Army List - Click to Expand
++ Battalion Detachment -3CP (Orks) [97 PL, 1CP, 1,700pts] ++
+ Configuration [3CP] +
Battle Size [6CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [6CP]
Clan Kultur: Goffs
Detachment Command Cost [-3CP]
Gametype: 4. Chapter Approved: War Zone Nephilim
+ No Force Org Slot [12 PL, 195pts] +
Nob on Smasha Squig [4 PL, 65pts]: Big Choppa, Slugga, Smasha Squig Jaws
Nob on Smasha Squig [4 PL, 65pts]: Big Choppa, Slugga, Smasha Squig Jaws
Nob on Smasha Squig [4 PL, 65pts]: Big Choppa, Slugga, Smasha Squig Jaws
+ HQ [15 PL, -2CP, 285pts] +
Boss Zagstruk [6 PL, 110pts]: Blitz Missiles, Choppa, Da Vulcha's Klaws, Slugga
Warboss [5 PL, -2CP, 105pts]: Attack Squig [5pts], Da Killa Klaw, Kombi-skorcha, Power Klaw [10pts], 2x Slugga, Stikkbombs, Stratagem: Big Boss [-1CP], Stratagem: Extra Gubbinz [-1CP]
Weirdboy [4 PL, 70pts]: 2. Warpath, 3. Da Jump, Weirdboy Staff
+ Troops [24 PL, 460pts] +
Beast Snagga Boyz [5 PL, 100pts]
. 9x Beast Snagga Boy [90pts]: 9x Choppa, 9x Slugga
. Beast Snagga Nob [10pts]: Power Snappa, Slugga
Beast Snagga Boyz [5 PL, 100pts]
. 9x Beast Snagga Boy [90pts]: 9x Choppa, 9x Slugga
. Beast Snagga Nob [10pts]: Power Snappa, Slugga
Beast Snagga Boyz [5 PL, 100pts]
. 9x Beast Snagga Boy [90pts]: 9x Choppa, 9x Slugga
. Beast Snagga Nob [10pts]: Power Snappa, Slugga
Boyz [5 PL, 80pts]: Trukk Boyz
. Boss Nob [8pts]: Choppa, Choppa, Stikkbombs
. 9x Ork Boy w/ Slugga & Choppa [72pts]: 9x Choppa, 9x Slugga, 9x Stikkbombs
Gretchin [2 PL, 40pts]
. 10x Gretchin [40pts]: 10x Grot Blaster
Gretchin [2 PL, 40pts]
. 10x Gretchin [40pts]: 10x Grot Blaster
+ Elites [22 PL, 330pts] +
Kommandos [4 PL, 60pts]
. Boss Nob [16pts]: Power Klaw [5pts], Slugga, Stikkbombs
. 4x Kommando [44pts]: 4x Choppa, 4x Slugga, 4x Stikkbombs
Meganobz [6 PL, 90pts]
. Boss Meganob [30pts]: Kustom Shoota, Power Klaw, Stikkbombs
. Meganob [30pts]: Kustom Shoota, Power Klaw, Stikkbombs
. Meganob [30pts]: Kustom Shoota, Power Klaw, Stikkbombs
Meganobz [6 PL, 90pts]
. Boss Meganob [30pts]: Kustom Shoota, Power Klaw, Stikkbombs
. Meganob [30pts]: Kustom Shoota, Power Klaw, Stikkbombs
. Meganob [30pts]: Kustom Shoota, Power Klaw, Stikkbombs
Meganobz [6 PL, 90pts]
. Boss Meganob [30pts]: Kustom Shoota, Power Klaw, Stikkbombs
. Meganob [30pts]: Kustom Shoota, Power Klaw, Stikkbombs
. Meganob [30pts]: Kustom Shoota, Power Klaw, Stikkbombs
+ Fast Attack [12 PL, 240pts] +
Squighog Boyz [4 PL, 80pts]: Bomb Squig [5pts]
. 3x Squighog Boy [75pts]: 3x Saddlegit Weapons, 3x Squighog Jaws, 3x Stikka
Squighog Boyz [4 PL, 80pts]: Bomb Squig [5pts]
. 3x Squighog Boy [75pts]: 3x Saddlegit Weapons, 3x Squighog Jaws, 3x Stikka
Squighog Boyz [4 PL, 80pts]: Bomb Squig [5pts]
. 3x Squighog Boy [75pts]: 3x Saddlegit Weapons, 3x Squighog Jaws, 3x Stikka
+ Heavy Support [8 PL, 120pts] +
Battlewagon [8 PL, 120pts]: Deff Rolla [15pts]
+ Dedicated Transport [4 PL, 70pts] +
Trukk [4 PL, 70pts]: Big Shoota
++ Supreme Command Detachment +3CP (Orks) [15 PL, 3CP, 300pts] ++
+ Configuration [3CP] +
Clan Kultur: Goffs
Detachment Command Cost [3CP]
+ Primarch | Daemon Primarch | Supreme Commander [15 PL, 300pts] +
Ghazghkull Thraka [15 PL, 300pts]: Gork's Klaw, Mork's Roar, Stikkbombs, Warlord
++ Total: [112 PL, 4CP, 2,000pts] ++
Army List - Click to Expand
++ Patrol Detachment 0CP (Aeldari - Drukhari) [28 PL, 565pts, 4CP] ++
+ Configuration +
Obsession
. *Custom Coven*: Enhanced Sensory Organs, Master Torturers
Raiding Forces - CP Refund
+ Stratagems +
Stratagem: Prizes from the Dark City [-1CP]
Stratagem: Prizes from the Dark City [-1CP]
+ HQ +
Succubus [5 PL, 95pts]: 3 - Hypex (Combat Drug), As Detachment (Wych Cult), Quicksilver Fighter, The Triptych Whip, Warlord
. Agoniser & Archite Glaive
. Show Stealer (Strife): Show Stealer
+ Troops +
Wracks [3 PL, 60pts]: As Detachment (Coven)
. Acothyst: Liquifier Gun, Wrack Blade
. Wrack w/ Special Weapon: Liquifier Gun
. 3x Wracks: 3x Wrack Blade
Wracks [3 PL, 60pts]: As Detachment (Coven)
. Acothyst: Liquifier Gun, Wrack Blade
. Wrack w/ Special Weapon: Liquifier Gun
. 3x Wracks: 3x Wrack Blade
Wracks [3 PL, 60pts]: As Detachment (Coven)
. Acothyst: Liquifier Gun, Wrack Blade
. Wrack w/ Special Weapon: Liquifier Gun
. 3x Wracks: 3x Wrack Blade
+ Elites +
Incubi [4 PL, 90pts]
. 4x Incubi: 4x Klaive
. Klaivex: Klaive
Incubi [4 PL, 90pts]
. 4x Incubi: 4x Klaive
. Klaivex: Klaive
+ Dedicated Transport +
Raider [6 PL, 110pts]: As Detachment, Chain-snares, Disintegrator Cannon, Grisly Trophies
++ Patrol Detachment 0CP (Aeldari - Drukhari) [49 PL, 915pts] ++
+ Configuration +
Detachment Command Cost
Obsession
. *Custom Coven*: Enhanced Sensory Organs, Master Torturers
Raiding Forces - CP Refund
+ HQ +
Drazhar [8 PL, 145pts]
+ Troops +
Wracks [3 PL, 60pts]: As Detachment (Coven)
. Acothyst: Liquifier Gun, Wrack Blade
. Wrack w/ Special Weapon: Liquifier Gun
. 3x Wracks: 3x Wrack Blade
Wracks [3 PL, 60pts]: As Detachment (Coven)
. Acothyst: Liquifier Gun, Wrack Blade
. Wrack w/ Special Weapon: Liquifier Gun
. 3x Wracks: 3x Wrack Blade
Wracks [3 PL, 60pts]: As Detachment (Coven)
. Acothyst: Liquifier Gun, Wrack Blade
. Wrack w/ Special Weapon: Liquifier Gun
. 3x Wracks: 3x Wrack Blade
+ Elites +
Incubi [4 PL, 90pts]
. 4x Incubi: 4x Klaive
. Klaivex: Klaive
+ Heavy Support +
Tantalus [14 PL, 250pts]: As Detachment
Tantalus [14 PL, 250pts]: As Detachment
++ Patrol Detachment 0CP (Aeldari - Drukhari) [28 PL, 520pts, -1CP] ++
+ Configuration +
Detachment Command Cost
Obsession
. *Custom Coven*: Enhanced Sensory Organs, Master Torturers
Raiding Forces - CP Refund
+ HQ +
Archon [5 PL, 90pts, -1CP]: As Detachment (Kabal), Hatred Eternal, Huskblade, Overlord, Splinter Pistol, Stratagem: Tolerated Ambition, The Djin Blade
. Splintered Genius (Black Heart): Splintered Genius
+ Troops +
Wracks [3 PL, 60pts]: As Detachment (Coven)
. Acothyst: Liquifier Gun, Wrack Blade
. Wrack w/ Special Weapon: Liquifier Gun
. 3x Wracks: 3x Wrack Blade
Wracks [3 PL, 60pts]: As Detachment (Coven)
. Acothyst: Liquifier Gun, Wrack Blade
. Wrack w/ Special Weapon: Liquifier Gun
. 3x Wracks: 3x Wrack Blade
Wracks [3 PL, 60pts]: As Detachment (Coven)
. Acothyst: Liquifier Gun, Wrack Blade
. Wrack w/ Special Weapon: Liquifier Gun
. 3x Wracks: 3x Wrack Blade
+ Heavy Support +
Tantalus [14 PL, 250pts]: As Detachment
++ Total: [105 PL, 3CP, 2,000pts] ++
Richard Siegler - Necrons
Army List - Click to Expand
++ Vanguard Detachment -3CP (Necrons) [59 PL, -4CP, 1,035pts] ++
+ Configuration +
Detachment Command Cost [-3CP]
Dynasty Choice: Circumstance of Awakening: Relentlessly Expansionist, Dynastic Tradition: Eternal Conquerors, Dynasty: <Custom>
Gametype
+ HQ +
Chronomancer [5 PL, -1CP, 75pts]: Aeonstave, Dynastic Heirlooms, Relic: Veil of Darkness
+ Elites +
C'tan Shard of the Deceiver [18 PL, 300pts]: Power of the C'tan: Transdimensional Thunderbolt
Canoptek Plasmacyte [1 PL, 15pts]
Canoptek Plasmacyte [1 PL, 15pts]
Skorpekh Destroyers [8 PL, 150pts]: Skorpekh Destroyer (Reap-Blade)
. 4x Skorpekh Destroyer (Thresher): 4x Hyperphase Threshers
Skorpekh Destroyers [8 PL, 150pts]: Skorpekh Destroyer (Reap-Blade)
. 4x Skorpekh Destroyer (Thresher): 4x Hyperphase Threshers
+ Flyer +
Doom Scythe [9 PL, 165pts]
Doom Scythe [9 PL, 165pts]
++ Supreme Command Detachment 0CP (Necrons) [21 PL, 9CP, 400pts] ++
+ Configuration +
Battle Size [6CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment Command Cost
Dynasty Choice: Dynasty: Szarekhan
Gametype: 4. Chapter Approved: War Zone Nephilim
+ Primarch | Daemon Primarch | Supreme Commander +
The Silent King [21 PL, 3CP, 400pts]
. 2x Triarchal Menhir: 2x Annihilator Beam
++ Outrider Detachment -3CP (Necrons) [33 PL, -3CP, 565pts] ++
+ Configuration +
Detachment Command Cost [-3CP]
Dynasty Choice: Circumstance of Awakening: Relentlessly Expansionist, Dynastic Tradition: Eternal Conquerors, Dynasty: <Custom>
+ HQ +
Technomancer [5 PL, 70pts]: Canoptek Cloak
+ Elites +
C'tan Shard of the Void Dragon [18 PL, 300pts]: Power of the C'tan: Sky of Falling Stars
+ Fast Attack +
Canoptek Scarab Swarms [2 PL, 45pts]
. 3x Canoptek Scarab Swarm: 3x Feeder Mandibles
Canoptek Scarab Swarms [2 PL, 45pts]
. 3x Canoptek Scarab Swarm: 3x Feeder Mandibles
Canoptek Scarab Swarms [2 PL, 45pts]
. 3x Canoptek Scarab Swarm: 3x Feeder Mandibles
Tomb Blades [4 PL, 60pts]
. Tomb Blade: Particle Beamer
. Tomb Blade: Particle Beamer
. Tomb Blade: Particle Beamer
++ Total: [113 PL, 2CP, 2,000pts] ++
John Lennon - Adepta Sororitas
Army List - Click to Expand
++ Battalion Detachment 0CP (Imperium - Adepta Sororitas) [106 PL, 1,999pts] ++
+ Configuration +
Detachment Command Cost
Order Convictions: Order: Bloody Rose
+ No Force Org Slot +
Repentia Superior [2 PL, 40pts]
+ HQ +
Canoness [5 PL, 100pts]: Blessed Blade, Relic: Chaplet of Sacrifice, Warlord Trait: 4. Beacon of Faith
. Word of the Emperor
Morvenn Vahl [14 PL, 280pts]: Warlord, Warlord Trait: 2. Righteous Rage
+ Troops +
Battle Sister Squad [3 PL, 55pts]
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior
. . Bolt Pistol & Boltgun
Battle Sister Squad [3 PL, 55pts]
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior
. . Bolt Pistol & Boltgun
Sisters Novitiate Squad [4 PL, 75pts]
. Novitiate Superior
. . Bolt Pistol and Boltgun
. 9x Sister Novitiate (Autogun): 9x Auto Pistol, 9x Autogun, 9x Frag & Krak grenades
+ Elites +
Dogmata [4 PL, 65pts]: 2. Chorus of Spiritual Fortitude, 5. Verse of Holy Piety, Relic: The Sigil Ecclesiasticus
Hospitaller [3 PL, 50pts]
Sisters Repentia [6 PL, 70pts]
. 5x Sisters Repentia: 5x Penitent Eviscerator
Sisters Repentia [6 PL, 112pts]
. 8x Sisters Repentia: 8x Penitent Eviscerator
Sisters Repentia [6 PL, 112pts]
. 8x Sisters Repentia: 8x Penitent Eviscerator
+ Fast Attack +
Seraphim Squad [4 PL, 80pts]
. 2x Seraphim: 4x Bolt pistol, 2x Frag & Krak grenades
. Seraphim Superior: Bolt pistol, Bolt pistol
. Seraphim w/ Special Weapons: 2x Ministorum Hand Flamers
. Seraphim w/ Special Weapons: 2x Ministorum Hand Flamers
Zephyrim Squad [8 PL, 140pts]
. 8x Zephyrim: 8x Bolt pistol, 8x Frag & Krak grenades, 8x Power sword
. Zephyrim Superior: Bolt pistol, Zephyrim Pennant
Zephyrim Squad [8 PL, 95pts]
. 5x Zephyrim: 5x Bolt pistol, 5x Frag & Krak grenades, 5x Power sword
. Zephyrim Superior: Bolt pistol, Zephyrim Pennant
+ Heavy Support +
Castigator [8 PL, 135pts]: Castigator autocannons
Retributor Squad [9 PL, 225pts]: 2x Armourium Cherub
. 4x Retributor: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Retributor Superior
. . Bolt Pistol & Boltgun
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Simulacrum: Simulacrum Imperialis
Retributor Squad [9 PL, 230pts]: 2x Armourium Cherub
. 4x Retributor: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Retributor Superior: Ministorum Hand Flamer
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Simulacrum: Simulacrum Imperialis
+ Dedicated Transport +
Sororitas Rhino [4 PL, 80pts]
++ Total: [106 PL, 1,999pts] ++
Brad Chester - Asuryani
Army List - Click to Expand
++ Battalion Detachment 0CP (Aeldari - Craftworlds) [83 PL, 6CP, 1,555pts] ++
+ Configuration +
Craftworld Selection
. *Far-Flung Craftworld*: Hail of Doom
+ No Force Org Slot +
Seer Council (Unit) [3 PL, 40pts]
. Warlocks: 5. Quicken/Restrain
. . Warlock: Witchblade
. . Warlock: Witchblade
+ HQ +
Farseer [5 PL, 95pts]: 1. Fateful Divergence, 1. Guide, Warlord, Witchblade
Farseer Skyrunner [6 PL, 130pts]: 2. Doom, 5. Will of Asuryan, Singing Spear
+ Troops +
Rangers [4 PL, 65pts]
. 5x Ranger: 5x Ranger Long Rifle, 5x Shuriken Pistol
Rangers [4 PL, 65pts]
. 5x Ranger: 5x Ranger Long Rifle, 5x Shuriken Pistol
Rangers [4 PL, 65pts]
. 5x Ranger: 5x Ranger Long Rifle, 5x Shuriken Pistol
+ Elites +
Dire Avengers [6 PL, 130pts]
. 9x Dire Avenger: 9x Avenger Shuriken Catapult, 9x Plasma Grenades
. Dire Avenger Exarch: Two Avenger Shuriken Catapults
Dire Avengers [6 PL, 130pts]
. 9x Dire Avenger: 9x Avenger Shuriken Catapult, 9x Plasma Grenades
. Dire Avenger Exarch: Two Avenger Shuriken Catapults
Dire Avengers [6 PL, 130pts]
. 9x Dire Avenger: 9x Avenger Shuriken Catapult, 9x Plasma Grenades
. Dire Avenger Exarch: Two Avenger Shuriken Catapults
Howling Banshees [5 PL, 110pts]
. 4x Howling Banshee: 4x Banshee Blade, 4x Shuriken Pistol
. Howling Banshee Exarch: Mirrorswords, Piercing Strikes
Howling Banshees [5 PL, 105pts]
. 4x Howling Banshee: 4x Banshee Blade, 4x Shuriken Pistol
. Howling Banshee Exarch: Mirrorswords, Nerve-shredding Shriek
Striking Scorpions [5 PL, 110pts]
. 4x Striking Scorpion: 4x Mandiblasters, 4x Scorpion Chainsword, 4x Shuriken Pistol
. Striking Scorpion Exarch: Biting Blade, Crushing Blows
+ Fast Attack +
Windriders [8 PL, 150pts]
. 5x Windrider - Shuriken Cannon: 5x Shuriken Cannon
Windriders [8 PL, 150pts]
. 5x Windrider - Shuriken Cannon: 5x Shuriken Cannon
Windriders [8 PL, 80pts]
. 4x Windrider - Twin Shuriken Catapults: 4x Twin Shuriken Catapult
++ Outrider Detachment -3CP (Aeldari - Craftworlds) [23 PL, -3CP, 445pts] ++
+ Configuration +
Craftworld Selection
. *Far-Flung Craftworld*: Hail of Doom
Detachment Command Cost [-3CP]
+ HQ +
Baharroth [7 PL, 160pts]
Karandras [7 PL, 150pts]
+ Fast Attack +
Vypers [3 PL, 45pts]
. Vyper w/ Shuriken Cannon: Shuriken cannon
Vypers [3 PL, 45pts]
. Vyper w/ Shuriken Cannon: Shuriken cannon
Vypers [3 PL, 45pts]
. Vyper w/ Shuriken Cannon: Shuriken cannon
++ Total: [106 PL, 3CP, 2,000pts] ++
Jack Harpster - Blood Angels
Army List - Click to Expand
++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Blood Angels) [123 PL, 2,000pts, 2CP] ++
+ Configuration +
**Chapter Selector**: Blood Angels
+ Agents of the Imperium +
Inquisitor Coteaz [5 PL, 95pts]: 6) Castigation
+ HQ +
Chief Librarian Mephiston (Primaris) [7 PL, 140pts]: 1. Quickening, 2. Unleash Rage, 6. Wings of Sanguinius
Commander Dante [9 PL, 165pts]: 4. Heroic Bearing, Stratagem: Warlord Trait, Warlord
Sanguinary Priest [7 PL, 155pts, -2CP]: Astartes Chainsword, Bolt pistol, Chapter Command: Chief Apothecary, Jump Pack, Selfless Healer, Stratagem: Hero of the Chapter, Stratagem: Relic of the Chapter, Teeth of Terra
+ Troops +
Incursor Squad [5 PL, 105pts]
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
. Incursor Sergeant
Intercessor Squad [5 PL, 100pts]: Auto Bolt Rifle
. 4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades
. Intercessor Sergeant: Astartes Chainsword
Intercessor Squad [5 PL, 100pts]: Auto Bolt Rifle
. 4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades
. Intercessor Sergeant: Astartes Chainsword
+ Elites +
Death Company Marines [8 PL, 165pts]: Jump Pack
. Death Company Marine
. . Bolt pistol and chainsword
. Death Company Marine: Thunder hammer
. Death Company Marine: Thunder hammer
. Death Company Marine: Thunder hammer
. Death Company Marine: Thunder hammer
Sanguinary Ancient [7 PL, 110pts, -2CP]: Angelus boltgun, Encarmine sword, Rites of War, Stratagem: Hero of the Chapter, Stratagem: Relic, Wrath of Baal
Sanguinary Guard [17 PL, 210pts]
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Encarmine axe
Sanguinary Guard [17 PL, 210pts]
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Encarmine axe
Sanguinary Guard [17 PL, 180pts]
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Encarmine axe
Vanguard Veteran Squad [14 PL, 265pts]: Jump Pack
. Vanguard Veteran: Astartes Chainsword, Lightning Claw
. Vanguard Veteran: Astartes Chainsword, Lightning Claw
. Vanguard Veteran: Astartes Chainsword, Lightning Claw
. Vanguard Veteran: Astartes Chainsword, Lightning Claw
. Vanguard Veteran: Astartes Chainsword, Lightning Claw
. Vanguard Veteran: Astartes Chainsword, Lightning Claw
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran Sergeant: Astartes Chainsword, Lightning Claw
++ Total: [123 PL, 2CP, 2,000pts] ++
Thoughts
So, one of the first things we often want to look for, and usually easiest to spot, is a "champion" list - something that has a decent game plan into everything so that it can be safely kept back as the final list in pairings, or thrown up as an early defender where the opponent isn't going to have great counters for it even with their full roster available. The reason these are easy to spot is that they tend to be drawn from among the best singles lists of the current metagame, and here that's pretty clearly the Bloody Rose build. Good mix of melee and ranged threats, a very high score floor because of how good the secondaries are, and happy playing on any level of terrain. John is, of course, a Sororitas master, which helps, but this is an easy list to include in any team roster.
The next most "normal" lists in the Roster are probably the Blood Angels and Craftworld builds. Neither of these would be shocking to see in a normal top four, but both look like they've had some tuning to make them even stronger in a team format. The strength of the Blood Angels list is that it can absolutely push an opponent's face in, making it an ideal counter to lists that can't handle the speed and pressure, and bringing Inquisitor Coteaz helps out with that. In the low CP environment of Nephilim, he has a very real chance of preventing an opponent using a key stratagem in the early game, which can be fatal against a list like this. This feels like an army that's swinging big for the 20-0 wins to really push the team ahead, and Coteaz providing stratagem disruption and a good Psychic Secondary angle helps with that.
The Craftworld list is also one I could see picking up high scores, as it counters any sort of horde build very effectively, and certainly isn't bad at cutting through an army leaning in on damage reduction. In teams, it has a much better chance of dodging matchups where opponents can overrun it (I certainly wouldn't want to run it into those Blood Angels, for example) and that allows it to skimp on "all-rounder" units like Wave Serpents, instead going deep on the stuff that it does really well. Multiple Phoenix Lords also makes it particularly dangerous to armies with their damage concentrated in one phase.
The Deceiver. Credit: Wings
Rounding the team out, we have two spicier builds. Double C'tan Necrons isn't a massive surprise to see in a teams format, as early on in the edition that was one of the places that Necrons saw most success (though obviously the days of To The Last are behind us). Like Phoenix Lords, pairing this into an army that can't do damage to it in the Psychic Phase can be extremely nasty, and in general this list makes it really hard for the opponent to deplete its forces, while still having the ability to skirmish for objectives until some damage has been done thanks to Eternal Expansionists. Combining newly cheap and CORE Doom Scythes with the Deceiver and Silent King is a neat trick too - if you go first they give some reach to strip away stuff that threatens the King, if you go second you pull them from the table with the Deceiver, then drop them back in within the King's full hit re-roll aura and get some big damage in. Cool idea, and works very effectively with the general plan of not permitting the opponent to do any real damage early.
Finally, Nick's build, the most unusual of the lot. Even when Drukhari were on top of the metagame, in team events you tended to see the transport-heavy shooting builds chosen, because they're the most "unique" thing that the faction brings to the table. They're very mobile, helping ensure they can always score decently and adapt to terrain density, and being heavily mechanised makes them a great counter to melee-focused lists, as if they can't pop the transports in the shooting phase then they're very limited in how much damage they can do in a turn, and have to face a horrific Drukhari counter-charge. Nick's list takes that to the max by using three Tantalus (Tantaluses? Tantalusen? Tantali?) packd full of Wracks with liquifiers and glass cannon melee units, and is a great example of leaning in on a strength. The durability of the Tantalus means that small arms fire isn't going to get lucky and pop one, and their size means that wrapping them is nearly impossible most of the time. Even gunlines that want to blast them out of the sky are on a pretty tough clock, as once turn 2 rolls around they can be advancing 28" and charging, locking stuff down for good, and even if they get blown up a static gunline might have trouble getting a big win against all those Wracks fighting for objectives.
That's all the lists individually, the last thing to look at is any team synergies, and I think there are two I'd call out. Having a double Phoenix Lord and a double C'tan list can make putting up a one-phase army as a Defender pretty risky, which can help skew a matchup in this army's favour, and I also don't think any of the armies properly fold to concentrated anti-tank, potentially shutting down some counters. The Necron and Drukhari lists have some good targets, sure, but the Necron army can whisk them out of harm's way with the Deceiver (and C'tan tend to punish gunlines), and the Drukhari still have ways to play for a pretty good score after a nasty round of shooting. Maybe more of a marginal gain, but if an opposing team has brought something dedicated to flattening Knights, they might be disappointed.
A very powerful lineup overall, and a pretty promising start in terms of variety - one all-rounder singles list, two singles lists from the skew end of the spectrum, and two armies very much built for teams. Congratulations to the Art of War Team.
2nd Place - ProTabletop
Taking a clear second place as the only team finishing on 10 BP, we have another powerful roster from ProTabletop.
The Lists
Thomas Byrd - Ultramarines
Army List - Click to Expand
++ Supreme Command Detachment +3CP (Imperium - Adeptus Astartes - Ultramarines) [19 PL, 6CP, 300pts] ++
+ Configuration +
**Chapter Selector**: Ultramarines
Detachment Command Cost [3CP]
+ Primarch | Daemon Primarch | Supreme Commander +
Roboute Guilliman [19 PL, 3CP, 300pts]: Warlord
++ Battalion Detachment -3CP (Imperium - Adeptus Astartes - Ultramarines) [83 PL, -3CP, 1,700pts] ++
+ Configuration +
**Chapter Selector**: Ultramarines
Gametype: 4. Chapter Approved: War Zone Nephilim
+ Agents of the Imperium +
Inquisitor Eisenhorn [5 PL, -1CP, 85pts]: 6) Castigation, Stratagem: Arbiter of the Emperor's Will, Xenos - Psychic Veil
+ HQ +
Chaplain Cassius [5 PL, 95pts]: 2. Catechism of Fire, 5. Recitation of Focus, Litany of Hate
Chief Librarian Tigurius [7 PL, 135pts]: 1) Veil of Time, 3) Null Zone (Aura), 6) Psychic Fortress (Aura)
+ Troops +
Incursor Squad [5 PL, 105pts]
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
. Incursor Sergeant
Infiltrator Squad [6 PL, 130pts]: Helix gauntlet
. 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine
. Infiltrator Sergeant
Intercessor Squad [10 PL, 220pts]: 2x Astartes Grenade Launcher, Auto Bolt Rifle
. 9x Intercessor: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant: Power fist
+ Elites +
Judiciar [5 PL, -2CP, 85pts]: Seal of Oath, Stratagem: Hero of the Chapter, Stratagem: Relic, Warden of Macragge
Primaris Apothecary [5 PL, -2CP, 115pts]: Chapter Command: Chief Apothecary, Selfless Healer, Stratagem: Hero of the Chapter, Stratagem: Relic of the Chapter, The Vox Espiritum
Victrix Honour Guard [3 PL, 60pts]: Victrix Honour Guard, Victrix Honour Guard
Victrix Honour Guard [3 PL, 60pts]: Victrix Honour Guard, Victrix Honour Guard
Victrix Honour Guard [3 PL, 60pts]: Victrix Honour Guard, Victrix Honour Guard
+ Heavy Support +
Eliminator Squad [4 PL, 75pts]: Las Fusil
. Eliminator Sergeant: Instigator Bolt Carbine
. 2x Eliminators: 2x Bolt pistol, 2x Camo cloak, 2x Frag & Krak grenades
Eradicator Squad [14 PL, 310pts]: Heavy melta rifle
. 3x Eradicator: 3x Bolt pistol
. Eradicator Sgt
. Eradicator with MM: Multi-melta
. Eradicator with MM: Multi-melta
Hellblaster Squad [8 PL, -1CP, 165pts]: Assault Plasma Incinerator
. 4x Hellblaster: 4x Bolt pistol, 4x Frag & Krak grenades
. Hellblaster Sergeant: Bolt pistol, Master-Crafted Weapon, Stratagem: Honoured Sergeant
++ Total: [102 PL, 3CP, 2,000pts] ++
Jaime Paris - Tyranids
Army List - Click to Expand
+ Stratagems +
Hive Predator [-1CP]: Extra Warlord Trait
Rarefied Enhancements [-2CP]: 2x Extra Bio-artefact
+ No Force Org Slot +
Tyrant Guard [8 PL, 120pts]
. 3x Tyrant Guard (Lash/Sword): 3x Lash Whip and Bonecleaver, 3x Two Rending Claws
Zoanthropes [7 PL, 150pts]: Power: Hive Nexus, Power: Neuroparasite, 3x Zoanthrope
+ HQ +
Broodlord [6 PL, 120pts]: Power: Hive Nexus, Power: Smite, Power: The Horror
Neurothrope [5 PL, 100pts]: Power: Catalyst, Power: Hive Nexus, Power: Onslaught, Power: Smite, Warlord Trait: Synaptic Tendrils
Winged Hive Tyrant [11 PL, 210pts]: Lash Whip and Monstrous Bonesword, Power: Hive Nexus, Power: Paroxysm, Power: Psychic Scream, Relic: The Reaper of Obilterax, Warlord, Warlord Trait: Direct Guidance
+ Troops +
Tyranid Warriors [12 PL, 300pts]: Adrenal Glands
. Tyranid Warrior: Dual Boneswords, Venom Cannon
. Tyranid Warrior: Dual Boneswords, Venom Cannon
. Tyranid Warrior: Dual Boneswords, Venom Cannon
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
Tyranid Warriors [12 PL, 255pts]: Adrenal Glands
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
Tyranid Warriors [4 PL, 90pts]
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
+ Elites +
Lictor [4 PL, 70pts]
Venomthropes [5 PL, 105pts]
. 3x Venomthrope: 3x Toxic Lashes
Venomthropes [5 PL, 105pts]
. 3x Venomthrope: 3x Toxic Lashes
+ Flyer +
Harpy [10 PL, 190pts]: 2x Stranglethorn Cannon, Adaptive Physiology: Voracious Ammunition, Show Spore Mine Rules
Harpy [10 PL, 185pts]: 2x Stranglethorn Cannon, Adaptive Physiology: Synaptic Enhancement
++ Total: [99 PL, 3CP, 2,000pts] ++
Arne Zerndt - Harlequins
Army List - Click to Expand
== Light: Blaze of Light Battalion Detachment == 0 CP, 1620 pts, 70 PL
HQ1: Troupe Master: Harlequin's Kiss, Veiled King, 3: A Foot in the Future (-1 CP Warlord Trait), Neuro Disruptor, Warlord, Cegorach's Rose (-1 CP Relic) [110 pts, 5 PL]
HQ2: Shadowseer: Smite, Shuriken Pistol [100 pts, 5 PL]
TR1: Troupe: Lead Player (Harlequin's Blade, Shuriken Pistol), Player (Harlequin's Embrace, Fusion Pistol), Player (Harlequin's Kiss, Fusion Pistol), 2xPlayer (Harlequin's Blade, Neuro Disruptor) [95 pts, 4 PL]
TR2: Troupe: Lead Player (Harlequin's Blade, Shuriken Pistol), Player (Harlequin's Embrace, Fusion Pistol), Player (Harlequin's Kiss, Fusion Pistol), 2xPlayer (Harlequin's Blade, Neuro Disruptor) [95 pts, 4 PL]
TR3: Troupe: Lead Player (Harlequin's Blade, Shuriken Pistol), Player (Harlequin's Embrace, Fusion Pistol), Player (Harlequin's Kiss, Fusion Pistol), 2xPlayer (Harlequin's Blade, Neuro Disruptor) [95 pts, 4 PL]
TR4: Troupe: Lead Player (Harlequin's Blade, Shuriken Pistol), Player (Harlequin's Embrace, Fusion Pistol), Player (Harlequin's Kiss, Fusion Pistol), 2xPlayer (Harlequin's Blade, Neuro Disruptor) [95 pts, 4 PL]
TR5: Troupe: Lead Player (Harlequin's Blade, Shuriken Pistol), Player (Harlequin's Embrace, Fusion Pistol), Player (Harlequin's Kiss, Fusion Pistol), 2xPlayer (Harlequin's Blade, Neuro Disruptor) [95 pts, 4 PL]
TR6: Troupe: Lead Player (Harlequin's Blade, Shuriken Pistol), Player (Harlequin's Embrace, Fusion Pistol), Player (Harlequin's Kiss, Fusion Pistol), 2xPlayer (Harlequin's Blade, Neuro Disruptor) [95 pts, 4 PL]
EL1: Death Jester: Rift Ghoul [90 pts, 4 PL]
FA1: Skyweavers: 2xSkyweaver (Star Bolas, Shuriken Cannon) [90 pts, 4 PL]
FA2: Skyweavers: 2xSkyweaver (Star Bolas, Shuriken Cannon) [90 pts, 4 PL]
DT1: Starweaver [95 pts, 4 PL]
DT2: Starweaver [95 pts, 4 PL]
DT3: Starweaver [95 pts, 4 PL]
DT4: Starweaver [95 pts, 4 PL]
DT5: Starweaver [95 pts, 4 PL]
DT6: Starweaver [95 pts, 4 PL]
== Light: Blaze of Light Patrol Detachment == -2 CP, 380 pts, 17 PL
HQ1: Shadowseer: Smite, Shuriken Pistol [100 pts, 5 PL]
TR1: Troupe: Lead Player (Harlequin's Blade, Shuriken Pistol), Player (Harlequin's Embrace, Fusion Pistol), Player (Harlequin's Kiss, Fusion Pistol), 2xPlayer (Harlequin's Blade, Neuro Disruptor) [95 pts, 4 PL]
TR2: Troupe: Lead Player (Harlequin's Blade, Shuriken Pistol), Player (Harlequin's Embrace, Fusion Pistol), Player (Harlequin's Kiss, Fusion Pistol), 2xPlayer (Harlequin's Blade, Neuro Disruptor) [95 pts, 4 PL]
TR3: Troupe: Lead Player (Harlequin's Blade, Shuriken Pistol), Player (Harlequin's Embrace, Fusion Pistol), Player (Fusion Pistol, Harlequin's Blade), 2xPlayer (Harlequin's Blade, Neuro Disruptor) [90 pts, 4 PL]
Damien Owen - Orks
Army List - Click to Expand
++ Patrol Detachment 0CP (Orks) [62 PL, 1,055pts, -2CP] ++
+ Configuration +
Clan Kultur: Goffs
+ HQ +
Beastboss on Squigosaur [9 PL, 160pts, -2CP]: 3. 'Ard as Nails, Beasthide Mantle, Stratagem: Relic, Stratagem: Warlord Trait, Warlord
Boss Zagstruk [6 PL, 110pts]
+ Troops +
Beast Snagga Boyz [5 PL, 100pts]
. 9x Beast Snagga Boy: 9x Choppa, 9x Slugga
. Beast Snagga Nob
Beast Snagga Boyz [5 PL, 100pts]
. 9x Beast Snagga Boy: 9x Choppa, 9x Slugga
. Beast Snagga Nob
+ Elites +
Kommandos [4 PL, 60pts]
. Boss Nob: Power Klaw
. 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs
Meganobz [12 PL, 200pts]: Trukk Boyz
. Boss Meganob: Killsaw, Killsaw
. Meganob: Killsaw, Killsaw
. Meganob: Killsaw, Killsaw
. Meganob: Killsaw, Killsaw
. Meganob: Killsaw, Killsaw
+ Fast Attack +
Nob on Smasha Squig [4 PL, 65pts]
+ Heavy Support +
Kill Rig [12 PL, 190pts]: 1. Roar of Mork, 2. Frazzle, Squig-hide Tyres
+ Dedicated Transport +
Trukk [5 PL, 70pts]: Fortress on Wheels
++ Patrol Detachment -2CP (Orks) [57 PL, 945pts, 2CP] ++
+ Configuration +
Clan Kultur: Goffs
+ HQ +
Beastboss on Squigosaur [9 PL, 160pts, -2CP]: 4. Brutal but Kunnin, Headwoppa's Killchoppa, Stratagem: Big Boss, Stratagem: Extra Gubbinz
Painboss [5 PL, 85pts]: Grot Orderly, Power Snappa
+ Troops +
Beast Snagga Boyz [5 PL, 100pts]
. 9x Beast Snagga Boy: 9x Choppa, 9x Slugga
. Beast Snagga Nob
Gretchin [2 PL, 40pts]
. 10x Gretchin: 10x Grot Blaster
Gretchin [2 PL, 40pts]
. 10x Gretchin: 10x Grot Blaster
+ Elites +
Kommandos [4 PL, 60pts]
. Boss Nob: Power Klaw
. 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs
Meganobz [12 PL, 200pts]: Trukk Boyz
. Boss Meganob: Killsaw, Killsaw
. Meganob: Killsaw, Killsaw
. Meganob: Killsaw, Killsaw
. Meganob: Killsaw, Killsaw
. Meganob: Killsaw, Killsaw
+ Heavy Support +
Kill Rig [13 PL, 190pts]: 4. Spirit of Gork, 6. Squiggly Curse, Shokka Hull
+ Dedicated Transport +
Trukk [5 PL, 70pts]: More Dakka
++ Total: [119 PL, 2,000pts] ++
Brad Weir - Adepta Sororitas
Army List - Click to Expand
++ Battalion Detachment 0CP (Imperium - Adepta Sororitas) [116 PL, 1,999pts, 3CP] ++
+ Configuration +
Order Convictions: Order: Bloody Rose
+ No Force Org Slot +
Repentia Superior [2 PL, 40pts]
+ HQ +
Canoness [5 PL, 100pts, -2CP]: Blessed Blade, Bolt pistol, Relic: Chaplet of Sacrifice, Stratagem: Relic, Stratagem: Saint in the Making, Warlord Trait: Blazing Ire
. Word of the Emperor
Morvenn Vahl [14 PL, 280pts, -1CP]: Forced Warlord Override, Stratagem: Warlord Trait, Warlord, Warlord Trait: 2. Righteous Rage
+ Troops +
Battle Sister Squad [3 PL, 55pts]
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Chainsword
. . Bolt Pistol & Boltgun
Battle Sister Squad [3 PL, 55pts]
. 4x Battle Sister: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Sister Superior: Chainsword
. . Bolt Pistol & Boltgun
Sisters Novitiate Squad [4 PL, 80pts]
. Novitiate Superior
. . Bolt Pistol and Power Sword: Power sword
. 9x Sister Novitiate (Melee Weapon): 9x Auto Pistol, 9x Frag & Krak grenades, 9x Novitiate Melee Weapons
+ Elites +
Celestian Sacresants [8 PL, 117pts]
. 7x Celestian Sacresant (Anointed Halberd): 7x Anointed Halberd, 7x Bolt pistol, 7x Frag & Krak grenades
. Sacresant Superior: Bolt pistol, Spear of the Faithful
Dialogus [3 PL, 50pts]: 2. Chorus of Spiritual Fortitude
Dogmata [4 PL, 65pts]: 5. Verse of Holy Piety
Sisters Repentia [6 PL, 112pts]
. 8x Sisters Repentia: 8x Penitent Eviscerator
Sisters Repentia [6 PL, 70pts]
. 5x Sisters Repentia: 5x Penitent Eviscerator
Sisters Repentia [6 PL, 70pts]
. 5x Sisters Repentia: 5x Penitent Eviscerator
+ Fast Attack +
Zephyrim Squad [8 PL, 125pts]
. 7x Zephyrim: 7x Bolt pistol, 7x Frag & Krak grenades, 7x Power sword
. Zephyrim Superior: Bolt pistol, Zephyrim Pennant
Zephyrim Squad [8 PL, 95pts]
. 5x Zephyrim: 5x Bolt pistol, 5x Frag & Krak grenades, 5x Power sword
. Zephyrim Superior: Bolt pistol, Zephyrim Pennant
Zephyrim Squad [8 PL, 90pts]
. 5x Zephyrim: 5x Bolt pistol, 5x Frag & Krak grenades, 5x Power sword
. Zephyrim Superior: Bolt pistol
+ Heavy Support +
Castigator [8 PL, 135pts]: Castigator autocannons
Retributor Squad [6 PL, 150pts]: Armourium Cherub
. Retributor Superior: Chainsword
. . Bolt Pistol & Boltgun
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
Retributor Squad [6 PL, 150pts]: Armourium Cherub
. Retributor Superior: Chainsword
. . Bolt Pistol & Boltgun
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
+ Dedicated Transport +
Sororitas Rhino [4 PL, 80pts]
Sororitas Rhino [4 PL, 80pts]
++ Total: [116 PL, 3CP, 1,999pts] ++
Thoughts
An easy way to start here - Bloody Rose make their second appearence in the all-comers slot, adding further weight to the sense that they're one of the best armies out there right now. Probably worth calling out, in search of something to say about them, that their ability to incidentally brutalise any Psychic-heavy army adds even more value in teams, and it's no surprise that both John and Brad brought Chorus of Spiritual Fortitude along to lean into that a bit.
This team then has three lists that fit the mould of being singles capable, but excelling at a particular kind of game and being tuned to that. Transport-heavy Harlequins causes much the same kind of headaches for some armies as Nicks' Drukhari build is capable of, and it can also shut down opposing armies relying on re-rolls for their damage. The two small Skyweaver units seem like a nice flex pick too, as they give the army something expendable to zip over the table and shut down a powerful shooting threat for a turn if what the army needs in the moment is time to eke out a few extra points.
Ork Kill Rig. Credit: Magos Sockbert
Goff Pressure is another build that's looking good in Nepilim singles, and this build goes hard on what it does best - absolutely bodying an opponent. Double Trukk Boyz Meganobz and two Squigosaurs and Zagstruck and two Kill Rigs is a pretty terrifying amout of stuff to throw at the opponent, and what's really notable about this list is the lack of Ghazghkull. In singles you want him for the staying power, but he's a bit slower than the rest of the army and the sole focus here is on running the opponent down, so cutting him out for more stuff that can do that is a strong call. It also gives the list more of a chance to fish for points with Da Biggest and Da Best in a more hostile game, as the Squigosaur can't be sniped out as easily. Also helping with building up points is Get Da Good Bitz - on some maps those two units of Grots can wrap this up extremely quickly while the opponent is scrambling to deal with the early onslaught, good for raising the score floor.
Our final singles import is the Leviathan Warrior Spam build, and this list is excellent for teams because it's very difficult to beat without a relatively narrow counter, which it can often avoid. This list can dominate the table with highly durable ObSec models with ease, and two Harpies provide the Spore Mines needed to really constrain the opponent's options to safely use melee units (also hindered by the risk of Warriors taking a swing with Reinforced Hive Node and doing big damage back). To beat this army you want to either be able to shoot them off the objectives very quickly, or somehow out ObSec them. I'd potentially fancy some Knight builds against it, especially Imperial Knights, as they tend to pack plenty of D3 attacks, and damage reduction Armigers can charge Warriors with relative confidence, then don't need to kill too many to flip an objective, but outside of that it's a pretty challenging army to beat.
Roboute Guilliman. Credit: Corrode
Last up we have Thomas Byrd's list, a rather unusual Ultramarines build. Thomas is well known as a dedicated Ultramarine player, and you do see players using their favoured factions in teams a bit more often, but is there more to this than that? I think yes - this list does one thing fantastically, which is absolutely annihilate a centrepiece target, and then has enough all-rounder potential that it should be able to pick up a decent score most of the time. Combining the Seal of Oath with either double shooting Intercessors or the Eradicators will comfortably smoke a horde, Victrix Guard provide great little utility units to reach out and take objectives, and the wall of Characters and buffs here is powerful enough that an opponent who gets too cocky trying to push into the Marine lines will get a nasty pushback. Stacking Psychic Fortress and Tigurius' defensive buff on one of the two big units certainly leaves them non-trivial to kill as well, potentially surprising some opponents.
So, synergies here? As well as also being relatively low on large targets for big guns (outside of the Orks, who can potentially still overrun a gunline), the non-Sisters lists here kind of fall into two sets of two. Harlequins and Orks can both bowl over the opponent, while Ultramarines and Tyranids both make it very tricky for opponents to take advantage of single powerful units - the Warriors can roll with the blows while Spore Mines cause problems, and the Ultramarines can just murder stuff at a distance. Having "sets" of this like this is obviously very good for putting in as Attackers, as it can restrict what armies the opponent can safely use to defend.
ProTabletop and Art of War did not clash over the course of the event, with ProTabletop's lose coming at the hands of a team of midwesterners packing Grey Knights, Leviathan Warriors, Bloody Rose, Warrior-heavy Necrons and Hail of Doom. Lots of very controlling games there, and I wonder if maybe they were able to no-sell the Harlequins - none of those scream great matchup for the Harlies build.
Northern Warlords Summer Teams
All the lists for this event can be found in Tourneykeeper.
This event was running using the second "half" of the WTC pairing process to account for four player teams. This means:
- Two games get paired by the standard Attacker/Defender process.
- One game gets played between the two refused Attackers from that process.
- One game gets played between the remaining teams.
1st Place - Make Adam Great Again
Art of War strike in UK was well, with Matt Robertson featuring in the top lineup, alongside three great players from around the UK.
Lists
Matt Robertson - Tyranids
Army List - Click to Expand
== Tyranid – Kraken – Patrol = 0CP, [64PL, 1330pts] ==
Hive Fleet Adaptations: Augmented Ferocity
HQ1: Winged Hive Tyrant [11PL, 225pts] Adrenal Glands, The Reaper of Obliterax, Direct guidance (Paroxysm, Psychic Scream, Smite, Synaptic Lure)
HQ2: Neurothrope [5PL, 100pts] Synaptic Tendrils (Onslaught, Catalyst, Smite, Synaptic Lure)
EL: 3 Pyrovores [6PL, 120pts]
TR: 10 Gargoyles [4PL, 80pts]
TR: 3 Tyranid Warriors [4PL, 90pts] Dual Boneswords, Deathspitter.
FA: 5 Raveners [8PL 175pts] Rending Claws, Deathspitters
FA: 5 Raveners [8PL 175pts] Rending Claws, Deathspitters
HVY: 3 Biovores [3PL, 135pts]
DT: Tyrannocyte (7PL, 110pts)
NFO: 3 Tyrant Guard [8PL, 120pts]
== Tyranid – Kraken – Patrol = -2CP, [33PL, 670pts] ==
Hive Fleet Adaptations: Augmented Ferocity
HQ: SwarmLord [11PL, 240pts] (The Horror, Neuroparasite, Smite, Synaptic Lure)
EL: 3 Pyrovores [6PL, 120pts]
TR: 3 Tyranid Warriors [4PL, 90pts] Dual Boneswords, Deathspitter.
FA: 4 Raveners [8PL 140pts] Rending Claws, Deathspitters
FA: Parasite of Mortrex [4PL, 80pts] Alien Cunning
Adam Ryland - Thousand Sons
Army List - Click to Expand
== Thousand Sons - Cult of Duplicity - Battalion Detachment = 0CP [96PL, 1,997pts] ==
== Cults of the Legion: Cult of Duplicity ==
HQ1: Ahriman (160): Disc of Tzeentch (20): [9PL, 180pts] Smite, Weaver of Fates, Presage, Doombolt
HQ2: Exalted Sorcerer (100): Legion Command - Rehati (20), Disc of Tzeentch (25), Force Stave,
High Acolytes: Lord of Forbidden Lore(-1CP), :Sorcerous Arcana: Athenaean Scrolls(-1CP) [7PL, 145pts] Smite, Glamour of
Tzeentch, Tzeentch's Firestorm, Gaze of Hate, Sorcerous Facade.
HQ3: Infernal Master (90): Force Stave (0) Sorcerous Arcana: Umbralefic Crystal (-1CP), Infernal Pacts: Malefic Maelstrom, glimpse of eternity: [5PL, 90pts]
Smite, Empyric Guidance, Sorcerous Facade
TR1: 6 Rubric Marines (126): 5 Warpflamers (15), Warpflame Pistol (0):icon of flame (0) [6PL, 141pts] Smite, Pyric Flux,
Sorcerous Facade
TR2: 5 Rubric Marines (105): Soulreaper Cannon (5):icon of flame (0) [6PL, 110pts] Smite, Temporal Surge, Sorcerous
Facade
TR3: 5 Rubric Marines (105): Soulreaper Cannon (5):icon of flame (0) [6PL, 110pts] Smite, Temporal Surge, Sorcerous
Facade
TR4: 10 Thousand Sons Cultists (50): 10 Autoguns (0): [2PL, 50pts]
EL1: Tzaangor Shaman (70): WARLORD TRAIT Aetherstride (-1CP)
[4PL, 70pts] Smite, Doombolt
EL2: 10 Scarab Occult Terminators (400): 2 Hellfire Missile Racks (20), 2 Soulreaper Cannon (10): Legion command- Protege (5)
[20PL, 435pts] Smite, Temporal Surge,cacodaemonic curse, Sorcerous Facade
EL3: 10 Scarab Occult Terminators (400): 2 Hellfire Missile Racks (20), 2 Soulreaper Cannon (10),Legion command-Ardent Automata (15)
[20PL, 445pts] Smite, Temporal Surge, Sorcerous Facade
FA1: 3 Tzaangor Enlightened (54): 3 Fatecaster Greatbows (0): [3PL, 54pts]
FA2: 3 Tzaangor Enlightened (54): 3 Fatecaster Greatbows (0): [3PL, 54pts]
FA3: 5 Chaos spawn [ PL5,115pts]
Alex Petford - Chaos Knights
Army List - Click to Expand
== Chaos Knights – House Herpetrax – Super Heavy Detachment = 0CP, [104PL, 2000pts] ==
Chapter Tactic/Order Conviction/Hive Fleet Adaptations: Iconoclast, Conquerors Without Mercy, Dauntless
LOW: Knight Desecrator [22PL, 430pts, -2CP] Reaper Chainsword, Relic: The Diamonas, Warlord Trait: Aura of Terror, Favour of the Dark Gods: Blessings of the Dark Master
LOW: War Dog Brigand Squadron [16PL, 320pts]
War Dog Brigand, Havoc multi launcher
War Dog Brigand, Havoc multi launcher
LOW: War Dog Executioner Squadron [17PL, 330pts, -1CP]
War Dog Executioner, Daemonbreath Meltagun, Corrupted Heirloom: Helm of Warp-sight, Favour of the Dark Gods: Mirror of Fates
War Dog Executioner, Diabolus heavy stubber
LOW: War Dog Stalker Squadron [24PL, 470pts, -1CP]
War Dog Stalker, Havoc multi launcher, Slaughterclaw, Corrupted Heirloom: Helm of Dogs, Favour of the Dark Gods: Mark of the Dreadknight
War Dog Stalker, Havoc multi launcher, Slaughterclaw
War Dog Stalker, Havoc multi launcher, Reaper chaintalon
LOW: War Dog Stalker Squadron [24PL, 450pts]
War Dog Stalker, Havoc multi launcher, Slaughterclaw
War Dog Stalker, Havoc multi launcher, Slaughterclaw
War Dog Stalker, Havoc multi launcher, Reaper chaintalon
Chris Kinnair - Necrons
Army List - Click to Expand
==Necrons –Eternal Conquerors/Relentlessly Expansionist Auxiliary Detachment== -2CP, [14pl, 230pts]] ==
Chapter Tactic/Order Conviction/Hive Fleet Adaptations: Eternal Conquerors/Relentlessly Expansionist
EL: Transcendent C’tan [14pl, 230pts], Cosmic Tyrant, Antimatter Meteor, Transdimensional Thunderbolt
==Necrons –Eternal Conquerors/Relentlessly Expansionist–Spearhead Detachment= -4CP, [88PL, 1370pts] ==
Chapter Tactic/Order Conviction/Hive Fleet Adaptations: Eternal Conquerors/Relentlessly Expansionist
HQ: Technomancer [6pl, 80pts], Canoptek Cloak, Cortical Subjugator Scarabs,
- - - Relic : Veil of Darkness (-1CP)
EL: 6 Skorpekh Destroyers [8pl, 180pts], 2 hyperphase reap blades
EL: C’tan Shard of the Void Dragon [18pl, 300pts], Sky of Falling Stars
FA: 3 Tomb Blades [4pl, 60pts], 3 particle beamers
FA: 3 Tomb Blades [4pl, 60pts], 3 particle beamers
HS: 6 Lokhust Destroyers, 1 Lokhust Heavy Destroyer [15pl, 285pts], 1 gauss destructor
HS: Annihilation Barge [7pl, 125pts], Gauss Cannon
HS: Annihilation Barge [7pl, 125pts], Gauss Cannon
HS: Annihilation Barge [7pl, 125pts], Gauss Cannon
NFO: Plasmacyte [1pl, 15pts]
NFO: Plasmacyte [1pl, 15pts]
== Necrons –Szarekhan– Supreme Command Detachment = ±2CP, [21PL, 400pts] ==
Chapter Tactic/Order Conviction/Hive Fleet Adaptations: None
LOW: Szarekh, The Silent King [21pl, 400pts] (WARLORD)
- - - Warlord Trait - The Triarch’s Will (-1CP) (+2CP)
Thoughts
Kraken Pressure, Chaos Knights and the Thousand Sons build here should all be fairly familiar to regular readers, and the double C'tan Silent King build is clearly very strong in teams, so what's the unique draw for this setup?
Credit: Robert "TheChirurgeon" Jones
This is the first team we've looked at today where there's a clear "whole team" synergy going on, because all four of these lists can do simialr things pretty well to pressure opposing weaknesses, while having different specific strengths to try and line up against opposing armies. All four of these lists are high durability, ideally demanding some very big guns to put down, and all pressure ObSec extremely well, and that means that some teams are going to find it difficult to set up enough reliably winning games against them. Lists that exert high pressure also have a tendency to pick up more big wins, so by stacking four lists that can go for the throat means that the opponent is scrambling to find at least one big counter matchup to pull that back. I also think it's a decent plan in this four player format where there's slightly less control over the games - strong, pro-active game plans can generally salvage points from almost anything.
It feels like the odds are that in almost any matchup one of these four lists is going to be something that the opponent doesn't have two decent answers to, so that can go up as dedender, and from there it's a case of fishing to line up a good counter with the rest. I do also like a few of the little choices like bringing Annihilation Barges rather than Canoptek stuff for ObSec Necrons, which aligns with the overall focus on durability. No surprise to see this kind of macro strategy from long-time WTC players, and a well-earned win.
2nd Place - Bad Batch
Hot on their heels (equal on 9BP, so only separated by victory point totals) comes another strong team, this time with a heavy Team England presence.
Lists
Josh Roberts - Blood Angels
Army List - Click to Expand
== Adeptus Astartes - Blood Angels – Patrol Detachment = +1CP [730pts, 38 PL] ==
[Chapter Tactic: The Red Thirst]
NFO: 5 Voidsmen-at-Arms [2PL, 40pts]
HQ1: Commander Dante [9PL, 165pts] WARLORD
Troop 1: 5 Incursors [5PL, 105pts]
Elite 1: 5 Death Company Marines [8PL, 155pts]: 5 Jump Packs, 5 Power Swords, 5 Inferno Pistols
Elite 2: 5 Death Company Marines [8PL, 155pts]: 5 Jump Packs, 5 Power Swords, 5 Inferno Pistols
FA1: Land Speeder [3PL, 60pts]
DT1: Land Speeder Storm [3PL, 50pts]
== Adeptus Astartes - Blood Angels – Vanguard Detachment = -6CP [1,270pts, 84 PL] ==
[Chapter Tactic: The Red Thirst]
HQ2: Sanguinary Priest [6PL, 120pts]: Jump Pack, Hero of the Chapter - Rites of War
HQ3: Lemartes [6PL, 120pts] Litanies: Mantra of Strength, Catechism of Fire, Litany of Hate
Elite 3: Sanguinary Ancient [7PL, -2CP, 110pts]: Relic of the Chapter - Wrath of Baal, Hero of the Chapter - Soul Warden
Elite 4: 5 Vanguard Veterans [6PL, 125pts]: 5 Jump Packs, 5 Lightning Claws, 5 Chainswords
Elite 5: 5 Death Company Marines [8PL, 165pts]: 5 Jump Packs, 4 Thunder Hammers, 1 Chainsword and Bolt Pistol
Elite 6: 7 Sanguinary Guard [17PL, 210pts]: 7 Angelus Bolters, 7 Encarmine Swords
Elite 7: 7 Sanguinary Guard [17PL, 210pts]: 7 Angelus Bolters, 7 Encarmine Swords
Elite 8: 7 Sanguinary Guard [17PL, 210pts]: 7 Angelus Bolters, 7 Encarmine Swords
Nathan Roberts - Tyranids
Army List - Click to Expand
Battalion Detachment -4CP (Tyranids) [93 PL, 2,000pts]
[Hive Fleet: Leviathan]
(Hive Fleet Adaptation: Synaptic Control, Hyper Adaptation: Augmented Ferocity)
HQ 1: Neurothrope [5 PL, 100pts] (Hive Predator: Direct Guidance, Psychic Powers: Hive Nexus, Onslaught, Catalyst)
HQ 2: Neurothrope [5 PL, 100pts] (Psychic Powers: Hive Nexus, Psychic Scream, Paroxysm)
HQ 3: Winged Hive Tyrant [11 PL, 210pts] (WARLORD: Perfectly Adapted, RELIC: The Reaper of Obilterax, Psychic Powers: Hive Nexus, the horror, Psychic Scream)
Troop 1: 9 Tyranid Warriors [12 PL, 305pts] 9 Dual Boneswords, 6 Deathspitters, 3 Venom Cannons, Adrenal Glands, Flesh Hooks
Troop 2: 9 Tyranid Warriors [12 PL, 305pts] 9 Dual Boneswords, 6 Deathspitters, 3 Venom Cannons, Adrenal Glands, Flesh Hooks
Troop 3: 10 Gargoyles [4 PL, 80pts]
Elite 1: 3 Venomthropes [5 PL, 105pts]
Elite N/A: 3 Tyrant Guard [8 PL, 120pts] 3 Lash Whip and Bonecleavers
Elite N/A: 3 Zoanthropes [7 PL, 150pts] (Psychic Powers: Hive Nexus, Neuroparasite)
FA 1: Parasite of Mortrex [4 PL, 80pts] (Hive Predator: Alien Cunning)
FL 1: Harpy [10 PL, 215pts] 2 Heavy Venom Cannons, Adaptive Physiology: Synaptic Enhancement
FL 2: Harpy [10 PL, 230pts] 2 Heavy Venom Cannons, Adaptive Physiology: Dermic Symbiosis
Alex Harrison - Imperial Knights
Army List - Click to Expand
Army Trait: Defend the Realm/Refuse no Challenge
==Imperial Knights – Army of Renown Freeblade Lance =Super Heavy Detachment= -0CP, [106 PL, 2000pts] ==
Chapter Tactic/Order Conviction/Hive Fleet Adaptations: Mixed
LOW 1: 3 Armiger Warglaives [24pl, 450pts], Questor Imperialis, 3 melta guns, Strike and Shield
Model A: (WARLORD)
LOW 2: 2 Armiger Warglaives [16pl, 290pts], Questor Imperialis, Noble Combatants
LOW 3: 2 Armiger Helverin [16pl, 310pts], Questor Imperialis, Hunter of Beasts
Model A: The Bastard’s Helm
Model B: Nothing
LOW 4: Crusader [27pl, 505pts], Questor Mechanicus, Rapid Fire Battle Cannon, 2 Questor Cognis Heavy stubbers, Heavy Flamer, Avenger Gatling Cannon, Endless Fury, Blessed by the Sacrisants, Master of the Vox, Blessed Arms
LOW 5: Paladin [23pl, 445pts], Questor Imperialis, Paragon of Honour (Protect those in Need), Ion Bulwark, Herald, The Helm Dominatus
Courtney Rhodes - Orks
Army List - Click to Expand
Hq1: Ghazskull=300 (warlord)
Hq2: makari:=50
Elite1:5 mega nobs =150
Elite2:10 burna boys inc 2 spanners, evy shooters=100 mek upgrade: zappkrumpas
Troops1:10 chopper boys (truck boys)=90
Troops2:10 beast snagga boys =100
Troops3:10 beast snagga boys =100
Fast attack 1: 5 stormboys=50
Fast attack 2: 5 stormboys=50
Fast attack 3: 5 stormboys=50
Heavy1: kill rig =190 (squiggly curse and frazzle) mek upgrade :shocker hull
Heavy2:kmk mek gun=45
Heavy3: battlewagon with roller =120 mek upgrade :fortress on wheels
Patrol (-2cp)
Hq3:Warboss on warbike ,bigboss (-1cp) warlord ;brutal but kunning;relic; da killa claw;=115 (-2cp)
Troops4:10 grots=40 (orrible gitz)
Fast attack4: 3 squig hogs with one bomb squig=80
Fast attack5:3 warbikers=75
Heavy4: kmk mek gun=45
Heavy5: kill rig =190 (roar of mork and biting jaws) mek upgrade: squig hide tyres
Transport1:Truck=70 mek upgrade: more dakka
2000 cps 2
Thoughts
Honestly? In some ways this is more of the same - four different armies that can exert extreme aggressive pressure, just skewed a bit more towards sheer killing power rather than durability. Goffs and Blood Angels can both go at rocket speed and roll over the enemy, which in this format can take some lists out of consideration for ever going up as the Defender, Leviathan Warriors with Harpies are great for controlling the table and countering enemy melee, and Imperial Knights line up well with the Ramshackle from Orks and Reinforced Hive Node in Nids to give this roster a "soft" counter into opposing armies that struggle with Damage Reduction.
Knight Crusader (Duchess Silas Magellan, Piloting the Auric Might) Credit: SRM
I think the most notable thing beyond that is Alex's use of the Freeblade Lance, which works super well here as a toolbox counter build, in addition to its intrinsic strengths. As we discussed when looking at the Freeblade Lance last week, the two units of Warglaives with each of Noble Combatants and Strike and Shield let you judiciously select a first melee wave to counter whatever your opponent is using, and with the invulnerable save from Herald they'll be particularly good at that. Behind them lurks a powered up Crusader, ready to bury anything in Mortals once the army builds up to 3CP (which can be as early as its first turn if it goes second), providing the list with a way to punch through armies that rely on invulns or Armour of Contempt for defence. It feels like an especially well-suited Knight list for the format, so a smart choice that I'm sure served the team well!
These teams did meet and ended up drawing their game - Make Adam Great Again did score more points, but not by a big enough margin to get out of the draw range. Still, I think that makes the overall placing of them in first and Bad Batch a close second feel pretty much spot on!
Wrap Up
It's back to singles next week, with the Lone Star Open bringing us our biggest Nephilim event yet, and plenty more besides. Team fans shouldn't despair though - the WTC will be upon us pretty soon, and it seems likely that Teams Week will once agaion emerge from the warp upon its arrival. Till then, comments, questions and suggestions to contact@goonhammer.com.