135 points) • 1x Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Grey Knight • 1x Close combat weapon 3x Nemesis force weapon 1x Psycannon 3x Storm bolter

Strike Squad (135 points) • 1x Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Grey Knight • 1x Close combat weapon 3x Nemesis force weapon 1x Psycannon 3x Storm bolter

OTHER DATASHEETS

Grey Knights Land Raider (270 points) • 1x Armoured tracks 2x Godhammer lascannon 1x Hunter-killer missile 1x Multi-melta 1x Storm bolter 1x Twin heavy bolter

Interceptor Squad (160 points) • 1x Interceptor Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Interceptor • 1x Close combat weapon 3x Nemesis force weapon 1x Psycannon 3x Storm bolter

Interceptor Squad (160 points) • 1x Interceptor Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Interceptor • 1x Close combat weapon 3x Nemesis force weapon 1x Psycannon 3x Storm bolter

Nemesis Dreadknight (215 points) • 1x Gatling psilencer 1x Heavy psycannon 1x Nemesis daemon greathammer

Purifier Squad (300 points) • 1x Knight of the Flame • 1x Nemesis force weapon 1x Purifying Flame 1x Storm bolter • 9x Purifier • 4x Close combat weapon 4x Incinerator 5x Nemesis force weapon 9x Purifying Flame 5x Storm bolter

ALLIED UNITS

Callidus Assassin (115 points) • 1x Neural shredder 1x Phase sword and poison blades

Voidsmen-at-Arms (40 points) • 1x Voidmaster • 1x Artificer shotgun 1x Close combat weapon 1x Laspistol • 4x Voidsman • 1x Close combat weapon 3x Close combat weapon 3x Lasgun 1x Laspistol 3x Laspistol 1x Voidsman rotor cannon

Archetype

All-rounder Grey Knights

Final Round Matchup

100 - 78 Victory against Cody Bratton - Orks.

Thoughts

You wait ages for a Grey Knight list at the top, then two turn up at once. This build focuses a bit more on melee pressure than the Paladin version, though retains a Crowe/Purifier block as a roving attrition threat. The Land Raider full of Terminators with the Sigil (or I guess Strikes sometimes, but c'mon) is a super cool way of setting up for this plan - you can hurl them straight into the opponent's face, wipe something, then vanish away when the opponent tries to respond. Grey Knights tend to be a bit short of stuff, so can't really afford to be losing units, so packing the ability to reload a key threat is a really strong move. Including Interceptors and a regular Dreadknight (for the Advance/Charge goodness) triples down on the ability to hit hard and fast, really bringing the build together as something that looks like a blast to use, and very on theme. Well done to David!

The Best of the Rest

There were 6 more players on 4-1 records. They were:
  • 3rd - Austin Johnson - Thousand Sons: Magnus and the boys with some Flamers and a Forgefiend backing them up.
  • 4th - Steve Parello - Chaos Daemons & Knights: Monster mash, only one of the monsters is a Chaos Knight Despoiler, and also there's a full stack of Bloodcrushers for some comedy.
  • 5th - Matt Salyers - Thousand Sons: Magnus and the boys with the standard Mutalith/Scarab pairing, plus a Predator Annihilator, because those are somehow pretty good now.
  • 6th - Lane DeLong - Deathwatch: See showdown
  • 7th - Sean Martin - Aeldari: Double Avatar with a bunch of go-wide shooting.
  • 8th - David DeLisle - Aeldari: Yncarne and a Wraithknight.

Peterborough Slam GT! 3

31-player, 5-round Grand Tournament in England United Kingdom on July 29 2023. All the lists for this event can be found in Best Coast Pairings.

The Showdown

Take and Hold - Search and Destroy - Supply Lines

Connor Nicholls - Necrons: Hefty Necrons, bringing double Lychguard, the super C'tan and a Monolith.
Army List - Click to Expand
Crons 2k (1995 Points)

Necrons Awakened Dynasty Strike Force (2000 Points)

CHARACTERS

Hexmark Destroyer (100 Points) • 1x Close combat weapon 1x Enmitic disintegrator pistols • Enhancements: The Sovereign Coronal (Aura)

Hexmark Destroyer (70 Points) • 1x Close combat weapon 1x Enmitic disintegrator pistols

Overlord (85 Points) • 1x Resurrection Orb 1x Voidscythe

Overlord (85 Points) • Warlord • 1x Resurrection Orb 1x Voidscythe

Technomancer (60 Points) • 1x Canoptek Cloak 1x Staff of light

Technomancer (60 Points) • 1x Canoptek control node (Aura) 1x Staff of light

Transcendent C’tan (290 Points) • 1x Crackling tendrils 1x Seismic assault • Enhancements: Sempiternal Weave

OTHER DATASHEETS

Canoptek Reanimator (95 Points) • 2x Atomiser beam 1x Reanimator’s claws

Canoptek Spyders (75 Points) • 1x Automaton claws 1x Fabricator Claw Array (Aura) 1x Gloom Prism (Aura) 2x Particle beamer

Cryptothralls (40 Points) • 2x Scouring eye 2x Scythed limbs

Cryptothralls (40 Points) • 2x Scouring eye 2x Scythed limbs

Doomsday Ark (185 Points) • 1x Armoured bulk 1x Doomsday cannon 2x Gauss flayer array

Lokhust Heavy Destroyers (45 Points) • 1x Close combat weapon 1x Gauss destructor

Lychguard (190 Points) • 10x Dispersion Shield 10x Hyperphase sword

Lychguard (190 Points) • 10x Dispersion Shield 10x Hyperphase sword

Monolith (385 Points) • 4x Death ray 1x Particle whip 1x Portal of exile


vs.

Michael Baird-Parker - Adeptus Custodes: Double Custodian brick.
Army List - Click to Expand
Attempt 4 billion and 1 (1985 Points)

Adeptus Custodes Shield Host Strike Force (2000 Points)

CHARACTERS

Blade Champion (125 Points) • 1x Vaultswords • Enhancements: Veiled Blade

Shield-Captain (150 Points) • 1x Castellan axe • Enhancements: Ceaseless Hunter

Trajann Valoris (145 Points) • Warlord • 1x Watcher’s Axe

BATTLELINE

Custodian Guard (405 Points) • 7x Guardian spear 1x Misericordia 1x Praesidium Shield 1x Praesidium Shield 1x Sentinel blade 1x Vexilla

Custodian Guard (405 Points) • 7x Guardian spear 1x Misericordia 1x Praesidium Shield 1x Praesidium Shield 1x Sentinel blade 1x Vexilla

Prosecutors (40 Points) • 1x Prosecutor Sister Superior • 1x Boltgun 1x Close combat weapon • 3x Prosecutor • 3x Boltgun 3x Close combat weapon

Prosecutors (40 Points) • 1x Prosecutor Sister Superior • 1x Boltgun 1x Close combat weapon • 3x Prosecutor • 3x Boltgun 3x Close combat weapon

OTHER DATASHEETS

Allarus Custodians (130 Points) • 2x Balistus grenade launcher 2x Guardian spear

Allarus Custodians (130 Points) • 2x Balistus grenade launcher 2x Guardian spear

Custodian Wardens (300 Points) • 6x Guardian spear 1x Vexilla

ALLIED UNITS

Callidus Assassin (115 Points) • 1x Neural shredder 1x Phase sword and poison blades

Thoughts

A spicy one this - The double Custodes brick is a terrifying thing to face, but Necrons are one of the armies that have a shot at it, and this Necron army feels especially well tuned to have a go. Lychguard with the full supporting cast are one of the very, very few things that can charge a Custodian brick and have a shot at living through the swing, and although they aren't phenomenal at dealing damage in return, just being able to engage is something, and they've got a reasonable amount of shooting power to back them up. Both armies here feel like their priority is flattening of their opponent's big bricks as quickly as possible, opening up space for them to then take control of the game. The advantage the Necrons have is that they've got the tools to do this at range, and the Custodes shooting is nowhere near as good in return but the Custodes in turn feel like they're favoured on early scoring, as they can afford to push in three places where the Necrons can only really make a move on two, forcing them to settle for 10Vp turns early.

That creates a rael failure case for them, as if the Custodes can take them down to a 5VP turn at some point it might create an insurmountable lead, especially as the Custodes army has a surprisingly high number of utility/objective pieces in support, giving them good Secondary play. They do need to watch out for a Hexmark coming in behind them and stealing their home objective though, and there's definitely game here from both sides. Ultimately, I think the Custodes can probably force the issue by just going full aggro down the middle with both Custodian units, while putting the Wardens on the nearer no-man's land objective. The Necrons may manage to mount a counter attack over time, but I think there's at least some chance that they just fold, and even if they do pull themselves out of the slump the early advantage on scoring might be enough. The Necrons put in a very strong score here, suggesting they were able to face the Custodes on pretty even terms, but the golden host took the day in the end.

Result

Adeptus Custodes Victory - 92 - 85

Michael Baird-Parker - Adeptus Custodes - 1st Place

Credit: Dan "Swiftblade" Richardson

The List

See showdown.

Archetype

Double Custodian

Thoughts

Covered in the showdown, and another Custodes build I'm a big fan of despite being very different to Alex's from the previous event. I like the concession to the need to cover the board by taking multiple small Allarus and Prosecutor units, and it feels like that really paid off in that final, as without those it's plausible that the Necron mobility tools might have let them take the day on Secondaries. Well done to Michael!

The Best of the Rest

There were 5 more players on 4-1 records. They were:
  • 2nd - Franco McDonnell - Chaos Daemons: Mega monster mash with Be'lakor and four Greater Daemons.
  • 3rd - Connor Nicholls - Necrons: See showdown.
  • 4th - Kevin Nicholls - Chaos Knights: Whoops all dogs.
  • 5th - Gustav Conradie - T'au Empire: Commanders, Crisis, a big Broadside unit and small hulls.
  • 6th - Paul James - Dark Angels: Dark Angels GTF, leveraging Azrael and their extra nasty Terminators (a full Deathwing Command unit and a Deathwing Knight brick).

Wrap Up

Come back on Friday for more exciting events, including the writeup of the top two teams from ATC.

Tags: Deathwatch | Necrons | Warhammer 40k | Aeldari | grey knights | Genestealer Cults | Adeptus Custodes | Competitive Innovations

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