Army List - Click to Expand
++ Battalion Detachment 0CP (Imperium - Adeptus Mechanicus) [108 PL, 8CP, 1,998pts] ++
+ Configuration [12CP] +
Forge World Choice
. Forge World: Mars: Dogma: Glory to the Omnissiah
+ Agents of the Imperium [4 PL, -2CP, 70pts] +
Inquisitor [4 PL, -2CP, 70pts]: 3) Dominate, 6) Castigation, Alpha-Class Psyker [-1CP], Blackshroud, Frag & Krak grenades, Inferno pistol [5pts], Malleus - Psychic Mastery, Malleus - Warding Incantation, Ordo Malleus, Power sword [5pts], Stratagem: Inquisitorial Mandate [-1CP]
. Psyker: Smite
+ HQ [16 PL, -2CP, 305pts] +
Belisarius Cawl [10 PL, -1CP, 200pts]: Arc Scourge, Mechadendrite Hive, Mechanicus Locum [-1CP], Omnissian Axe, Solar Atomiser, Warlord Trait (Mars): Static Psalm-Code
Tech-Priest Enginseer [2 PL, -1CP, 35pts]: Laspistol, Mechanicus Locum [-1CP], Omnissian Axe, Servo-arm, Warlord Trait (Codex 5): Chorister Technis
Tech-Priest Manipulus [4 PL, 70pts]: Mechadendrites, Omnissian Staff, Relic: The Omniscient Mask, Transonic cannon
+ Troops [9 PL, 195pts] +
Skitarii Vanguards [3 PL, 65pts]
. 2x Skitarii Vanguard [18pts]: 2x Radium Carbine
. 2x Skitarii Vanguard (Transuranic Arquebus) [38pts]: 2x Transuranic Arquebus [20pts]
. Vanguard Alpha [9pts]: Radium Carbine
Skitarii Vanguards [3 PL, 65pts]
. 2x Skitarii Vanguard [18pts]: 2x Radium Carbine
. 2x Skitarii Vanguard (Transuranic Arquebus) [38pts]: 2x Transuranic Arquebus [20pts]
. Vanguard Alpha [9pts]: Radium Carbine
Skitarii Vanguards [3 PL, 65pts]
. 2x Skitarii Vanguard [18pts]: 2x Radium Carbine
. 2x Skitarii Vanguard (Transuranic Arquebus) [38pts]: 2x Transuranic Arquebus [20pts]
. Vanguard Alpha [9pts]: Radium Carbine
+ Elites [7 PL, 115pts] +
Cybernetica Datasmith [3 PL, 45pts]: Gamma Pistol, Power fist, Warlord, Warlord Trait (Engine War): Divinations of the Magos
Sicarian Ruststalkers [4 PL, 70pts]
. Ruststalker Princeps (Razor) [14pts]: Chordclaw, Transonic Razor
. 4x Sicarian Ruststalker (Razor/Chordclaw) [56pts]: 4x Chordclaw, 4x Transonic Razor
+ Fast Attack [32 PL, 638pts] +
Serberys Raiders [6 PL, 144pts]
. 8x Serberys Raider [128pts]: 8x Cavalry Sabre, 8x Clawed Limbs, 8x Galvanic Carbine
. Serberys Raider Alpha [16pts]: Archeo-revolver, Cavalry Sabre, Clawed Limbs, Galvanic Carbine
Serberys Raiders [6 PL, 144pts]
. 8x Serberys Raider [128pts]: 8x Cavalry Sabre, 8x Clawed Limbs, 8x Galvanic Carbine
. Serberys Raider Alpha [16pts]: Archeo-revolver, Cavalry Sabre, Clawed Limbs, Galvanic Carbine
Sydonian Dragoons [20 PL, 350pts]
. Sydonian Dragoon [4 PL, 70pts]: Broad Spectrum Data-tether, Taser Lance [10pts]
. Sydonian Dragoon [4 PL, 70pts]: Broad Spectrum Data-tether, Taser Lance [10pts]
. Sydonian Dragoon [4 PL, 70pts]: Broad Spectrum Data-tether, Taser Lance [10pts]
. Sydonian Dragoon [4 PL, 70pts]: Broad Spectrum Data-tether, Taser Lance [10pts]
. Sydonian Dragoon [4 PL, 70pts]: Broad Spectrum Data-tether, Taser Lance [10pts]
+ Heavy Support [40 PL, 675pts] +
Kastelan Robots [24 PL, 375pts]
. Kastelan Robot [125pts]: Heavy Phosphor Blaster [5pts]
. . Two Heavy Phosphor Blasters [10pts]: 2x Heavy Phosphor Blaster [10pts]
. Kastelan Robot [125pts]: Heavy Phosphor Blaster [5pts]
. . Two Heavy Phosphor Blasters [10pts]: 2x Heavy Phosphor Blaster [10pts]
. Kastelan Robot [125pts]: Heavy Phosphor Blaster [5pts]
. . Two Heavy Phosphor Blasters [10pts]: 2x Heavy Phosphor Blaster [10pts]
Skorpius Disintegrator [8 PL, 150pts]: Belleros Energy Cannon, Broad Spectrum Data-tether, 3x Cognis Heavy Stubber, Disruptor Missile Launcher
Skorpius Disintegrator [8 PL, 150pts]: Belleros Energy Cannon, Broad Spectrum Data-tether, 3x Cognis Heavy Stubber, Disruptor Missile Launcher
++ Total: [108 PL, 8CP, 1,998pts] ++
Army List - Click to Expand
++ Vanguard Detachment -3CP (Imperium - Adeptus Astartes - Salamanders) [97 PL, 2,000pts, 6CP] ++
+ Configuration +
**Chapter Selection**: Salamanders
+ No Force Org Slot +
Company Veterans [3 PL, 40pts]
. Company Veteran: Astartes Chainsword, Boltgun
. Company Veteran Sergeant: Astartes Chainsword, Boltgun
+ HQ +
Lieutenants [5 PL, 90pts]
. Primaris Lieutenant: Obsidian Aquila
. . Neo-volkite pistol, Master-crafter power sword and Storm Shield: Neo-volkite pistol
Vulkan He'stan [7 PL, 135pts]
+ Elites +
Aggressor Squad [12 PL, 240pts]: 2x Flamestorm Gauntlets, 5x Aggressor, Aggressor Sergeant
Aggressor Squad [6 PL, 120pts]: 2x Flamestorm Gauntlets, 2x Aggressor, Aggressor Sergeant
Primaris Apothecary [5 PL, 95pts, -1CP]: Chapter Command: Chief Apothecary, Lord of Fire (Aura), Selfless Healer, Stratagem: Exemplar of the Promethean Creed, Warlord
Relic Contemptor Dreadnought [8 PL, 175pts, -1CP]: Cyclone missile launcher, 2x Twin volkite culverin
Relic Contemptor Dreadnought [8 PL, 175pts, -1CP]: Cyclone missile launcher, 2x Twin volkite culverin
Servitors [2 PL, 30pts]: 4x Servo-arm
+ Fast Attack +
Attack Bike Squad [6 PL, 165pts]
. Attack Bike: Multi-melta
. Attack Bike: Multi-melta
. Attack Bike: Multi-melta
Inceptor Squad [14 PL, 330pts]: 5x Inceptor, Inceptor Sergeant, Plasma Exterminator x2
+ Heavy Support +
Eradicator Squad [14 PL, 270pts]: Melta rifle
. 5x Eradicator: 5x Bolt pistol
. Eradicator Sgt
Eradicator Squad [7 PL, 135pts]: Melta rifle
. 2x Eradicator: 2x Bolt pistol
. Eradicator Sgt
++ Total: [97 PL, 2,000pts, 6CP] ++
The Standout Features
- Dreadnoughts and melta weapons abound in a second Salamanders showing.
- Stupendous amounts of killing power on all angles, with a Plasmaceptor squad in tow as well.
- Aggressors once again help out with anything that gets too close.
Why it's Interesting in 9th
Much more so than the other Salamanders list, this army has one plan - annihilation. This list is extremely uncomplicated, and something of a throwback to what we saw in early 9th, featuring all three flavours of high-damage Gravis Marines, multiple FNP bubbles to keep them safe, and even Relic Contemptors showing up in Sallies lists again. I like the tech here of sticking a missile launcher on top to leverage the Salamander re-rolls, and the mortal wound output from two of these raining down volkite fire in a Lt. bubble is nothing to be sniffed at, helping to chip away at targets that might otherwise have a small chance of shrugging off what this list is packing, though realistically event the biggest nasties in the game are going to struggle to soak up a full Eradicator squad with full hit and wound re-rolls from Vulkan's Forgefather ability.
Absurdly lethal though it is, I do feel like it's missing something like the Vanguard Veterans to really shine - it's well past the saturation point of heavy firepower where opponents without an answer are going to get blown to bits, but it's lacking any infiltrating models to seize early board control, and doesn't have a speedy, reactive threat to counter-charge into enemy melee units. Opponents are going to have a way to shut down significant amounts of the damage output, or they're going to explode violently, so loading to counter ways they might try that seems sensible. I think you can cut back on shooting threats a bit, keep the overwhelming force angle and find points for some board control elements, similar to the thinking on the AdMech list.
All that being said, the scores this list picked up even when it lost were seriously hefty, suggesting that even the most well-tuned opposing force is still put under considerable pressure by the amount of damage they're facing down. If you told me I had to take Salamanders to an event tomorrow I'd probably go with the other option, but this list does provide a timely reminder that when it comes to killing at mid ranges, Salamanders are still top dog in the Marine world.
Next Time: Another Team Event
Next week it's team event time again, as Gladiator Gaming put on the third run of their ever-mightier team tournament series, this time seeing a hefty 14 teams throwing down over five rounds to decide the champions. The field is incredibly stacked, with plenty of the players we've seen dominating the Australian singles scene over the last few months grouping up to try and claim the title, so make sure to check back in next Wednesday to see how the last few books have impacted on the team metagame. Until then, if you have any comments, questions or suggestions let us know at contact@goonhammer.com.