Army List - Click to Expand
++ Patrol Detachment 0CP (Orks 2021) [40 PL, 12CP, 710pts] ++
+ Configuration [12CP] +
Clan Kultur: Freebooterz
+ HQ [7 PL, 135pts] +
Deffkilla Wartrike [7 PL, 135pts]: 1. Roadkilla (Speed Freeks), Da Badskull Banner, Killa Jet, Shokka Hull [1 PL, 15pts], Snagga Klaw, 3x Twin Boomstick, Warlord
+ Troops [2 PL, 50pts] +
Gretchin [2 PL, 50pts]
. 10x Gretchin [50pts]: 10x Grot Blaster
+ Elites [4 PL, 55pts] +
Kommandos [4 PL, 55pts]
. Boss Nob [15pts]: Big Choppa [5pts], Slugga, Stikkbombs
. 4x Kommando [40pts]: 4x Choppa, 4x Slugga, 4x Stikkbombs
+ Fast Attack [6 PL, 110pts] +
Stormboyz [3 PL, 55pts]
. Boss Nob [11pts]: Choppa, Slugga, Stikkbombs
. 4x Stormboy [44pts]: 4x Choppa, 4x Slugga, 4x Stikkbombs
Stormboyz [3 PL, 55pts]
. Boss Nob [11pts]: Choppa, Slugga, Stikkbombs
. 4x Stormboy [44pts]: 4x Choppa, 4x Slugga, 4x Stikkbombs
+ Heavy Support [6 PL, 90pts] +
Mek Gunz [3 PL, 45pts]
. Mek Gun [3 PL, 45pts]: Kustom Mega Kannon
Mek Gunz [3 PL, 45pts]
. Mek Gun [3 PL, 45pts]: Kustom Mega Kannon
+ Flyer [15 PL, 270pts] +
Burna-bommer [7 PL, 150pts]: 2x Burna Bomb, Skorcha Missiles [15pts], 2x Supa Shoota, Twin Big Shoota
Dakkajet [8 PL, 120pts]: 2x Additional Supa Shoota [20pts], 4x Supa Shoota
++ Outrider Detachment -3CP (Orks 2021) [80 PL, -5CP, 1,290pts] ++
+ Configuration [-3CP] +
Clan Kultur: Freebooterz
Detachment Command Cost [-3CP]
+ HQ [8 PL, -2CP, 150pts] +
Beastboss on Squigosaur [8 PL, -2CP, 150pts]: 3. 'Ard as Nails, Beastchoppa, Beasthide Mantle, Madboyz, Slugga, Squigosaur's Jaws, Stratagem: Big Boss [-1CP], Stratagem: Extra Gubbinz [-1CP], Thump Gun [5pts]
+ Fast Attack [53 PL, 855pts] +
Megatrakk Scrapjets [15 PL, 270pts].
. Megatrakk Scrapjet [5 PL, 90pts]: Nose Drill, Rokkit Cannon, 2x Twin Big Shoota, Wing Missiles
. Megatrakk Scrapjet [5 PL, 90pts]: Nose Drill, Rokkit Cannon, 2x Twin Big Shoota, Wing Missiles
. Megatrakk Scrapjet [5 PL, 90pts]: Nose Drill, Rokkit Cannon, 2x Twin Big Shoota, Wing Missiles
Rukkatrukk Squigbuggies [10 PL, 180pts].
. Rukkatrukk Squigbuggy [5 PL, 90pts]: Heavy Squig Launcha, Saw Blades, Sawn-off Shotgun, Squig Launcha, Squig Mine, Stikkbombs
. Rukkatrukk Squigbuggy [5 PL, 90pts]: Heavy Squig Launcha, Saw Blades, Sawn-off Shotgun, Squig Launcha, Squig Mine, Stikkbombs
Rukkatrukk Squigbuggies [7 PL, 115pts]: Nitro Squigs [2 PL, 25pts].
. Rukkatrukk Squigbuggy [5 PL, 90pts]: Heavy Squig Launcha, Saw Blades, Sawn-off Shotgun, Squig Launcha, Squig Mine, Stikkbombs
Rukkatrukk Squigbuggies [5 PL, 90pts].
. Rukkatrukk Squigbuggy [5 PL, 90pts]: Heavy Squig Launcha, Saw Blades, Sawn-off Shotgun, Squig Launcha, Squig Mine, Stikkbombs
Warbikers [8 PL, 100pts].
. Boss Nob [25pts]: Choppa, 2x Dakkagun
. 3x Warbiker w/ Choppa [75pts]: 3x Choppa, 6x Dakkagun
Warbikers [8 PL, 100pts].
. Boss Nob [25pts]: Choppa, 2x Dakkagun
. 3x Warbiker w/ Choppa [75pts]: 3x Choppa, 6x Dakkagun
+ Heavy Support [3 PL, 45pts] +
Mek Gunz [3 PL, 45pts].
. Mek Gun [3 PL, 45pts]: Kustom Mega Kannon
+ Flyer [16 PL, 240pts] +
Dakkajet [8 PL, 120pts]: 2x Additional Supa Shoota [20pts], 4x Supa Shoota
Dakkajet [8 PL, 120pts]: 2x Additional Supa Shoota [20pts], 4x Supa Shoota
++ Total: [120 PL, 7CP, 2,000pts] ++
Army List - Click to Expand
++ Battalion Detachment 0CP (Orks 2021) [66 PL, -1CP, 1,245pts] ++
+ Configuration +
Clan Kultur: Evil Sunz
+ No Force Org Slot +
Nob on Smasha Squig [4 PL, -1CP, 65pts]: Fasta Than Yooz, Stratagem: Big Boss
Nob on Smasha Squig [4 PL, 65pts]
+ HQ +
Beastboss on Squigosaur [8 PL, 145pts]: 3. 'Ard as Nails, Rezmekka's Redder Paint, Warlord
Weirdboy [4 PL, 70pts]: 3. Da Jump, 4. Fists of Gork
+ Troops +
Beast Snagga Boyz [5 PL, 110pts].
. 9x Beast Snagga Boy: 9x Choppa, 9x Slugga
. Beast Snagga Nob
Beast Snagga Boyz [5 PL, 110pts].
. 9x Beast Snagga Boy: 9x Choppa, 9x Slugga
. Beast Snagga Nob
Boyz [5 PL, 95pts]: Trukk Boyz
. Boss Nob: Big Choppa, Choppa
. 9x Ork Boy w/ Slugga & Choppa: 9x Choppa, 9x Slugga, 9x Stikkbombs
Boyz [5 PL, 95pts].
. Boss Nob: Big Choppa, Choppa
. 9x Ork Boy w/ Slugga & Choppa: 9x Choppa, 9x Slugga, 9x Stikkbombs
Gretchin [4 PL, 55pts].
. 11x Gretchin: 11x Grot Blaster
+ Elites +
Kommandos [4 PL, 55pts].
. Boss Nob: Power Klaw
. 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs
+ Fast Attack +
DeffKoptas [6 PL, 150pts].
. DeffKopta
. DeffKopta
. DeffKopta
Squighog Boyz [4 PL, 80pts]: Bomb Squig
. 3x Squighog Boy: 3x Saddlegit Weapons, 3x Squighog Jaws, 3x Stikka
Squighog Boyz [4 PL, 80pts]: Bomb Squig
. 3x Squighog Boy: 3x Saddlegit Weapons, 3x Squighog Jaws, 3x Stikka
+ Dedicated Transport +
Trukk [4 PL, 70pts]
++ Outrider Detachment -3CP (Orks 2021) [43 PL, -2CP, 755pts] ++
+ Configuration +
Clan Kultur: Deathskulls
+ HQ +
Warboss [5 PL, -2CP, 105pts]: 4. Brutal but Kunnin, Attack Squig, Da Killa Klaw, Kombi-skorcha, Power Klaw, Stratagem: Big Boss, Stratagem: Extra Gubbinz
+ Troops +
Boyz [5 PL, 95pts]: Trukk Boyz
. Boss Nob: Big Choppa, Choppa
. 9x Ork Boy w/ Slugga & Choppa: 9x Choppa, 9x Slugga, 9x Stikkbombs
+ Elites +
Kommandos [4 PL, 55pts].
. Boss Nob: Power Klaw
. 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs
Kommandos [4 PL, 50pts].
. Boss Nob: Choppa
. 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs
+ Fast Attack +
Rukkatrukk Squigbuggies [5 PL, 90pts].
. Rukkatrukk Squigbuggy
Rukkatrukk Squigbuggies [5 PL, 90pts].
. Rukkatrukk Squigbuggy
Rukkatrukk Squigbuggies [5 PL, 90pts].
. Rukkatrukk Squigbuggy
Stormboyz [3 PL, 55pts].
. Boss Nob: Choppa
. 4x Stormboy: 4x Choppa, 4x Slugga, 4x Stikkbombs
Stormboyz [3 PL, 55pts].
. Boss Nob: Choppa
. 4x Stormboy: 4x Choppa, 4x Slugga, 4x Stikkbombs
+ Dedicated Transport +
Trukk [4 PL, 70pts]
++ Total: [109 PL, -3CP, 2,000pts] ++
The Standout Features
- Maximum Squigbuggies
- The Beastboss on Squasaur
- Triple Deffkoptas
- Two units of squighog boyz
- No dakkajets
Why it's Interesting in 9th
Here's some more of that rising Ork dominance we foreshadowed yesterday. Rich's list makes full use of the greatly improved Squigbuggies in the new book and their ability to toss out mortal wounds, with support from a trio of of the improved deffkoptas. One of the most interesting things about this list is what's NOT here rather than what is - the lack of Dakkajets shows that there's another perfectly viable build available to the new Orks, and that's typically a good sign that an army is one of the game's stronger factions. There's some decent speed in this list but it's not focused on calling a SpeedWaaagh! and is instead opting for the normal variety to put a ton of smaller Ork units into the opponent's face at the right time.
The two MSUs of Squighog boyz play into this as well, giving the army a unit of fast, durable models that can quickly close gaps and dish out some real damage with the ability to advance and charge, especially when you factor in the Evil Sunz boost. The list also packs three small units of Kommandos, though two of these are in the Deathskulls detachment, which helps them make the most of the trait.
Jordan Gledhill - Adepta Sororitas - 2nd Place
Credit: Starvolt
The List
Army List - Click to Expand
++ Battalion Detachment 0CP (Imperium - Adepta Sororitas) [97 PL, 9CP, 1,996pts] ++
+ Configuration +
Order Convictions: Order: Bloody Rose
+ Stratagems +
Stratagem: Open the Reliquaries [-1CP]: Additional Relics of the Ecclesiarchy
+ No Force Org Slot +
Hospitaller [3 PL, -1CP, 50pts]: Relic: Book of St. Lucius, Stratagem: Saint in the Making, Warlord Trait: 5. Indomitable Belief (Aura)
Repentia Superior [2 PL, 40pts]
+ Agents of the Imperium +
Ephrael Stern and Kyganil of the Bloody Tears [6 PL, 120pts]
+ HQ +
Canoness [5 PL, 100pts]: Blessed Blade, Bolt pistol
. Word of the Emperor
Celestine and Geminae Superia [10 PL, 200pts].
. 2x Geminae Superia: 2x Bolt pistol, 2x Frag & Krak grenades, 2x Power sword
Morvenn Vahl [13 PL, 265pts]: Warlord
+ Troops +
Battle Sister Squad [3 PL, 55pts].
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Chainsword
. . Bolt Pistol & Boltgun
Battle Sister Squad [3 PL, 55pts].
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Chainsword
. . Bolt Pistol & Boltgun
Battle Sister Squad [3 PL, 55pts].
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Chainsword
. . Bolt Pistol & Boltgun
+ Elites +
Celestian Sacresants [6 PL, 145pts].
. 9x Celestian Sacresants (Anointed Halberd): 9x Anointed Halberd, 9x Bolt pistol, 9x Frag & Krak grenades
. Sacresant Superior: Bolt pistol, Spear of the Faithful
Celestian Sacresants [6 PL, 145pts].
. 9x Celestian Sacresants (Anointed Halberd): 9x Anointed Halberd, 9x Bolt pistol, 9x Frag & Krak grenades
. Sacresant Superior: Bolt pistol, Spear of the Faithful
Celestian Sacresants [6 PL, 145pts].
. 9x Celestian Sacresants (Hallowed Mace): 9x Bolt pistol, 9x Frag & Krak grenades, 9x Hallowed Mace
. Sacresant Superior: Bolt pistol, Spear of the Faithful
Dogmata [4 PL, 65pts]: 4. Litany of Enduring Faith, 5. Verse of Holy Piety, Relic: The Sigil Ecclesiasticus
Sisters Repentia [6 PL, 126pts].
. 9x Sisters Repentia: 9x Penitent Eviscerator
+ Fast Attack +
Zephyrim Squad [8 PL, -1CP, 175pts].
. 9x Zephyrim: 9x Bolt pistol, 9x Frag & Krak grenades, 9x Power sword
. Zephyrim Superior: Bolt pistol, Relic: Blessings of Sebastian Thor, Stratagem: A Sacred Burden, Zephyrim Pennant
Zephyrim Squad [4 PL, 90pts].
. 4x Zephyrim: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Power sword
. Zephyrim Superior: Bolt pistol, Zephyrim Pennant
+ Heavy Support +
Penitent Engines [9 PL, 165pts].
. Penitent Engine: 2x Penitent buzz-blades
. Penitent Engine: 2x Penitent buzz-blades
. Penitent Engine: 2x Penitent buzz-blades
++ Total: [97 PL, 9CP, 1,996pts] ++
The Standout Features
- A trio of Penitent Engines
- A single Bloody Rose detachment
- Three big units of Sacresants
- Kyganil and Stern for some extra mortal wounds and anti-Chaos firepower
Why it's Interesting in 9th
Jordan's Sororitas list goes all in on the Bloody Rose combat bonuses, running a single Battalion Detachment with the goal of maxing out its melee prowess. Vahl and Celestine both return here, backed and protected by 30 Sacresants, but otherwise this particular list is much more of a glass cannon than the one we've seen from John Lennon, trading Rhinos and some slower forces (and the list's "trap door spider" style of play) for a much more aggressive force of melee combatants that crosses the table on foot. Said footsoldiers receive support from a host of characters, including a Dogmata, Canoness, Hospitaller, and Repentia Superior.
Ben Jurek - Orks - 3rd Place
Wazbom Blastajet. Credit: Rockfish
The List
Army List - Click to Expand
++ Patrol Detachment 0CP (Orks 2021) [46 PL, 795pts] ++
+ Configuration +
Clan Kultur: Freebooterz
+ HQ [7 PL, 135pts] +
Deffkilla Wartrike [7 PL, 135pts]: 1. Roadkilla (Speed Freeks), Da Badskull Banner, Killa Jet, Shokka Hull [1 PL, 15pts], Snagga Klaw, 3x Twin Boomstick, Warlord
+ Troops [2 PL, 50pts] +
Gretchin [2 PL, 50pts]
. 10x Gretchin [50pts]: 10x Grot Blaster
+ Fast Attack [18 PL, 325pts] +
Megatrakk Scrapjets [15 PL, 270pts].
. Megatrakk Scrapjet [5 PL, 90pts]: Nose Drill, Rokkit Cannon, 2x Twin Big Shoota, Wing Missiles
. Megatrakk Scrapjet [5 PL, 90pts]: Nose Drill, Rokkit Cannon, 2x Twin Big Shoota, Wing Missiles
. Megatrakk Scrapjet [5 PL, 90pts]: Nose Drill, Rokkit Cannon, 2x Twin Big Shoota, Wing Missiles
Stormboyz [3 PL, 55pts].
. Boss Nob [11pts]: Choppa, Slugga, Stikkbombs
. 4x Stormboy [44pts]: 4x Choppa, 4x Slugga, 4x Stikkbombs
+ Heavy Support [3 PL, 45pts] +
Mek Gunz [3 PL, 45pts].
. Mek Gun [3 PL, 45pts]: Kustom Mega Kannon
+ Flyer [16 PL, 240pts] +
Dakkajet [8 PL, 120pts]: 2x Additional Supa Shoota [20pts], 4x Supa Shoota
Dakkajet [8 PL, 120pts]: 2x Additional Supa Shoota [20pts], 4x Supa Shoota
++ Outrider Detachment -3CP (Orks 2021) [72 PL, 1,205pts, 7CP] ++
+ Configuration [9CP] +
Clan Kultur: Freebooterz
Detachment Command Cost [-3CP]
+ HQ [8 PL, 145pts, -2CP] +
Beastboss on Squigosaur [8 PL, 145pts, -2CP]: 3. 'Ard as Nails, Beastchoppa, Beasthide Mantle, Slugga, Squigosaur's Jaws, Stratagem: Big Boss [-1CP], Stratagem: Extra Gubbinz [-1CP]
+ Elites [4 PL, 50pts] +
Kommandos [4 PL, 50pts].
. Boss Nob [10pts]: Choppa, Slugga, Stikkbombs
. 4x Kommando [40pts]: 4x Choppa, 4x Slugga, 4x Stikkbombs
+ Fast Attack [36 PL, 600pts] +
Rukkatrukk Squigbuggies [7 PL, 115pts]: Nitro Squigs [2 PL, 25pts].
. Rukkatrukk Squigbuggy [5 PL, 90pts]: Heavy Squig Launcha, Saw Blades, Sawn-off Shotgun, Squig Launcha, Squig Mine, Stikkbombs
Rukkatrukk Squigbuggies [5 PL, 90pts].
. Rukkatrukk Squigbuggy [5 PL, 90pts]: Heavy Squig Launcha, Saw Blades, Sawn-off Shotgun, Squig Launcha, Squig Mine, Stikkbombs
Rukkatrukk Squigbuggies [5 PL, 90pts].
. Rukkatrukk Squigbuggy [5 PL, 90pts]: Heavy Squig Launcha, Saw Blades, Sawn-off Shotgun, Squig Launcha, Squig Mine, Stikkbombs
Stormboyz [3 PL, 55pts].
. Boss Nob [11pts]: Choppa, Slugga, Stikkbombs
. 4x Stormboy [44pts]: 4x Choppa, 4x Slugga, 4x Stikkbombs
Warbikers [8 PL, 125pts].
. Boss Nob [25pts]: 2x Dakkagun
. 4x Warbiker w/ Choppa [100pts]: 4x Choppa, 8x Dakkagun
Warbikers [8 PL, 125pts].
. Boss Nob [25pts]: Choppa, 2x Dakkagun
. 4x Warbiker w/ Choppa [100pts]: 4x Choppa, 8x Dakkagun
+ Heavy Support [6 PL, 90pts] +
Mek Gunz [3 PL, 45pts].
. Mek Gun [3 PL, 45pts]: Kustom Mega Kannon
Mek Gunz [3 PL, 45pts].
. Mek Gun [3 PL, 45pts]: Kustom Mega Kannon
+ Flyer [18 PL, 320pts] +
Dakkajet [8 PL, 120pts]: 2x Additional Supa Shoota [20pts], 4x Supa Shoota
Wazbom Blastajet [10 PL, 200pts]: 2x Tellyport Mega-Blastas [20pts], Smasha Gun, Stikkbomb Flinga, Supa Shoota [10pts]
++ Total: [118 PL, 7CP, 2,000pts] ++
The Standout Features
- Three Dakkajets plus a Wazbom Blastajet
- Max Squigbuggies
- A pair of Mek Gunz
- A trio of Megatrakk Scraptjets
Why it's Interesting in 9th
On the other end of the current Ork list spectrum is this list, which is very similar to the Dan Sammons list we already discussed. The idea here is still to toss out a SpeedWaaagh! with the Warboss on Wartrike and use that in conjunction with the jets to obliterate opponents. Unlike Sammons' list, Ben trades a Burna-Bommer for a Wazbom Blastajet, which has fewer guns but packs a much heavier punch with the ones it has, making it a better option against vehicle-heavy metas, particularly since the jet's two tellyporta mega-blastas are high enough strength to push through Ramshackle.
Preston Tomes - Chaos Space Marines - 4th Place
Credit: Robert "TheChirurgeon" Jones
The List
Army List - Click to Expand
++ Battalion Detachment 0CP (Chaos - Chaos Space Marines) [62 PL, 1,065pts, 11CP] ++
+ Configuration +
Legion: Iron Warriors
+ Stratagems +
Gifts of Chaos (1 Relic) [-1CP]
+ HQ +
Lord Discordant on Helstalker [10 PL, 195pts]: Autocannon, Mark of Khorne, Talisman of Burning Blood
. Helstalker: Techno-virus injector
Lord Discordant on Helstalker [10 PL, 195pts]: Autocannon, Mark of Tzeentch
. Helstalker: Techno-virus injector
Master of Possession [5 PL, 95pts]: 2. Daemonsmith, Insidium, Mark of Tzeentch, Warlord
+ Troops +
Chaos Cultists [3 PL, 50pts]: Mark of Slaanesh
. 9x Chaos Cultist w/ Autogun: 9x Autogun
. Cultist Champion: Autogun
Chaos Cultists [3 PL, 50pts]: Mark of Slaanesh
. 9x Chaos Cultist w/ Autogun: 9x Autogun
. Cultist Champion: Autogun
Chaos Cultists [3 PL, 50pts]: Mark of Slaanesh
. 9x Chaos Cultist w/ Autogun: 9x Autogun
. Cultist Champion: Autogun
+ Fast Attack +
Raptors [5 PL, 75pts]: Mark of Khorne
. 4x Raptor: 4x Astartes chainsword, 4x Bolt pistol, 4x Frag & Krak grenades
. Raptor Champion: Astartes chainsword, Bolt pistol
Raptors [5 PL, 75pts]: Mark of Khorne
. 4x Raptor: 4x Astartes chainsword, 4x Bolt pistol, 4x Frag & Krak grenades
. Raptor Champion: Astartes chainsword, Bolt pistol
+ Heavy Support +
Defiler [9 PL, 140pts]: Defiler scourge, Mark of Slaanesh, Reaper autocannon
Defiler [9 PL, 140pts]: Defiler scourge, Mark of Slaanesh, Reaper autocannon
++ Super-Heavy Auxiliary Detachment -3CP (Chaos - Chaos Space Marines) [23 PL, 470pts, -1CP] ++
+ Configuration +
Detachment Command Cost [-3CP]
Legion: Iron Warriors
Shared Faction Bonus [2CP]
+ Lord of War +
Khorne Lord of Skulls [23 PL, 470pts]: Gorestorm cannon, Hades gatling cannon
++ Super-Heavy Auxiliary Detachment -3CP (Chaos - Chaos Space Marines) [23 PL, 465pts, -1CP] ++
+ Configuration +
Detachment Command Cost [-3CP]
Legion: Iron Warriors
Shared Faction Bonus [2CP]
+ Lord of War +
Khorne Lord of Skulls [23 PL, 465pts]: Hades gatling cannon, Ichor cannon
++ Total: [108 PL, 9CP, 2,000pts] ++
The Standout Features
- Two Lords Discordant
- Two Lords of Skulls
- Some additional Daemon Engine support
Why it's Interesting in 9th
Preston takes fourth with a fun take on the Iron Warriors Triple Lord of Skulls list, trading out a single Lord of Skulls for two Defilers and another Lord Discordant, plus a larger number of ObSec bodies to capture and contest objectives. The net result is a list that's more versatile - the Lord Discordants can pair with the Lords of Skulls to give you some ability to split up if you need, but most of the time you'll want to stay by the Cursed Earth security blanket of the Master of Possession - but has less redundancy. The Defilers are a pain if they aren't destroyed but individually aren't as tough or deadly as the lord of skulls, particularly when it comes to shooting, and losing a Single Lord of Skulls too early can break the list. The upside is that it can go much wider than a typical lord of skulls list, using the cultists to hold backfield objectives and the Raptors to threaten objectives far afield or just jump around scoring Retrieve Octarius Data or Engage on All fronts, since an opponent will be hard-pressed to ignore the Lords of Skulls in order to kill some raptors.
The Rest of the Best
Three more players finished on 5-1 records. They were:
- 5th ✪ - Benjamin Cromwell - Necrons: Benjamin takes a bit of a different approach, making a go of using Ophidian Destroyers to achieve results.
- 6th - Edward Green - Imperium: Edward's list mixes a Skitarii-heavy admech force with knights.
- 7th - Derek Holder - Adeptus Custodes: Derek's Shadowkeepers list opts for more bodies and a Caladius over triple Telemons.
Your Hobby Place GT
All the lists for this event can be found in Best Coast Pairings.
Josh Shiben - Adeptus Mechanicus - 1st Place
Adeptus Mechanicus - Ironstrider Ballistarii
Credit: Pendulin
The List
Army List - Click to Expand
++ Battalion Detachment 0CP (Imperium - Adeptus Mechanicus) [101 PL, 8CP, 1,996pts] ++
+ Configuration +
Forge World Choice: Forge World: Mars
+ Stratagems +
Stratagem: Archeotech Specialist [-1CP]: Archeotech Specialist
Stratagem: Artefactotum [-1CP]: Artefactotum
Stratagem: Host of the Intermediary [-1CP]: Host of the Intermediary
Stratagem: Mechanicus Locum [-1CP]: Mechanicus Locum
+ No Force Org Slot +
Brotherhood of the Cog [4 PL, 80pts]
. Technoarchaeologist: Artisans
+ HQ +
Skitarii Marshal [3 PL, 45pts]: Relic: Exemplar's Eternity, Warlord, Warlord Trait (Codex 5): Firepoint Telemetry Cache
Skitarii Marshal [3 PL, 45pts]: Mechanicus Locum, Warlord Trait (Codex 3): Programmed Retreat
Tech-Priest Manipulus [6 PL, 105pts]: Logi, Magnarail lance, Relic: Raiment of the Technomartyr
+ Troops +
Skitarii Rangers [8 PL, 170pts]: Enhanced Data-Tether, Omnispex
. Ranger Alpha: Galvanic Rifle, Host of the Intermediary, Warlord Trait (Codex 2): Battle-Sphere Uplink
. 19x Skitarii Ranger: 19x Galvanic Rifle
Skitarii Rangers [8 PL, 170pts]: Enhanced Data-Tether, Omnispex
. Ranger Alpha: Galvanic Rifle
. 19x Skitarii Ranger: 19x Galvanic Rifle
Skitarii Vanguards [8 PL, 175pts]: Enhanced Data-Tether, Omnispex
. 19x Skitarii Vanguard: 19x Radium Carbine
. Vanguard Alpha: Radium Carbine, Taser Goad
+ Elites +
Servitors [2 PL, 28pts]: 4x Servo-arm
Sicarian Infiltrators [4 PL, 85pts].
. Infiltrator Princeps (Stub/Sword)
. 4x Sicarian Infiltrator (Stub/Sword): 4x Power Sword, 4x Stubcarbine
Sicarian Infiltrators [8 PL, 170pts].
. Infiltrator Princeps (Flechette/Taser): Artefactotum, Relic: Temporcopia
. 9x Sicarian Infiltrator (Flechette/Taser): 9x Flechette Blaster, 9x Taser Goad
Sicarian Ruststalkers [8 PL, 153pts].
. Ruststalker Princeps (Blades)
. 8x Sicarian Ruststalker (Blades): 8x Transonic Blades
+ Fast Attack +
Ironstrider Ballistarii [12 PL, 225pts].
. Ironstrider Ballistarius: Twin Cognis Lascannon
. Ironstrider Ballistarius: Twin Cognis Lascannon
. Ironstrider Ballistarius: Twin Cognis Lascannon
Ironstrider Ballistarii [12 PL, 225pts].
. Ironstrider Ballistarius: Twin Cognis Lascannon
. Ironstrider Ballistarius: Twin Cognis Lascannon
. Ironstrider Ballistarius: Twin Cognis Lascannon
Pteraxii Sterylizors [8 PL, 190pts]: Pteraxii Sterylizor Alpha
. 9x Pteraxii Sterylizor: 9x Phosphor torch, 9x Pteraxii Talons
+ Flyer +
Archaeopter Fusilave [7 PL, 130pts]: Command Uplink
++ Total: [101 PL, 8CP, 1,996pts] ++
The Standout Features
- AdMech Mars fun, with a bit of extra close-range punch.
- Technoarchaelogist and Battle-Sphere Uplink keep the main Skitarii units flexible.
Why it's Interesting in 9th
As mentioned at the start of the article, Drukhari seem to be pulling level with Ad Mech post-nerf, but that doesn't mean that Ad Mech aren't still kicking ass and taking names, and here we see them pick up another event win. What's definitely noticeable is the post-nerf drift towards Mars - while Lucius' trait didn't change too much, Mars' relative value has still increased substantially because it's now uniquely excellent at supporting Ironstriders, whereas before it merely gave them a marginal extra bump. In addition, Mars Rangers can put the new version of Galvanic Volley Fire to work in combination with Wrath of Mars, and in this build you see specific support for that via the inclusion of Battle-Sphere Uplink, which allows a Ranger unit to fully unleash hell while on the move (and even potentially while performing an Action thanks to the presence of a Technoarchaeologist).
Rangers aren't the only good user of Wrath that's here of course - either the large Infiltrator unit or the Pteraxii can both rack up plenty of mortals from it, and having three different potential sources makes it very hard for the opponent to hide their most precious toys. Going pretty big on more elite Skitarii is also probably the most unique thing about this build - whether Infiltrators, Sterylizors or Ruststalkers are best at taking out a specific target it has them up its sleeve, and packing all three gives the army considerable punch up close. Ultimately what we have here is still AdMech doing AdMech things, but it's an especially flexible and trick-laden version of that, and congratulations to Josh for using it to overcome his foes.
TJ Lanigan - Nurgle - 2nd ✪ Place
Great Unclean One - Credit: RichyP
The List
Note: This list needs to lose the Plague Skull, as in 9th books you can only use the extra relic stratagem for your warlord's faction. I don't think that changes much for the analysis, as it's very much a "nice to have" relic.
Army List - Click to Expand
++ Battalion Detachment 0CP (Chaos - Daemons) [66 PL, 10CP, 1,303pts] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Chaos Allegiance: Nurgle
Detachment Command Cost
+ HQ +
Epidemius [6 PL, 105pts]
Great Unclean One [14 PL, -1CP, 270pts]: Bilesword, Effluvior, Miasma of Pestilence, Plague flail, Plaguefly Hive, Virulent Blessing, Warlord
. Exalted Great Unclean One: 2. Revoltingly Resilient
Poxbringer [4 PL, 75pts]: Fleshy Abundance
+ Troops +
Nurglings [3 PL, 66pts].
. 3x Nurgling Swarms: 3x Diseased claws and teeth
Nurglings [3 PL, 66pts].
. 3x Nurgling Swarms: 3x Diseased claws and teeth
Nurglings [3 PL, 66pts].
. 3x Nurgling Swarms: 3x Diseased claws and teeth
+ Elites +
Beasts of Nurgle [18 PL, 315pts].
. 9x Beast of Nurgle: 9x Putrid appendages
+ Fast Attack +
Plague Drones [15 PL, -1CP, 340pts]: Daemonic Icon, Instrument of Chaos, Plague Banner, Plaguebringer
. 8x Plague Drone: 8x Death's heads, 8x Plaguesword
. . 8x Rot Fly: 8x Prehensile Proboscis
++ Spearhead Detachment -3CP (Chaos - Death Guard) [36 PL, -4CP, 690pts] ++
+ Configuration +
Detachment Command Cost [-3CP]
Plague Company: The Poxmongers
+ Stratagems +
Gifts of Decay [-1CP]: Additional Relics
+ HQ +
Malignant Plaguecaster [5 PL, 95pts]: 3. Plague Wind, 5. Curse of the Leper, Plague Skull of Glothila
+ Elites +
Tallyman [4 PL, 70pts]
+ Heavy Support +
Plagueburst Crawler [9 PL, 175pts]: 2x Entropy cannon, Heavy slugger
Plagueburst Crawler [9 PL, 175pts]: 2x Entropy cannon, Heavy slugger
Plagueburst Crawler [9 PL, 175pts]: 2x Entropy cannon, Heavy slugger
++ Total: [102 PL, 6CP, 1,993pts] ++
The Standout Features
- A different, far more disgusting spin on Daemons and Death Guard.
- Plague Drones trade durability for mobility as a secondary tarpit.
Why it's Interesting in 9th
With the slight reduction in how badly Enriched Rounds counters them, Nurgle Daemons blast back to an undefeated finish here in TJ's hands. This list has a similar basic plan to some of the Daemon builds we looked at yesterday, in that it has tools to gum up the mid-board while attrition damage from Plagueburst crawlers racks up (all while Epidemius provides ever more gifts), but the difference here is in just how sticky (in many senses of the word) the mid-board tools are, including the return of Beasts of Nurgle. These were hot stuff in early 9th, with anything up to 18 being seen in lists, but at this point in the edition they don't project quite enough threat, and with that in mind trading the second full unit out for Plague Drones makes a bunch of sense. These aren't that much less durable than Beasts, being down a wound apiece (and importantly still being north of the point at which a D3 weapon can one-shot them), and the mobility you get in exchange is pretty reasonable, as they're substantially faster and have FLY. They're also a bit more reliable as damage dealers, always swinging with at least four D2 attacks each plus their swords rather than the random numbers out of the Beasts (though admittedly without access to the MW strat). All this also makes them a great target for Virulent Blessing, as you can reach out for a big hit at a crucial moment.
For anchoring the board, these two big units are joined by a buffed up Great Unclean one, who is just a massive pain to kill through Revoltingly Resilient, especially with hit penalties from the Plaguefly Hive as well, which helps avoid him being detonated by some of the melee combos AdMech can rack up. He's also unusually mean on the offence thanks to bringing the powerful Effluvior relic, which is going to catch out people used to largely ignoring GUOs, and is also very strong against hordes thanks to its damage spillover.
All-in-all, what you see here is a good snapshot of how things have evolved over time in 9th - early in the edition you could kind of get away with builds that just filled the mid-board with walls of plague-encrusted flesh, but as damage capabilities have increased and the mechanics of end-game scoring have changed you need to be able to be a bit more pro-active. This list shows how you can update a fairly classic build to do that, so congratulations to TJ.
Stephen Fore - Adeptus Mechanicus - 3rd ✪ Place
Adeptus Mechanicus - Serberys Raiders
Credit: Pendulin
The List
Army List - Click to Expand
++ Outrider Detachment -3CP (Imperium - Adeptus Mechanicus) [63 PL, 1,264pts, 9CP] ++
+ Configuration +
Forge World Choice: Forge World: Mars
+ HQ +
Skitarii Marshal [3 PL, 45pts]: Relic: Exemplar's Eternity
+ Fast Attack +
Ironstrider Ballistarii [8 PL, 150pts].
. Ironstrider Ballistarius: Twin Cognis Lascannon
. Ironstrider Ballistarius: Twin Cognis Lascannon
Pteraxii Skystalkers [4 PL, 85pts]: Pteraxii Skystalker Alpha
. 4x Pteraxii Skystalker: 4x Flechette carbine
Pteraxii Sterylizors [8 PL, 171pts]: Pteraxii Sterylizor Alpha
. 8x Pteraxii Sterylizor: 8x Phosphor torch, 8x Pteraxii Talons
Serberys Raiders [6 PL, 149pts]: Enhanced Data-Tether, Serberys Raider Alpha
. 8x Serberys Raider: 8x Cavalry Sabre, 8x Clawed Limbs, 8x Galvanic Carbine
Serberys Raiders [6 PL, 149pts]: Enhanced Data-Tether, Serberys Raider Alpha
. 8x Serberys Raider: 8x Cavalry Sabre, 8x Clawed Limbs, 8x Galvanic Carbine
Serberys Raiders [4 PL, 80pts]: Serberys Raider Alpha
. 4x Serberys Raider: 4x Cavalry Sabre, 4x Clawed Limbs, 4x Galvanic Carbine
+ Heavy Support +
Skorpius Disintegrator [8 PL, 145pts]: Belleros Energy Cannon
+ Flyer +
Archaeopter Fusilave [7 PL, 130pts]: Command Uplink
Archaeopter Stratoraptor [9 PL, 160pts]: Command Uplink
++ Patrol Detachment 0CP (Imperium - Adeptus Mechanicus) [39 PL, 735pts] ++
+ Configuration +
Detachment Command Cost
Forge World Choice: Forge World: Mars
+ HQ +
Skitarii Marshal [3 PL, 45pts]: Warlord, Warlord Trait (Codex 3): Programmed Retreat
+ Troops +
Skitarii Rangers [2 PL, 50pts].
. Ranger Alpha: Galvanic Rifle
. 3x Skitarii Ranger: 3x Galvanic Rifle
. Skitarii Ranger (Plasma caliver): Plasma Caliver
Skitarii Rangers [2 PL, 50pts].
. Ranger Alpha: Galvanic Rifle
. 3x Skitarii Ranger: 3x Galvanic Rifle
. Skitarii Ranger (Plasma caliver): Plasma Caliver
Skitarii Rangers [2 PL, 50pts].
. Ranger Alpha: Galvanic Rifle
. 3x Skitarii Ranger: 3x Galvanic Rifle
. Skitarii Ranger (Plasma caliver): Plasma Caliver
+ Fast Attack +
Ironstrider Ballistarii [8 PL, 140pts].
. Ironstrider Ballistarius: Twin Cognis Lascannon
. Ironstrider Ballistarius: Twin Cognis Autocannon
Ironstrider Ballistarii [8 PL, 140pts].
. Ironstrider Ballistarius: Twin Cognis Lascannon
. Ironstrider Ballistarius: Twin Cognis Autocannon
+ Flyer +
Archaeopter Fusilave [7 PL, 130pts]: Command Uplink
Archaeopter Fusilave [7 PL, 130pts]: Command Uplink
++ Total: [102 PL, 9CP, 1,999pts] ++
The Standout Features
- More Mars fun.
- Cuts Characters and Troops to the bone in order to go big on power units.
Why it's Interesting in 9th
Realistically you know and "love" the toys that are on show here at this point, but this build does sport some unique choices. Notably, it's a very unusual example of a build that completely passes up on any large Skitarii blocks, and with those out the way doesn't bother with any Tech Priests for buffing either. Instead, the bare minimum character loadout plus just enough Skitarii to ensure ROD etc. come along, and all the rest of the points are plowed into big exciting toys. That punishes opponents who've teched for Ad Mech by increasing the anti-horde tools in their list, as this list has neither the huge blocks of troops nor the Infiltrators/Ruststalkers that those are at least ok against (thanks to them still being T3). What massed models are here can easily hide themselves (either with their pre-game move or by going into Deep Strike), minimising the early damage this build takes, while the presence of four planes and a Skorpy D ensure that there's no escape from the big damage it wants to throw out in return. Wrath of Mars on Serberys Raiders does, also, continue to be extremely horrific and a huge nightmare for lots of armies to play against.
The fact that the faction can comfortably pivot to avoid the counters to its early builds really shows off the depth of power that Ad Mech have access to, and Stephen has put togehter a very nifty concoction here that keeps plenty of AdMech's strengths while giving the opponent far fewer angles to fight back. Nice work.
Mate Csaszar - Drukhari - 4th Place
Credit: Wings
The List
Army List - Click to Expand
++ Battalion Detachment 0CP (Aeldari - Drukhari) [104 PL, 1,855pts, -3CP] ++
+ Configuration +
Obsession: Cult of Strife: The Spectacle of Murder, Kabal of the Black Heart: Thirst for Power, Realspace Raid, The Prophets of Flesh: Connoisseurs of Pain
+ Stratagems +
Stratagem: Alliance of Agony [-1CP]
Stratagem: Prizes from the Dark City [-1CP]: Additional Relics
Stratagem: Prizes from the Dark City [-1CP]: Additional Relics
+ HQ +
Archon [5 PL, 85pts]: Ancient Evil, Huskblade, Raid Mastermind, Splinter Pistol, The Djin Blade, Warlord
. Splintered Genius (Black Heart): Splintered Genius
Haemonculus [4 PL, 80pts]: Diabolical Soothsayer, Haemonculus Tools, Ichor Injector, Scissorhand, Stinger Pistol, Stratagem: Alliance of Agony WLT, The Vexator Mask
Succubus [4 PL, 75pts]: 1 - Adrenalight (Combat Drug), Precision Blows, Stratagem: Alliance of Agony WLT, The Triptych Whip
. Agoniser & Archite Glaive: Agoniser, Archite Glaive
. Show Stealer (Strife): Show Stealer
+ Troops +
Kabalite Trueborn [8 PL, 135pts].
. 6x Kabalite Trueborn: 6x Splinter Rifle
. Kabalite Trueborn w/ Heavy Weapon: Dark Lance
. Kabalite Trueborn w/ Special Weapon: Blaster
. Kabalite Trueborn w/ Special Weapon: Blaster
. Trueborn Sybarite: Splinter Rifle
Kabalite Warriors [3 PL, 50pts].
. 3x Kabalite Warrior: 3x Splinter Rifle
. Kabalite Warrior w/ Special Weapon: Blaster
. Sybarite: Splinter Rifle
Wracks [3 PL, 40pts].
. Acothyst: Wrack Blade
. 4x Wracks: 4x Wrack Blade
Wracks [3 PL, 40pts].
. Acothyst: Wrack Blade
. 4x Wracks: 4x Wrack Blade
Wyches [6 PL, 110pts]: *Random x 2* (Combat Drug)
. Hekatrix: Hekatarii Blade, Plasma Grenades, Splinter Pistol
. 8x Wych: 8x Hekatarii Blade, 8x Plasma Grenades, 8x Splinter Pistol
. Wych w/ Shardnet and Impaler: Plasma Grenades, Shardnet and Impaler
Wyches [6 PL, 110pts]: *Random x 2* (Combat Drug)
. Hekatrix: Hekatarii Blade, Plasma Grenades, Splinter Pistol
. 8x Wych: 8x Hekatarii Blade, 8x Plasma Grenades, 8x Splinter Pistol
. Wych w/ Shardnet and Impaler: Plasma Grenades, Shardnet and Impaler
+ Elites +
Incubi [8 PL, 160pts].
. 9x Incubi: 9x Klaive
. Klaivex: Klaive
Incubi [4 PL, 80pts].
. 4x Incubi: 4x Klaive
. Klaivex: Klaive
Incubi [8 PL, 160pts].
. 9x Incubi: 9x Klaive
. Klaivex: Klaive
+ Dedicated Transport +
Raider [6 PL, 100pts]: Bladevanes, Chain-snares, Dark Lance, Kabal
Raider [6 PL, 105pts]: Bladevanes, Chain-snares, Dark Lance, Grisly Trophies, Kabal
Raider [6 PL, 105pts]: Bladevanes, Chain-snares, Dark Lance, Grisly Trophies, Kabal
Raider [6 PL, 105pts]: Bladevanes, Chain-snares, Dark Lance, Grisly Trophies, Kabal
Raider [6 PL, 105pts]: Bladevanes, Chain-snares, Dark Lance, Grisly Trophies, Kabal
Raider [6 PL, 105pts]: Bladevanes, Chain-snares, Dark Lance, Grisly Trophies, Kabal
Raider [6 PL, 105pts]: Bladevanes, Chain-snares, Dark Lance, Grisly Trophies, Kabal
++ Auxiliary Support Detachment -2CP (Aeldari - Drukhari) [8 PL, 145pts, 10CP] ++
+ Configuration +
Detachment Command Cost [-2CP]
Obsession: The Prophets of Flesh: Connoisseurs of Pain
+ HQ +
Drazhar [8 PL, 145pts]: The Executioner's Demiklaives
++ Total: [112 PL, 7CP, 2,000pts] ++
The Standout Features
- Turbo-charged Incubi via a Black Heart-lead Realspace Raid.
- Massed chain-snare Raiders and a bunch of Fight Last effects make the list an incredible grind to deal with up close.
Why it's Interesting in 9th
This list takes lots of popular Drukhari tools and puts them together in a somewhat unique way with a singular goal in mind - absolutely dominating the Fight Phase. To achieve that, it's sporting the following:
- Turbo-charged Incubi - there's lots of them and they've got Advance and Charge turn 1 thanks to being in a Black Heart Realspace Raid.
- As many Fight Last effects as possible - as well as Drazhar and the Incubi getting support from grisly trophies, the list has both an Ancient Evil Archon and Vexator Mask Haemoculus.
- Massed Black Heart chain-snare Raiders.
The last one is probably the thing that needs a little explanation and here it is - sticking chain-snares on Black Heart Raiders turns them into semi-legit melee threats, because from turn two they're sporting 6 WS3+ S7 AP-1 attacks, with Blade Artists for extra melee punch and a hit re-roll each. With seven of the damn things in the list that's a pretty hefty amount of damage over time, and it gives the army an extra source of pressure in situations where it doesn't necessarily want to commit all its infantry, or a way to make the boats useful over time if the passengers have gone rocketing off turn 1.
Ultimately it is, similar to the Ad Mech list above, an exciting new angle that might catch some opponents out, because just straight up getting rammed by Raiders while massed Incubi carve through tougher targets isn't going to be something everyone has planned for. Other hits like Trueborn and Wyches are, of course, here as well, and Mate has constructed a build that's a particular nightmare for melee armies to deal with, and that still packs in plenty of Drukhari's normal strengths.
The Rest of the Best
Four more players achieved 4-1 records at this event. They were:
- 5th - Austin Wingfield - Daemons: Maximum style points here as Be'lakor assembles the full Greater Daemon zentai force, ready to fight for all that is impure and wicked in the universe. While it is, obviously, kind of a meme, it's pretty deadly as they go, fully capable of bowling people straight off the battlefield and with reasonable staying power to boot.
- 6th - Leah Snider - Daemons: ...and as if to emphasise that the list is perfectly capable of wracking up some serious wins - here it is again!
- 7th - David Fields - Ultramarines: Bobby G and Tigurius march their three large Redemptor sons to war here, backed up by a whole host of Incursors to hold down the early game, and a big unit of Inceptors for cracking big threats.
- 8th - Matt Schuchman - Craftworlds: Maximum headaches for opponents here, with a Craftworld list that can go wide all over the board with Aspect Warrior MSUs, and that sports a mid-sixed Skyrunner Conclave as a hefty, hard-to-shift centre.
Auckland GT
All the lists for this event are in Down Under Pairings. This event was allowing the use of Legends, so imagine my eyebrow very slowly starts raising around now.
Sterling Arnet - Drukhari - 1st Place
Drukhari Mandrakes. Credit: Corrode
The List
Army List - Click to Expand
++ Patrol Detachment 0CP (Aeldari - Drukhari) [53 PL, -1CP, 890pts] ++
+ Configuration +
Detachment Command Cost
Obsession: Kabal of the Black Heart: Thirst for Power
Raiding Forces - CP Refund
+ HQ +
Archon [5 PL, -1CP, 85pts]: Hatred Eternal, Huskblade, Overlord, Splinter Pistol, Stratagem: Tolerated Ambition, The Djin Blade
. Splintered Genius (Black Heart): Splintered Genius
+ Troops +
Kabalite Trueborn [8 PL, 135pts].
. 6x Kabalite Trueborn: 6x Splinter Rifle
. Kabalite Trueborn w/ Heavy Weapon: Dark Lance
. Kabalite Trueborn w/ Special Weapon: Blaster
. Kabalite Trueborn w/ Special Weapon: Blaster
. Trueborn Sybarite: Splinter Rifle
Kabalite Warriors [3 PL, 50pts].
. 3x Kabalite Warrior: 3x Splinter Rifle
. Kabalite Warrior w/ Special Weapon: Blaster
. Sybarite: Splinter Rifle
+ Elites +
Incubi [4 PL, 80pts].
. 4x Incubi: 4x Klaive
. Klaivex: Demiklaives
Incubi [4 PL, 80pts].
. 4x Incubi: 4x Klaive
. Klaivex: Demiklaives
+ Fast Attack +
Scourges [5 PL, 80pts].
. Scourge with Special / Heavy weapon: Shredder
. Scourge with Special / Heavy weapon: Shredder
. Scourge with Special / Heavy weapon: Shredder
. Scourge with Special / Heavy weapon: Shredder
. Solarite: Shardcarbine
+ Dedicated Transport +
Raider [6 PL, 95pts]: Dark Lance, Kabal
Raider [6 PL, 95pts]: Dark Lance, Kabal
Raider [6 PL, 95pts]: Dark Lance, Kabal
Raider [6 PL, 95pts]: Dark Lance, Kabal
++ Patrol Detachment 0CP (Aeldari - Drukhari) [22 PL, -2CP, 490pts] ++
+ Configuration +
Detachment Command Cost
Obsession: Cult of Strife: The Spectacle of Murder (Restricted)
Raiding Forces - CP Refund
+ Stratagems +
Stratagem: Prizes from the Dark City [-1CP]
+ HQ +
Succubus [4 PL, 75pts]: 1 - Adrenalight (Combat Drug), Competitive Edge, The Triptych Whip, Warlord
. Agoniser & Archite Glaive
. Show Stealer (Strife): Show Stealer
+ Troops +
Wyches [6 PL, -1CP, 115pts]: 2 - Grave Lotus (Combat Drug)
. Hekatrix: Agoniser, Morvaines's Agoniser, Splinter Pistol, Stratagem: Hekatrix of the Crucibael
. 8x Wych: 8x Hekatarii Blade, 8x Plasma Grenades, 8x Splinter Pistol
. Wych w/ Shardnet and Impaler: Shardnet and Impaler
+ Elites +
Mandrakes [3 PL, 75pts].
. 4x Mandrake: 4x Baleblast, 4x Glimmersteel Blade
. Nightfiend
+ Fast Attack +
Reavers [9 PL, 225pts]: *Random x 2* (Combat Drug), 3x Grav-talon
. Arena Champion: Splinter Rifle
. 5x Reaver: 5x Bladevanes, 5x Splinter Pistol, 5x Splinter Rifle
. Reaver with special weapon (up to 1 for 3 models): Heat Lance
. Reaver with special weapon (up to 1 for 3 models): Heat Lance
. Reaver with special weapon (up to 1 for 3 models): Heat Lance
++ Patrol Detachment 0CP (Aeldari - Drukhari) [31 PL, 11CP, 620pts] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment Command Cost
Obsession. *Custom Coven*: Dark Technomancers (All-Consuming)
Raiding Forces - CP Refund
+ HQ +
Haemonculus [4 PL, -1CP, 80pts]: Master Regenerist, Stratagem: Tolerated Ambition
+ Troops +
Wyches [3 PL, 50pts]: 2 - Grave Lotus (Combat Drug)
. Hekatrix: Hekatarii Blade, Splinter Pistol
. 4x Wych: 4x Hekatarii Blade, 4x Plasma Grenades, 4x Splinter Pistol
+ Heavy Support +
Cronos [12 PL, 245pts].
. Cronos: Spirit Probe, Spirit Vortex
. Cronos: Spirit Vortex
. Cronos: Spirit Vortex
Cronos [12 PL, 245pts].
. Cronos: Spirit Probe, Spirit Vortex
. Cronos: Spirit Vortex
. Cronos: Spirit Vortex
++ Total: [106 PL, 8CP, 2,000pts] ++
The Standout Features
- Drukhari goodstuff, with Cronos.
Why it's Interesting in 9th
It's clearly the week of the Cronos, which to be fair isn't a massive surprise as they're a definite beneficiary of the Ad Mech nerfs. Here they're anchoring down a heady mixture of all the other cool toys that Drukhari can muster, and honestly what this list really shows off is just how much stuff you can cram into a Drukhari build, all of it absurdly deadly. No Legends on show here, just horrifying murder elves and the monsters they have created, and in Sterling's hands that was more than enough to take the win.
Haydn Korach - Drukhari - 2nd Place
Drazhar, the Master of Blades. Credit: Corrode
The List
Army List - Click to Expand
++ Patrol Detachment 0CP (Aeldari - Drukhari) [49 PL, 811pts, 10CP] ++
+ Configuration [12CP] +
Obsession: Kabal of the Poisoned Tongue: The Serpent's Kiss
Raiding Forces - CP Refund
+ Stratagems [-1CP] +
Stratagem: Prizes from the Dark City [-1CP]: Additional Relics [-1CP]
+ No Force Org Slot [5 PL, 66pts] +
Court of the Archon [5 PL, 66pts].
. Sslyth [18pts]: Shardcarbine, Splinter Pistol, Sslyth battle-blade
. Ur-Ghul [16pts]: Ur-Ghul Talons
. Ur-Ghul [16pts]: Ur-Ghul Talons
. Ur-Ghul [16pts]: Ur-Ghul Talons
+ HQ [4 PL, 70pts, -1CP] +
Archon [4 PL, 70pts, -1CP]: Ancient Evil, Blaster [Legends], Huskblade [5pts], Overlord, Stratagem: Tolerated Ambition [-1CP], The Djin Blade
+ Troops [3 PL, 40pts] +
Wracks [3 PL, 40pts].
. Acothyst [8pts]: Wrack Blade
. 4x Wracks [32pts]: 4x Wrack Blade
+ Elites [8 PL, 160pts] +
Incubi [4 PL, 80pts].
. 4x Incubi [64pts]: 4x Klaive
. Klaivex [16pts]: Demiklaives
Incubi [4 PL, 80pts].
. 4x Incubi [64pts]: 4x Klaive
. Klaivex [16pts]: Demiklaives
+ Fast Attack [5 PL, 80pts] +
Scourges [5 PL, 80pts].
. Scourge with Special / Heavy weapon [17pts]: Plasma Grenades, Shredder [5pts].
. Scourge with Special / Heavy weapon [17pts]: Plasma Grenades, Shredder [5pts].
. Scourge with Special / Heavy weapon [17pts]: Plasma Grenades, Shredder [5pts].
. Scourge with Special / Heavy weapon [17pts]: Plasma Grenades, Shredder [5pts].
. Solarite [12pts]: Plasma Grenades, Shardcarbine
+ Dedicated Transport [24 PL, 395pts] +
Raider [6 PL, 100pts]: Bladevanes, Dark Lance, Grisly Trophies [5pts], Kabal
Raider [6 PL, 100pts]: Bladevanes, Dark Lance, Grisly Trophies [5pts], Kabal
Raider [6 PL, 100pts]: Bladevanes, Dark Lance, Grisly Trophies [5pts], Kabal
Raider [6 PL, 95pts]: Bladevanes, Dark Lance, Kabal
++ Patrol Detachment 0CP (Aeldari - Drukhari) [36 PL, 758pts, -1CP] ++
+ Configuration +
Obsession: Cult of Strife: The Spectacle of Murder
+ HQ [3 PL, 60pts, -1CP] +
Succubus [3 PL, 60pts, -1CP]: 1 - Adrenalight (Combat Drug), Competitive Edge, Stratagem: Tolerated Ambition [-1CP], The Triptych Whip
. Agoniser & Archite Glaive: Agoniser, Archite Glaive
+ Troops [12 PL, 220pts] +
Wyches [6 PL, 110pts]: 2 - Grave Lotus (Combat Drug)
. Hekatrix [10pts]: Hekatarii Blade, Plasma Grenades, Splinter Pistol
. 8x Wych [80pts]: 8x Hekatarii Blade, 8x Plasma Grenades, 8x Splinter Pistol
. Wych w/ Shardnet and Impaler [20pts]: Plasma Grenades, Shardnet and Impaler [10pts]
Wyches [6 PL, 110pts]: 2 - Grave Lotus (Combat Drug)
. Hekatrix [10pts]: Hekatarii Blade, Plasma Grenades, Splinter Pistol
. 8x Wych [80pts]: 8x Hekatarii Blade, 8x Plasma Grenades, 8x Splinter Pistol
. Wych w/ Shardnet and Impaler [20pts]: Plasma Grenades, Shardnet and Impaler [10pts]
+ Elites [7 PL, 155pts] +
Incubi [4 PL, 80pts].
. 4x Incubi [64pts]: 4x Klaive
. Klaivex [16pts]: Demiklaives
Mandrakes [3 PL, 75pts].
. 4x Mandrake [60pts]: 4x Baleblast, 4x Glimmersteel Blade
. Nightfiend [15pts]: Baleblast, Glimmersteel Blade
+ Fast Attack [14 PL, 323pts] +
Hellions [7 PL, 170pts]: *Random x 2* (Combat Drug)
. Helliarch [17pts]: Hellglaive, Splinter Pods
. 9x Hellion [153pts]: 9x Hellglaive, 9x Splinter Pods
Hellions [7 PL, 153pts]: *Random x 2* (Combat Drug)
. Helliarch [17pts]: Hellglaive, Splinter Pods
. 8x Hellion [136pts]: 8x Hellglaive, 8x Splinter Pods
++ Patrol Detachment 0CP (Aeldari - Drukhari) [23 PL, 430pts] ++
+ Configuration +
Detachment Command Cost
Obsession
. *Custom Coven*: Dark Technomancers (All-Consuming)
Raiding Forces - CP Refund
+ HQ [8 PL, 145pts] +
Drazhar [8 PL, 145pts]: Hatred Eternal, The Executioner's Demiklaives, Warlord
+ Troops [3 PL, 40pts] +
Wracks [3 PL, 40pts]
. Acothyst [8pts]: Wrack Blade
. 4x Wracks [32pts]: 4x Wrack Blade
+ Heavy Support [12 PL, 245pts] +
Cronos [12 PL, 245pts].
. Cronos [4 PL, 85pts]: Spirit Probe [5pts], Spirit Syphon, Spirit Vortex [10pts], Spirit-Leech Tentacles
. Cronos [4 PL, 80pts]: Spirit Syphon, Spirit Vortex [10pts], Spirit-Leech Tentacles
. Cronos [4 PL, 80pts]: Spirit Syphon, Spirit Vortex [10pts], Spirit-Leech Tentacles
++ Total: [108 PL, 9CP, 1,999pts] ++
The Standout Features
Why it's Interesting in 9th
No great upheavals here compared to the previous build - slightly fewer Cronos, a wider variety of other toys, still all horrific. Note here we see our first sight of why Legends stuff is kind of wonky at this point - all the old 8th Edition Legends PDFs assumed that there would be costs for every piece of wargear in codexes, so if you unleash those rules now then every Archon just gets to have a Blaster for free. The Forge World Legends PDF that was released in 9th is pretty reasonable, but my recommendation to anyone who does want to play with Legends rules is that at this point you should keep it to just that, as for the older stuff you'd essentially need to do a pre-event pass to assign a bunch of points costs.
Charlie Kang - Raven Guard Successors - 3rd Place
Raven Guard Phobos Captain Credit: Dan Boyd
The List
Army List - Click to Expand
++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Raven Guard) [102 PL, 9CP, 2,000pts] ++
+ Configuration +
**Chapter Selector**: Custom Chapter, Master Artisans, Raven Guard Successor, Whirlwind of Rage
+ HQ +
Chapter Master in Phobos Armour [7 PL, 135pts]: 6. Master Marksman, Chapter Command: Chapter Master, Korvidari Bolts, Warlord
Techmarine [5 PL, -1CP, 90pts]: Boltgun, Chapter Command: Master of the Forge, Master of Ambush, Omnissian power axe, Servo-arm, Stratagem: Hero of the Chapter
+ Troops +
Incursor Squad [5 PL, 105pts]
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
. Incursor Sergeant
Intercessor Squad [5 PL, 100pts]: Auto Bolt Rifle
. 4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades
. Intercessor Sergeant: Astartes Chainsword
Intercessor Squad [5 PL, 100pts]: Auto Bolt Rifle
. 4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades
. Intercessor Sergeant: Astartes Chainsword
+ Elites +
Redemptor Dreadnought [9 PL, 185pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon
Redemptor Dreadnought [9 PL, 180pts]: 2x Storm Bolters, Macro Plasma Incinerator, Onslaught Gatling Cannon
Relic Contemptor Dreadnought [8 PL, -1CP, 150pts]: 2x Twin volkite culverin
Relic Contemptor Dreadnought [8 PL, -1CP, 150pts]: 2x Twin volkite culverin
Vanguard Veteran Squad [14 PL, 300pts]: Jump Pack
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran Sergeant: Lightning Claw, Storm shield
Vanguard Veteran Squad [14 PL, 300pts]: Jump Pack
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran Sergeant: Lightning Claw, Storm shield
+ Heavy Support +
Eliminator Squad [5 PL, 75pts]: Bolt sniper rifle
. Eliminator Sergeant: Instigator Bolt Carbine
. 2x Eliminators: 2x Bolt pistol, 2x Camo cloak, 2x Frag & Krak grenades
Eliminator Squad [5 PL, 75pts]: Bolt sniper rifle
. Eliminator Sergeant: Instigator Bolt Carbine
. 2x Eliminators: 2x Bolt pistol, 2x Camo cloak, 2x Frag & Krak grenades
+ Dedicated Transport +
Land Speeder Storm [3 PL, 55pts]
The Standout Features
- I mean a Captain with a D4 no-scope gun and a hit re-roll is definitely one answer to Skitarii Marshalls being too good.
- A whole host of efficient Marine toys ready to punish any weak-spots that sniping opens up.
Why it's Interesting in 9th
We've not seen the Raven Guard supplement for a while, but this list definitely makes some pretty cool usage of it. Eliminators are priced to move these days, and having them kicking around while the superdoctrine is up turns 2 and 3 is definitely going to be an annoyance for any opponent that's leaning on Characters, especially with Master Artisans shipping them some extra hit re-rolls. More urgently for players sporting any 4W characters (looking at you Skitarii Marshalls), the list features one of the more hilarious characters you can assemble in the form of a Phobos Captain with Korvidari Bolts and Master Marksman. There's an FAQ kicking around somewhere that shooting a Korvidari bolt doesn't count as using a relic, so this guy can cheerfully fire a D4 shot that ignores LoS and LoSir every turn, fully ruining the day of some armies (and it's not like reliable D4 shots are ever a bad thing to have around).
Beyond that unique gimmick this is mostly a fairly standard lineup of top quality Marine units - Redemptors and VolCons are fantastic, and VanVets are the flexible, mobile killers you need in this day and age. The only thing to call out with them is that in this build I think you're a bit more likely to chuck a squad (or part of one) in Deep Strike and use Raven's Blade to try and get them into the fight, because even just holding that threat over the opponent's head can help to slow them down while the snipers do their work, and unleashing them on a backline can be extremely effective.
I'm a huge fan of the Raven Guard supplement, so it's great to see it out and about on the tabletop again, well played Charlie.
David Hodgetts - Iron Hands - 4th Place
Imperial Fists Repulsor Executioner. Credit: Jack Hunter
The List
Army List - Click to Expand
++ Spearhead Detachment -3CP (Imperium - Adeptus Astartes - Iron Hands) [115 PL, 5CP, 1,996pts] ++
+ Configuration +
**Chapter Selector**: Iron Hands
+ HQ +
Land Raider Excelsior [Legends] [16 PL, 226pts]: Excelsior Combi Plasma, Grav-cannon, Hunter-killer missile, Multi-melta, Warlord
Land Raider Excelsior [Legends] [16 PL, 215pts]: Grav-cannon, Hunter-killer missile, Multi-melta
+ Elites +
Leviathan Dreadnought [13 PL, -3CP, 255pts]: 2x Twin Volkite calivers, 3x Hunter-killer missile, Merciless Logic, Storm cannon array, Storm cannon array, Stratagem: Hero of the Chapter, Stratagem: March of the Ancients
Leviathan Dreadnought [13 PL, -1CP, 255pts]: 2x Twin Volkite calivers, 3x Hunter-killer missile, Storm cannon array, Storm cannon array
+ Heavy Support +
Repulsor Executioner [19 PL, 355pts]: Heavy Laser Destroyer, Icarus Rocket Pod, Ironhail Heavy Stubber
Repulsor Executioner [19 PL, 345pts]: Icarus Rocket Pod, Ironhail Heavy Stubber, Macro Plasma Incinerator
Repulsor Executioner [19 PL, 345pts]: Icarus Rocket Pod, Ironhail Heavy Stubber, Macro Plasma Incinerator
++ Total: [115 PL, 5CP, 1,996pts] ++
The Standout Features
- Lol, said the Legends PDF, lmao.
Why it's Interesting in 9th
Like, I can only applaud the audacity on some level, seriously. Obviously this list is essentially a curiosity - unleashing Legends on an event turns out to allow you to bring an all-vehicle Iron Hands list, complete with HQ Land Raiders that still give RR1s to non-CORE units and only cost you a base 215pts each because their price tag assumes you're eating 100pts of weapon upgrades. From a competitive play point of view, the main takeaway is that if a list can take super Land Raiders for 215pts a pop and still get taken down by Drukhari, then points cuts to these iconic models should flow harder and faster! Otherwise, thanks to David for giving me a real laugh-out-loud moment on opening this bad boy up to close out a mammoth week of CI.
The Rest of the Best
Two more players finished up on 4-1 records.
- 5th ✪ - Hamish Reeve - Imperial Knights: Pretty standard stuff for the best pure Knight builds right now - two Magaeras build for defence, a Castellan to annihilate whatever it gazes upon, and Warglaives (including an ObSec Freeblade) to fill.
- 6th - Koby Taylor - Deathwatch: A very unusual build that really leads into Deathwatch's general energy of blasting Ace of Spaces all the time as they do cool tier 1 operator stuff. Dreadnoughts on the ground, two Corvus Blackstars packed with shotgun veterans in the sky, ready to leap out, shout some catchphrases then start blasting.
Wrap Up
And with that, we're done for the week, leaving me once again contemplating the concept of "what if 40K, but too much?". Big thanks to Rob for helping out.
I'm on holiday next week, and after this marathon effort I'm probably going to pull together some sort of diet version just so I can have a proper break. You'll get some sort of competitive treat next Wednesday, then a full feast next Friday as Rob and the stats team bring you a meta update. Comments, questions and suggestions to contact@goonhammer.com.