Warhammer 40k | Ruleshammer | Columns | Core Games
UpdatesPage 6 – Arks of Omen: Grand Tournament Games, Muster Armies Add the following bullet points after the third bullet point: • You can only include one Supreme Commander unit in an Arks of Omen Detachment. • You can include Abaddon the Despoiler in a Legion Detachment even if it is not a Black Legion Detachment. • You can include The Silent King in a Necrons Detachment even if it is not a Szarekhan Detachment. • You can include Commander Shadowsun in a Sept Detachment even if it is not a T’au Sept Detachment. Doing so does not prevent any other units in that Detachment from gaining their Detachment Rules. Note that Commander Shadowsun will only gain a Sept Tenet if every <Sept> unit in your army has the T’au Sept keyword. • You can include Belisarius Cawl in a Forge World Detachment even if it is not a Mars Detachment. Doing so does not prevent any other units from gaining their Detachment Rules. Note that Belisarius Cawl will only gain a Dogma if every <Forge World> unit in your army has the Mars keyword. • You can include an Adeptus Astartes Primarch unit in a <Chapter> Detachment even if it does not share the <Chapter> keyword of other units in that Detachment. Doing so does not prevent any other units from gaining their Detachment Rules. Note that the Adeptus Astartes Primarch unit will only gain a Chapter Tactic if every <Chapter> unit shares the same <Chapter> keyword.
The short version of this is that SUPREME COMMANDER units like Abaddon can now lead armies of a legion different to their own. Abaddon just doesn't get their legion detachment ability unless it is a Black Legion Detachment, and the other SUPREME COMMAND units work the same way. Note that while this doesn't include Ghazghkull, he's already covered in Codex: Orks under the Specialist Ladz rules.You can include an Adeptus Astartes Primarch unit in a <chapter> Detachment even if it does not share the <chapter> keyword of other units in that Detachment. Doing so does not prevent any other units from gaining their Detachment Rules.
That's the key problem, followed swiftly by the next issue; whether or not Savage Fury is a detachment or army ability. It's on a page called Detachment Abilities, but the actual text of the rule isn't a detachment rule. It's an army rule.If every unit in your army (excluding UNALIGNED units) has the SPACE WOLVES keyword, then every unit that has the Combat Doctrines ability and is in a SPACE WOLVES Detachment gains the Savage Fury ability, below.
So it's at best ambiguous still if including Guilliman in a different Chapter army prevents them from using their Super Doctrine or not.IGNORING WOUNDS vs RULES THAT PREVENT MODELS FROM IGNORING WOUNDS Some models have a rule that says that they cannot lose more than a specified number of wounds in the same phase/turn/ battle round, and that any wounds that would be lost after that point are not lost. Similarly, some models have a rule that reduces damage suffered by a stated amount (e.g. Duty Eternal). In any of these cases, when such a model is attacked by a weapon or model with a rule that says that enemy models cannot use rules to ignore the wounds it loses, that rule takes precedence over the previous rule, and if that attack inflicts any damage on that model, it loses a number of wounds equal to the Damage characteristic of that attack, even if it has already lost the specified number of wounds already this phase/turn/ battle round.
On the face of it I think most people walked away from this change thinking two things:reduces damage suffered by a stated amount
Some players argue that reducing the damage of an attack to 0 is not by a stated amount, it's to a stated amount. This argument that also implicates abilities that halve damage rather than reduce to 0 or by a stated amount.Abilities: Each time an attack made with this weapon is allocated to a model, that model cannot use any rules to ignore the wounds it loses.
And the rare rule now implies that damage reducing abilities are among the types of ability that can't be used, making them an "ignore wounds" ability. However if that's true then does this rule apply to them?IGNORING WOUNDS: Some models have rules that give them a chance to ignore wounds. If a model has more than one such rule, you can only use one of those rules each time the model loses a wound (including wounds lost due to mortal wounds).
Can you use damage reduction and an ability to ignore lost wounds on a 6+ on the same model? Before this change that wasn't even asked about but now it's in a grey area.Tags: 40k | Warhammer 40k | FAQ | featured | Ruleshammer | 9th edition
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