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Goonhammer

How to Paint Everything: Eldfall Chronicles Blighted Riftspawn

by keewa | Dec 22 2025

 



A note up top: I do a lot of my painting with my airbrush, I like the speed and the result, but I acknowledge the fact that airbrushing has quite a steep learning curve and requires outlay for hardware which is out of the reach of beginners. Don't worry though, if you don't have an airbrush (or don't want to use one) and want to follow the tutorial anyway, pretty much everything I describe can be done with a brush, it just takes longer.

Cold Riftspawn Skin

The first feature I'm going to paint on this Blighted Riftspawn is its cold blue skin. The name Northern Wind obviously conjures feelings of arctic coldness, so leaning into that iciness for this huge monster seems very apposite. I start by priming in black before spraying an all-over coat of Army Painter Air (hereafter referred to as APA) Thunder Storm, this colour is so dark that you might not even notice that it's different to the black primer, but it is, I promise!

Tip: When you're spraying with the airbrush, try rocking the trigger a little so that you're not just spraying paint, but alternate between spraying paint and clean air, the air will dry the paint as you go (kinda like how the dentist dries your teeth with a blast of air when you get a filling), this will help you to lay down your coats more evenly without flooding the model and making a mess.



Once the Thunder Storm dries, I spray everything but the deepest darkest recesses with APA Dark Sky. This is simply the next paint up the triad; we aren't reinventing the wheel here, just carefully moving from one rung of the ladder to the next. As we go, we'll be trying to cover smaller and smaller areas to create the illusion of more volumetric lighting. Again, once that has dried, I'll target only the upward-facing areas with APA Twilight Sky, the top paint in the triad.



That's fine, we've reached the peak of the triad; but it's not enough, I want more contrast, so next I'll spray some ProAcryl Blue Grey on an even smaller area facing upward (sprayed from directly above).  I'll squeeze out a little bit more contrast by spraying a really small specular highlight with ProAcryl White Blue. 



To deepen the colour in the shadows and bring it together some more, I'll blend the skin with a careful spray of AP Speedpaint Cloudburst Blue (a really nice dark blue colour) through the airbrush. Later, I'll highlight the edges with various mixes of PA White Blue and Blue Grey.

Riftspawn Cloth

Because I'm airbrushing, I'll use a bit of silicone putty (charmingly called Unicorn Shit on the container I have) to mask the parts I want to protect from the airbrush, in this case the skin that I've already painted. Silicone putty is great for this, because it doesn't really stick to anything but itself, meaning that there's no danger of yanking the paint off when removing it (and the overspray doesn't really stick to it, either). You can use a colour-shaper silicone brush or toothpicks to get it into the edges as well. It's also easy to remove by pulling with another piece of the putty, before mopping with the putty to remove any little stubborn bits. If you're going to be doing airbrushing, I really recommend getting yourself a tin of this.

Intelligente Knete - The Original! Unicorn Poop with Glitter Effect - Children's Clay and Therapy Putty in One - Better than Any Stress Ball! For Children and Adults (Standard Tin, 80g): Amazon.de: Toys

Unicorn droppings aside, once I've masked the entirety of the skin it's time to paint the cloth skirt and pieces hanging off the helm and neck armour. I'll start with a coat of APA Unforgiven Green, a green so dark it's very nearly black, all over the cloth parts. After this I'm going to make a bit of a jump to a lighter colour, APA Potion Green, on the highest parts, those facing upward. With that done, I'll blend them together with a spray of AP SP Burnt Moss. With that done, I'll move to using a brush to highlight the cloth parts with some of the Army Painter Fanatic cold desaturated greens triad, in this case Evergreen Fog, Autumn Sage, and Forest Faun, trying to keep the rough texture so that the cloth doesn't look too smooth.

Riftspawn Armour

For the Riftspawn Armour, I decided to try something a bit different. My first instinct was to go with a sort of dark steel, but I changed my mind and settled on an ancient, aged bronze. I worked from a starting point of Verdigris, when Bronze is heavily oxidised, the oxide will rub off from the most exposed parts while remaining in the recesses. To that aim, I airbrush all the armour with either APA Psychic Shock or Hazardous Smog (I can't remember which, but both are perfect colours for a light verdigris!) If you're going to do this it's essential that you mask the parts you've already done somehow, since this method makes heavy use of messy techniques like stippling and drybrushing.



With that done and dry, I stipple all over the bronze armour panels with ProAcryl Dark Jade with a large drybrush, trying to get the patterns as random as possible. Note: I don't drybrush here, although the brush I used was a large, round, soft brush, the paint is very wet. I repeat this step with ProAcryl Green Oxide and ProAcryl Turquoise. The random, almost Jackson Pollock-esque nature of the heavy oxidation looks sufficiently dirty and horrible.



Once that's done, I start to drybrush with the metallic paints, beginning with ProAcryl Dark Bronze all over the armour panels. It's important to build the colour up slowly and softly, like you're buffing actual metal. I repeat the process with ProAcryl Bronze, ProAcryl Light Bronze, and some Vallejo True Metallic Metal Sterling Silver, drybrushing smaller and smaller parts each time, ending with the light silver just on the very sharpest edges.

Rusty Chain



To add a little colour contrast to the general cold ambience of the model, I decide to paint the huge chain around the wrist and sword a rusted orange colour, beginning with ProAcryl Burnt Sienna. Once that's dry, I paint large highlights on the chains with ProAcryl Burnt Orange on the upward-facing parts, further increasing the contrast with another smaller highlight of ProAcryl Orange. Now that the chain is sufficiently rust coloured, it's time to make it look like metal via a drybrush of ProAcryl Dark Silver. i finish off the metallics with a final highlight drybrush of ProAcryl Silver.

Sword

I paint the sword in a somewhat similar fashion to the skin, using the same paints but a different method. I create a gradient with the highlight at the top of each "shard" section of the blade, then with the darkest colour at the bottom of the next section, I achieve this through the same use of masking putty I mentioned before. I mask the bottom of each section with the putty and then spray the highlight on the section below it to create a quick and easy boundary. I then edge-highlight each shard with ProAcryl Grey Blue and White Blue.

Spectral Hands and OSL

The spectral hands reaching out of the Riftspawn's chest are pretty important to sell the whole Dark Souls vibe it's got going on, so I want them to really stand out. I basecoat them with ProAcryl Bold Titanium White and while I'm at it, I paint a line of white in the cracks between the ice-shard-ish bits of the sword. To create the glow and colour blend the white hands into the body, I use AP SP Magic Blue. This is something of a high-wire act as, by this point, I've already painted pretty much everything, but fortune favours the bold after all. Using the airbrush and with very, very tiny trigger movements, I very carefully spray the Magic Blue at the point where spectral hands erupt from the monster's chest, intensifying the colour with more coats at the boundary.

To create the OSL effects, I spray more Magic Blue on surfaces with a direct line to the hands. In order to figure out which parts would be affected by the OSL I move the model around a lot and draw lots of imaginary lines in my head. I really think that a good OSL can really boost a model to the next level, and using contrast-style paints as filters is a super-easy way of doing it.

Ice Base

Continuing with the frozen Northern Wind theme, I turned the flat base into a sort of frozen lake using, once again, the colours AP Air Thunder Storm, Night Sky, and Twilight Sky. Coupled with some cracks painted in with ProAcryl Grey Blue and some Krautcover Powder Snow.



 

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Tags: How to Paint Everything | Eldfall Chronicles | blighted riftspawn

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