Army List - Click to Expand
++ Arks of Omen Detachment (Leagues of Votann) [84 PL, 2,000pts, 1CP] ++
+ Configuration +
Arks of Omen Compulsory Type: Fast Attack
League: Greater Thurian League
+ HQ +
Brôkhyr Forge-master [5 PL, 115pts, -1CP]: Brôkhyr Forge-master, Master Armourer, Stratagem: Legend of the League
. Brôkhyr Iron-master: Graviton hammer, Graviton rifle
. E-COG: Autoch-pattern bolt pistol
. E-COG: Manipulator arms
. E-COG: Plasma torch
. Ironkin Assistant: Las-beam cutter
Einhyr Champion [5 PL, 130pts, -2CP]: Autoch-pattern combi-bolter, Exactor, Mass hammer, Stratagem: In the Right Hands, Stratagem: Legend of the League, Warrior Lord, Weavefield crest
Lord Grimnyr [5 PL, 125pts, -1CP]: Fortify, Interface Echo, Lord Grimnyr, Null Vortex, Smite, Stratagem: Relic, The Murmuring Stave
. 2x CORV: 2x Autoch-pattern bolter
. Grimnyr: Ancestral ward stave
Ûthar the Destined [7 PL, 160pts, -1CP]: Ancestral Bearing, Blade of the Ancestors, Experienced Eye, Stratagem: Warlord Trait, Volkanite disintegrator, Warlord
+ Elites +
Hearthguard w/ disintegrators and plasma blade gauntlets [9 PL, 225pts]
. 4x Hearthguard: 4x Exo-armour grenade launcher, 4x Plasma blade gauntlet, 4x Volkanite disintegrator
. Hesyr: Exo-armour grenade launcher, Plasma blade gauntlet, Teleport crest, Volkanite disintegrator
+ Fast Attack +
Hernkyn Pioneers [10 PL, 240pts]
. 2x Pioneer: 2x Bolt revolver, 2x Bolt shotgun, 2x Gravitic concussion grenades, 2x Magna-coil autocannon
. 2x Pioneer w/ HYLas rotary cannon: 2x Bolt revolver, 2x Bolt shotgun, 2x Gravitic concussion grenades, 2x HYLas rotary cannon, 2x Magna-coil autocannon
. Pioneer w/ scanner: Bolt revolver, Bolt shotgun, Gravitic concussion grenades, Magna-coil autocannon, Pan spectral scanner
. Pioneer w/ searchlight: Bolt revolver, Bolt shotgun, Gravitic concussion grenades, Magna-coil autocannon, Rollbar searchlight
Hernkyn Pioneers [10 PL, 240pts]
. 2x Pioneer: 2x Bolt revolver, 2x Bolt shotgun, 2x Gravitic concussion grenades, 2x Magna-coil autocannon
. 2x Pioneer w/ HYLas rotary cannon: 2x Bolt revolver, 2x Bolt shotgun, 2x Gravitic concussion grenades, 2x HYLas rotary cannon, 2x Magna-coil autocannon
. Pioneer w/ scanner: Bolt revolver, Bolt shotgun, Gravitic concussion grenades, Magna-coil autocannon, Pan spectral scanner
. Pioneer w/ searchlight: Bolt revolver, Bolt shotgun, Gravitic concussion grenades, Magna-coil autocannon, Rollbar searchlight
Hernkyn Pioneers [10 PL, 245pts]
. Pioneer: Bolt revolver, Bolt shotgun, Gravitic concussion grenades, Magna-coil autocannon
. Pioneer w/ comms array: Bolt revolver, Bolt shotgun, Gravitic concussion grenades, Magna-coil autocannon, Multiwave comms array
. 2x Pioneer w/ HYLas rotary cannon: 2x Bolt revolver, 2x Bolt shotgun, 2x Gravitic concussion grenades, 2x HYLas rotary cannon, 2x Magna-coil autocannon
. Pioneer w/ scanner: Bolt revolver, Bolt shotgun, Gravitic concussion grenades, Magna-coil autocannon, Pan spectral scanner
. Pioneer w/ searchlight: Bolt revolver, Bolt shotgun, Gravitic concussion grenades, Magna-coil autocannon, Rollbar searchlight
+ Heavy Support +
Brôkhyr Thunderkyn w/ graviton blast cannons [5 PL, 105pts]
. 3x Brôkhyr Thunderkyn: 3x Graviton blast cannon
Brôkhyr Thunderkyn w/ graviton blast cannons [5 PL, 105pts]
. 3x Brôkhyr Thunderkyn: 3x Graviton blast cannon
Hekaton Land Fortress [13 PL, 310pts]: Heavy magna-rail cannon, MATR autocannon, Pan spectral scanner
. 2x Two bolt cannons: 4x Bolt cannon
++ Total: [84 PL, 1CP, 2,000pts] ++
Army List - Click to Expand
++ Arks of Omen Detachment (Aeldari - Craftworlds) [86 PL, 1,720pts, 3CP] ++
+ Configuration +
Arks of Omen Compulsory Type: Fast Attack
Craftworld Selection
. *Far-Flung Craftworld*: Children of the Open Skies, Vengeful
Game Type: 5. Chapter Approved: Arks of Omen
+ Stratagems +
Stratagem: Relics of the Shrines [-1CP]
+ No Force Org Slot +
Seer Council (Unit) [3 PL, 65pts]
. Warlock Skyrunners: 4. Protect/Jinx
. . Warlock Skyrunner: Witchblade
Seer Council (Unit) [2 PL, 45pts]
. Warlocks: 5. Quicken/Restrain
. . Warlock: Witchblade
+ HQ +
Baharroth [7 PL, 160pts]
Farseer [5 PL, 105pts]: 1. Fateful Divergence, 1. Guide, Warlord, Witchblade
Farseer Skyrunner [6 PL, 135pts, -2CP]: 2. Doom, 3. Ghostwalk, 5: Mark of the Incomparable Hunter, Stratagem: Champion of the Aeldari, Stratagem: Relic, Witchblade
. Kurnous' Bow
Maugan Ra [8 PL, 160pts]
+ Troops +
Rangers [4 PL, 75pts]: Wireweave Net
. 5x Ranger: 5x Ranger Long Rifle, 5x Shuriken Pistol
+ Elites +
Howling Banshees [5 PL, 110pts]
. 4x Howling Banshee: 4x Banshee Blade, 4x Shuriken Pistol
. Howling Banshee Exarch: Cronescream (Shrine Relic), Mirrorswords, Piercing Strikes
Striking Scorpions [5 PL, 110pts]
. 4x Striking Scorpion: 4x Mandiblasters, 4x Scorpion Chainsword, 4x Shuriken Pistol
. Striking Scorpion Exarch: Biting Blade, Crushing Blows
Wraithlord [8 PL, 130pts]: 2 x Shuriken Catapult, Ghostglaive, Scatter Laser, Shuriken Cannon
+ Fast Attack +
Shining Spears [6 PL, 125pts]
. 2x Shining Spear: 2x Laser Lance, 2x Twin Shuriken Catapult
. Shining Spear Exarch: Heartstrike, Paragon Sabre, Shuriken Cannon
Shining Spears [6 PL, 125pts]
. 2x Shining Spear: 2x Laser Lance, 2x Twin Shuriken Catapult
. Shining Spear Exarch: Expert Lancers, Khaine's Lance (Shrine Relic), Laser Lance, Shuriken Cannon
Shroud Runners [5 PL, 90pts]
. 3x Shroud Runner: 3x Ranger Long Rifle, 3x Scatter Laser, 3x Shuriken Pistol
Shroud Runners [5 PL, 90pts]
. 3x Shroud Runner: 3x Ranger Long Rifle, 3x Scatter Laser, 3x Shuriken Pistol
Vypers [3 PL, 40pts]
. Vyper w/ Scatter Laser
+ Dedicated Transport +
Wave Serpent [8 PL, 155pts]: Shuriken Cannon, Twin Shuriken Cannon
++ Patrol Detachment 0CP (Aeldari - Harlequins) [13 PL, 280pts, -1CP] ++
+ Configuration +
Saedath Characterisation: Twilight: Twilight Falls
+ HQ +
Shadowseer [5 PL, 100pts]: 1. Twilight Pathways (Blessing), 3. Mirror of Minds (Witchfire), Shuriken Pistol
+ Troops +
Troupe [4 PL, 70pts]
. Lead Player: Harlequin's Kiss, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
+ Elites +
Death Jester [4 PL, 110pts, -1CP]: 1: Favour of Cegorach, Harvester of Torment, Stratagem: Champion of the Aeldari
++ Total: [99 PL, 2CP, 2,000pts] ++
Archetype
Counterpunch Aeldari
Final Round Matchup
99 - 53 Victory against Walter Langendorf - Necrons.
Thoughts
Another angle on the Aeldari Codex being shown off here, with Stephen capitalising on the book's near-unparelleled ability to launch counterattacks. Using Children of the Open Skies amplifies the reach of melee threats like the Shining Spears and Banshees, while Vengeful ensures that when they hit, they hit. I also like the single Wraithlord as insurance against something like a rampaging Knight, because if you pump a few auto-sixes into the Ghosglaive with exploding melee hits (or just sweep through a Marine squad) it'll trade up with surprising ease. Even if the opponent is wary enough to stay away, chip damage from Ra, Baharroth and the Death Jester will ruin their day while the list ticks up Secondaries (the list plays Wraith/BEL/Ritual pretty perfectly), so like all the best Aeldari plans the fate of the enemy may well be sealed before they even make a move. Love that for them. Well done Stephen.
The Best of the Rest
There were 6 more players on 4-1 records. They were:
- 2nd - Seth Piper - Black Templars: All-rounder Templars with some Primaris Crusaders, tooled up melee Infantry and a couple of Redemptors, plus a Culexus Assassin.
- 3rd= - Walter Langendorf - Necrons: An unusual Necron build that takes aim at Primary denial from a different angle than usual - tonnes of fast models with Butchers and Relentlessly Expansionist to just multi-charge opponents across the board early on.
- 3rd= - Collin Watts - Chaos Daemons: Be'lakor/Greater Daemon Monster Mash, backed by the three Fs.
- 5th - Thomas Byrd - Ymyr Conglomerate: All-rounder Ymyr with one fort.
- 6th - Ryan Shaw - Genestealer Cult: Industrial Neophyte/Bike spam.
- 7th - Zachary Jeppesen - World Eaters: Invocatus Eightbound/Berserker spam.
Capital Clash Spring '23 Grand Tournament
34-player, 5-round Grand Tournament in Gatineau, QC CA on May 06 2023. All the lists for this event can be found in Best Coast Pairings.
The Showdown
Matchup & Mission - Conversion
Josh Crowe - Goffs: Mechanised Goff Pressure
Army List - Click to Expand
++ Arks of Omen Detachment (Orks) [114 PL, 2,000pts, 2CP] ++
+ Configuration +
Arks of Omen Compulsory Type: Elites
Clan Kultur: Goffs
Game Type: 5. Chapter Approved: Arks of Omen
+ Stratagems +
Stratagem: Heroic Support: Speedboss
+ HQ +
Beastboss on Squigosaur [9 PL, 160pts, -2CP]: 3. 'Ard as Nails, Beasthide Mantle, Stratagem: Extra Gubbinz, Stratagem: Warlord Trait, Warlord
Boss Zagstruk [6 PL, 110pts]
Warboss on Warbike [6 PL, 115pts, -2CP]: 4. Brutal but Kunnin, Da Killa Klaw, Power Klaw, Stratagem: Big Boss, Stratagem: Extra Gubbinz
+ Troops +
Beast Snagga Boyz [5 PL, 100pts]
. 9x Beast Snagga Boy: 9x Choppa, 9x Slugga
. Beast Snagga Nob
Beast Snagga Boyz [5 PL, 100pts]
. 9x Beast Snagga Boy: 9x Choppa, 9x Slugga
. Beast Snagga Nob
Beast Snagga Boyz [5 PL, 100pts]
. 9x Beast Snagga Boy: 9x Choppa, 9x Slugga
. Beast Snagga Nob
Gretchin [2 PL, 40pts]: 'Orrible Gitz
. 10x Gretchin: 10x Grot Blaster
Gretchin [2 PL, 40pts]
. 10x Gretchin: 10x Grot Blaster
Gretchin [2 PL, 40pts]
. 10x Gretchin: 10x Grot Blaster
+ Elites +
Kommandos [4 PL, 60pts]
. Boss Nob: Power Klaw
. 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs
Kommandos [4 PL, 60pts]
. Boss Nob: Power Klaw
. 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs
Kommandos [4 PL, 60pts]
. Boss Nob: Power Klaw
. 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs
Meganobz [12 PL, 200pts]
. Boss Meganob: Kombi-skorcha, Power Klaw
. Meganob: Kombi-skorcha, Power Klaw
. Meganob: Kombi-skorcha, Power Klaw
. Meganob: Kombi-skorcha, Power Klaw
. Meganob: Kombi-skorcha, Power Klaw
Meganobz [12 PL, 200pts]
. Boss Meganob: Kombi-skorcha, Power Klaw
. Meganob: Kombi-skorcha, Power Klaw
. Meganob: Kombi-skorcha, Power Klaw
. Meganob: Kombi-skorcha, Power Klaw
. Meganob: Kombi-skorcha, Power Klaw
+ Fast Attack +
Stormboyz [6 PL, 100pts]
. Boss Nob: Choppa
. 9x Stormboy: 9x Choppa, 9x Slugga, 9x Stikkbombs
Stormboyz [6 PL, 100pts]
. Boss Nob: Choppa
. 9x Stormboy: 9x Choppa, 9x Slugga, 9x Stikkbombs
Warbikers [4 PL, 75pts]
. Boss Nob
. 2x Warbiker w/ Choppa: 2x Choppa, 4x Dakkagun
+ Heavy Support +
Battlewagon [8 PL, 135pts]: 'ard Case, Deff Rolla
Battlewagon [8 PL, 135pts]: 'ard Case, Deff Rolla
+ Dedicated Transport +
Trukk [4 PL, 70pts]
++ Total: [114 PL, 2CP, 2,000pts] ++
vs.
Jean Masson - Chaos Daemons: A durable duo of big monsters and a bunch of Troops, Flamers and Fiends.
Army List - Click to Expand
++ Battalion Detachment 0CP (Chaos - Daemons) [105 PL, 3CP, 2,000pts] ++
+ Configuration +
Chaos Allegiance: Chaos Undivided
Game Type: 5. Chapter Approved: Arks of Omen
+ HQ +
Bloodthirster [18 PL, -2CP, 360pts]: A'rgath, the King of Blades, Brazen Hide, Great axe of Khorne, Indomitable Onslaught, Relics of the Brass Citadel, Stratagem: Warlord Trait, Warlord
Kairos Fateweaver [16 PL, 320pts]
Tormentbringer on Seeker Chariot [5 PL, -1CP, 100pts]: Stratagem: Exquisite Gifts, The Slothful Claws
+ Troops +
Bloodletters [6 PL, 130pts]
. 9x Bloodletter: 9x Hellblade
Daemonettes [6 PL, 120pts]
. 9x Daemonette: 9x Piercing claws
Daemonettes [6 PL, 120pts]
. 9x Daemonette: 9x Piercing claws
Daemonettes [6 PL, 120pts]
. 9x Daemonette: 9x Piercing claws
+ Elites +
Fiends [10 PL, 150pts]: Blissbringer
. 4x Fiend: 4x Barbed tail, 4x Dissecting claws
Fiends [10 PL, 150pts]: Blissbringer
. 4x Fiend: 4x Barbed tail, 4x Dissecting claws
Fiends [5 PL, 90pts]: Blissbringer
. 2x Fiend: 2x Barbed tail, 2x Dissecting claws
Flamers [6 PL, 125pts]: Pyrocaster
. 4x Flamer: 4x Flickering flames
Flamers [6 PL, 125pts]: Pyrocaster
. 4x Flamer: 4x Flickering flames
+ Heavy Support +
Skull Cannon [5 PL, 90pts]
++ Total: [105 PL, 3CP, 2,000pts] ++
Thoughts
Ah yes, a little bit of the old ultraviolence. This game is going to be a cataclysmic bloodbath pretty much however you slice it, with both lists capable of appalling acts of violence up close via a mixture of melee and flames. On a close examination of the two builds, however, I do think a bit of a distinction in incentives for the matchup emerges. The Daemons feel like they have something of an edge in killing power overall and a bit of an edge in Secondaries (particularly as No Prisoners is slightly more in their favour here), but the Orks have a better angle on playing the Primary thanks to being able to ferry ObSec troops around in transports that the Daemons can only really reliably open up with the Bloodthirster, and being able to clear out all the Daemon ObSec pretty comfortably.
On Conversion, that can be a big advantage thanks to the bumper reward you can acrue by pushing onto the opponent's home objective. With all that in mind, I feel like the Orks have to go on the offence here - their goal is to deny Daemon Primary scoring in the early-mid game, max theirs as quickly as possible, and rack up high scores on Get Da Good Bitz and either Green Tide or BEL before they get wiped out. For the Daemons part, they want to hurl everything at getting both Battlewagons off the board by turn two, and doing their level best to try and defend 8pt Primary turns from the earliest point possible.
Both plans, honestly, sound plausible - if you pinned me down I think I'd call it for the Daemons, on my standard basis that I think they have a better ability to adapt to going first or second (where the Orks really want to go first), but there isn't much in it. Reality appears to agree with this - we got a draw!
Result
Draw! - 10 - 10 (Orks win the event on overall results, as they went into the final on 4 wins as opposed to 3.5 for the Daemons)
Josh Crowe - Goffs - 1st Place
Meganobz. Credit: Rockfish
The List
See Showdown.
Archetype
Goff Pressure
Thoughts
Orks is never beaten - even when they draw, they win on points. You can't argue with that. The only thing that needs highlighting here is that while in the Showdown I felt the build was slightly behind on Secondaries, against most lists it'll have a very strong linear plan, it's only because Stomp 'Em Good looked high risk in the top table game that the Daemons had the edge. Anyone else better have a plan to kill a lot of Orks very quickly, or they're going to find themselves overwhelmed. Excellent work from Warboss Josh.
The Best of the Rest
There were 5 more players on 4-1 records. They were:
- 2nd - Jean Masson - Chaos Daemons: See showdown.
- 3rd - François Lalonde - Iron Hands Successors: Triple Desolation Squad.
- 4th - Zach Comeau - Astra Militarum: Swift/Superiority with lots of Russes and Rough Riders.
- 5th - Ridvan Martinez - Drukhari: Hilarious Red Grief action with lots of Wyches riding in a full trio of Tantali.
- 6th - Jack Morris - World Eaters: Invocatus Eightbound Spam.
Wrap Up
As you can tell by the mild-moderate increase in flippancy, I'm in something of a reverie with the end of the edition closing in at last. Will that continue on Friday? You'll have to come back and find out.