Jason's List - click to expand
++ Arks of Omen Detachment (Imperium - Astra Militarum) [90 PL, 1,750pts, 3CP] ++
+ Configuration +
Arks of Omen Compulsory Type: Heavy Support
Battle Size [6CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment Command Cost
Game Type: 5. Chapter Approved: Arks of Omen
Regimental Doctrine: Born Soldiers
+ HQ +
Death Korps Marshal [2 PL, 35pts, -1CP]: Bolt pistol, Commanding Authority, Frag & Krak grenades, Power sword, Relic: Laurels of Command, Stratagem: Imperial Commander's Armoury
Lord Solar Leontus [9 PL, 170pts, -1CP]: Commanding Authority, Stratagem: Warlord Trait, Warlord, WT: Grand Strategist
+ Troops +
Cadian Shock Troops [3 PL, 65pts]
. 6x Shock Trooper: 6x Lasgun
. Shock Trooper Sergeant: Bolt Pistol and Chainsword
. Shock Trooper w/ Special Weapon: Meltagun
. Shock Trooper w/ Special Weapon: Plasma gun
. Shock Trooper w/ Vox-caster: Lasgun, Vox-Caster
Cadian Shock Troops [3 PL, 65pts]
. 6x Shock Trooper: 6x Lasgun
. Shock Trooper Sergeant: Bolt Pistol and Chainsword
. Shock Trooper w/ Special Weapon: Meltagun
. Shock Trooper w/ Special Weapon: Plasma gun
. Shock Trooper w/ Vox-caster: Lasgun, Vox-Caster
Cadian Shock Troops [3 PL, 65pts]
. 6x Shock Trooper: 6x Lasgun
. Shock Trooper Sergeant: Bolt Pistol and Chainsword
. Shock Trooper w/ Special Weapon: Meltagun
. Shock Trooper w/ Special Weapon: Plasma gun
. Shock Trooper w/ Vox-caster: Lasgun, Vox-Caster
+ Elites +
Commissar [3 PL, 40pts]: Bolt pistol, Chainsword, Commanding Authority
Kasrkin [5 PL, 100pts, -1CP]: Veteran Guerrillas
. Kasrkin Sargeant: Chainsword, Hot-shot Laspistol, Relic: The Barbicant's Key, Stratagem: Battlefield Bequest
. 5x Kasrkin w/ Hot-shot Lasgun: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
. Kasrkin w/ Hot-shot Marksman Rifle: Frag & Krak grenades, Hot-shot Marksman Rifle
. Kasrkin w/ Special Weapon: Frag & Krak grenades, Hot-shot Volley Gun
. Kasrkin w/ Special Weapon: Frag & Krak grenades, Hot-shot Volley Gun
. Kasrkin w/ Vox-caster: Frag & Krak grenades, Hot-shot Lasgun, Vox-Caster
Kasrkin [5 PL, 100pts]: Heirloom Weapons
. Kasrkin Sargeant: Chainsword, Hot-shot Laspistol
. 3x Kasrkin w/ Hot-shot Lasgun: 3x Frag & Krak grenades, 3x Hot-shot Lasgun
. Kasrkin w/ Hot-shot Marksman Rifle: Frag & Krak grenades, Hot-shot Marksman Rifle
. Kasrkin w/ Special Weapon: Frag & Krak grenades, Hot-shot Volley Gun
. Kasrkin w/ Special Weapon: Frag & Krak grenades, Hot-shot Volley Gun
. Kasrkin w/ Special Weapon: Frag & Krak grenades, Plasma gun
. Kasrkin w/ Special Weapon: Frag & Krak grenades, Plasma gun
. Kasrkin w/ Vox-caster: Frag & Krak grenades, Hot-shot Lasgun, Vox-Caster
+ Fast Attack +
Scout Sentinels [3 PL, 40pts]
. Scout Sentinel: Militarum Plasma Cannon
Scout Sentinels [3 PL, 40pts]
. Scout Sentinel: Militarum Plasma Cannon
Scout Sentinels [3 PL, 40pts]
. Scout Sentinel: Militarum Plasma Cannon
+ Heavy Support +
Heavy Weapons Squad [3 PL, 55pts]
. Heavy Weapon Team: Lasgun, Mortar
. Heavy Weapon Team: Lasgun, Mortar
. Heavy Weapon Team: Lasgun, Mortar
Heavy Weapons Squad [3 PL, 55pts]
. Heavy Weapon Team: Lasgun, Mortar
. Heavy Weapon Team: Lasgun, Mortar
. Heavy Weapon Team: Lasgun, Mortar
Leman Russ Battle Tanks [9 PL, 190pts]
. Leman Russ Battle Tank: Armoured Tracks, Dozer Blade, Executioner Plasma Cannon, Lascannon, Stat Damage (Leman Russ)
. . 2 Multi-meltas: 2x Multi-melta
Leman Russ Battle Tanks [9 PL, 190pts]
. Leman Russ Battle Tank: Armoured Tracks, Dozer Blade, Executioner Plasma Cannon, Lascannon, Stat Damage (Leman Russ)
. . 2 Multi-meltas: 2x Multi-melta
Leman Russ Battle Tanks [9 PL, 190pts]
. Leman Russ Battle Tank: Armoured Tracks, Dozer Blade, Executioner Plasma Cannon, Lascannon, Stat Damage (Leman Russ)
. . 2 Multi-meltas: 2x Multi-melta
Rogal Dorn Battle Tank [15 PL, 310pts]: Armoured Tracks, Heavy stubber, Pulveriser Cannon, Stat Damage (Rogal Dorn), Vaunted Praetorian
. 2 Meltaguns: 2x Meltagun
. 2 Multi-meltas: 2x Multi-melta
. Oppressor Cannon and Co-axial Autocannon: Co-axial Autocannon, Oppressor Cannon
++ Patrol Detachment 0CP (Imperium - Astra Militarum) [17 PL, 250pts, -2CP] ++
+ Configuration +
Detachment Command Cost
Militarum Tempestus Detachment
Regimental Doctrine: Born Soldiers
+ HQ +
Militarum Tempestus Command Squad [7 PL, 140pts, -2CP]: Commanding Authority, Relic: Clarion Proclamatus, Stratagem: Officer Cadre, Stratagem: Relic, WT: Master Tactician
. Astropath: 3. Psychic Barrier, Telepathica Stave
. Tempestor Prime: Frag & Krak grenades, Tempestor Command Rod
. Tempestus Scion: Frag & Krak grenades, Plasma gun
. Tempestus Scion w/ Master-Vox: Frag & Krak grenades, Hot-shot Laspistol, Master Vox
. Tempestus Scion w/ Medi-pack: Frag & Krak grenades, Hot-shot Laspistol, Medi-pack
. Tempestus Scion w/ Regimental Standard: Frag & Krak grenades, Hot-Shot Lasgun, Regimental Standard
+ Troops +
Tempestus Scions [5 PL, 55pts]
. Tempestor: Frag & Krak grenades, Plasma pistol, Power sword
. Tempestus Scion: Frag & Krak grenades, Hot-shot Lasgun
. Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Plasma gun
. Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Meltagun
. Tempestus Scion w/ Vox-caster: Hot-shot Laspistol, Vox-Caster
Tempestus Scions [5 PL, 55pts]
. Tempestor: Frag & Krak grenades, Plasma pistol, Power sword
. Tempestus Scion: Frag & Krak grenades, Hot-shot Lasgun
. Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Plasma gun
. Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Meltagun
. Tempestus Scion w/ Vox-caster: Hot-shot Laspistol, Vox-Caster
++ Total: [107 PL, 1CP, 2,000pts] ++
Juan's list - click to expand
++ Arks of Omen Detachment (T'au Empire) [104 PL, 2CP, 2,000pts] ++
Sept Choice: T'au Sept
+ Stratagems +
Stratagem: Heroic Support [-1CP]
+ HQ +
Commander in Crisis Battlesuit [9 PL, -2CP, 205pts]: (T'au): Vectored Manoeuvring Thrusters, 1. Precision of the Hunter, Cyclic Ion Blaster, Cyclic Ion Blaster, Shield Generator, Stratagem: Emergency Dispensation, Stratagem: Promising Pupil, T'au Flamer, Thermoneutronic Projector
. 2x Shield Drone: 2x Shield Generator
Commander Shadowsun [8 PL, -1CP, 150pts]: 5. Exemplar of the Kauyon, 2x High-energy Fusion Blaster, Stratagem: Warlord Trait, Warlord
Longstrike [9 PL, 160pts]: Railgun
. 2x Gun Drones
. . 2x Gun Drone: 4x Pulse Carbine
+ Troops +
Breacher Team [6 PL, 95pts]
. 9x Breacher Fire Warrior: 9x Pulse Blaster, 9x Pulse Pistol
. Marker Drone
Breacher Team [6 PL, 95pts]
. 9x Breacher Fire Warrior: 9x Pulse Blaster, 9x Pulse Pistol
. Marker Drone
Kroot Carnivores [3 PL, 70pts]
. 10x Kroot: 10x Kroot Rifle, 10x Quill Grenades
+ Elites +
Crisis Battlesuits [21 PL, 440pts]
. Crisis Shas'ui: Burst Cannon, Cyclic Ion Blaster, Iridium battlesuit, Plasma Rifle, Shield Generator
. Crisis Shas'ui: Burst Cannon, Cyclic Ion Blaster, Plasma Rifle, Shield Generator
. Crisis Shas'ui: Burst Cannon, Cyclic Ion Blaster, Plasma Rifle, Shield Generator
. Crisis Shas'ui: Burst Cannon, Cyclic Ion Blaster, Plasma Rifle, Shield Generator
. Crisis Shas'vre: Burst Cannon, Cyclic Ion Blaster, Early Warning Override, Plasma Rifle, Stimm Injectors
. 2x Marker Drone: 2x Markerlight
. 2x Shield Drone: 2x Shield Generator
Stealth Battlesuits [5 PL, 95pts]
. 2x Marker Drone: 2x Markerlight
. 2x Stealth Shas'ui w/ Burst Cannon: 2x Burst Cannon
. Stealth Shas'vre: Burst Cannon
+ Heavy Support +
Broadside Battlesuits [16 PL, 325pts]
. Broadside Shas'ui: Heavy Rail Rifle, Stabilised Optics, Twin Smart Missile System
. Broadside Shas'ui: Heavy Rail Rifle, Stabilised Optics, Twin Smart Missile System
. Broadside Shas'vre: Heavy Rail Rifle, Stabilised Optics, Twin Smart Missile System
. Marker Drone
. Shield Drone
Riptide Battlesuit [15 PL, 270pts]: 2x Plasma Rifle, Counterfire Defence System, Heavy Burst Cannon, Target Lock
. 2x Shielded Missile Drone: 2x Missile Pod, 2x Shield Generator
+ Dedicated Transport +
Devilfish [6 PL, 95pts]
. 2x Gun Drones
. . 2x Gun Drone: 4x Pulse Carbine
++ Total: [104 PL, 2CP, 2,000pts] ++
The Broadsides and Longstrike are a concern for my PBCs, but my hope is to keep them out of line of sight early and use the terrain to my advantage. The cross-shaped firing lines aren't ideal, but the mission helps me out on deployment and they give me good lanes to cross for melee.
The Mission: Conversion
The corners deployment and shorter travel distances are a big benefit to me, as is the need to hold an objective in the middle of the table - that's where my Blightlords want to live all the time. I drop my PBs back where they can hide and take advantage of dense terrain, then Juan drops his Stealth Suits in the upper left quadrant. I deploy a rhino right on the line in the middle of the table - he won't have much which can see it turn 1 without exposing itself and I can pop smoke on it and tank a shot or two. Plus if it dies I still get the extra movement.
My Secondaries:
- Fleeing Vectors
- Warp Ritual
- Spread the Sickness
Juan's Secondaries:
- Raise the Banners
- Assassination
- Engage on All Fronts
Ritual is free here and I think I can pretty easily get at least 11 on Spread. And as I mentioned earlier, the drones are a liability for fleeing vectors, where I can usually chase a wound or two on bigger units and turn them into dead models via drones.
I'm Going First.
Deployment
That's devastating for Juan, who needed to be able to come out and slow me down a bit. He redeploys his Stealth suits on the upper left back a bit, but only by a couple inches, giving me an easy T1 charge into them with Plague marines getting out of the Rhino - They only have to go 6" to make the charge - and that means I've locked Juan out of one quarter and put threats close to him before his game even starts. I also pop some drones and a Devilfish while moving out with other threats. I don't get Warp Ritual turn 1, but I've basically created a situation where I've got early control of the board and have pressed into three quarters, putting Juan on the back foot.
Turn 2 begins
Juan steps out on his turn but isn't able to do more than kill a couple of Blightlords. That leaves me free on my turn to step back with some Plague Marines and spread the sickness and work on screening his Crisis suits out from anywhere interesting. I'm also able to press forward and get charges off on Longstrike, and this turn will kick off a 12-4 primary deficit Juan won't be able to recover from. I clear out his Kroot and some breachers, bracket his Riptide, and start bogging him down.
Juan will eventually kill a few things but by the time turn 3 and his Kayuon comes around he's lost too much power and in too big a hole to dig out - the primary score is 30-12 at the end of round 3 and I'll end up maxing Spread and Warp Ritual as I get my Deathshroud into Juan's Deployment zone. Juan's only able to put up a single banner and he's not going to get any 3-point EoAF turns from here.
Result: 94-54, Win
This round was a clean sweep for us - Norman struggled early against the Craftworlds player and got a bit salty but was able to pull out the win. Shane's opponent tells us jokingly(?) he's not going to read Goonhammer any more. In all We use to be OP were a great group and fun to play and a mix of tough breaks for them and uphill matchups just didn't pay off.
At this point we're riding high - a 2-0 start is great for us and possibly more than we were hoping for, given our army composition. At the very least, 3-3 looks like our floor and 4-2 is very achievable.
Normally this is where I'd go to team dinner but with the wives in town and 8-person reservations being difficult to make, Scott and I have instead opted for a double date with the wives. We're headed to Lidia's an Italian restaurant about a mile from the hotel Their big thing is that they do an all-you-can eat menu item where they come by each table with one of the three pastas of the day and you can just have them ladle that onto your plate until you've been appropriately fucked up. The three pastas we have to choose from are a spicy shrimp pesto linguini, a tomato sauce and ricotta rigatoni, and the best of the bunch, a chicken-and-ricotta ravioli in a mushroom cream sauce that absolutely slaps. We order some wine and have a nice evening out, and the wives get to know each other proper. Fun fact: Both Scott's wife and mine are mathematicians. They make plans for the following day.
After dinner we waddle back to the hotel and I hang out with the team in the event space for a bit - Nick and Gonyo are playing their 10th edition stream game and because Eldar are completely fucked Nick is steamrolling Gonyo trivially, even with a list that seems designed to not do that. Fun times. We crash around midnight and I sleep pretty well, all things considered.
Next Time: Round 2
That's it for round 1 but I'll be back in a day or two with round 2 coverage. Until then if you have any questions or feedback, drop us a note in the comments below or email us at contact@goonhammer.com.