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Game Design


Jan 05 2023

Chapter Approved: Arks of Omen - The Goonhammer Review


Feb 23 2023

Flower Wars: Researching a Game


Nov 09 2022

Goonhammer Open UK: The Siege of Vandia Part Two


Oct 25 2022

An Interview with Para Bellum Founder Stavros Halkias


Jul 21 2022

Goonhammer Historicals: Scale Roundtable


Jul 05 2022

Designing the Goonhammer Open Narrative Event, Part 3: The Player Pack and the Missions


Jun 23 2022

Soldiers of Napoleon: Interview with Warwick Kinrade


Jun 14 2022

Designing the Goonhammer Open Narrative Event, Part 1: Setting the Stage


Apr 21 2022

Goonhammer Historicals: Activation Roundtable


Sep 08 2021

Game Design Discourse: Emotional Outcomes and Balance


Jan 11 2021

Necromunday: The Lost Zone Trading Post and Black Market


Oct 10 2020

The Koronus Expanse: An Integrated Battlefleet Gothic and 40k Crusade Map Campaign


Aug 25 2020

Goonhammer Approved: Lunar Assault


Jul 04 2020

9th Edition Rules - Overall Review


May 26 2020

The Narrative Forge: Making Your Own Characters, Part 1 - The Rules


Mar 20 2020

The Goonhammer Interview with James M Hewitt, Part 3: Necromunda and Needy Cat Games


Mar 19 2020

The Goonhammer Interview with James M Hewitt, Part 2: Blood Bowl and Adeptus Titanicus


Mar 18 2020

The Goonhammer Interview with James M Hewitt, Part 1: Age of Sigmar and 40k


Jan 15 2020

Chapter Approved 2019 – Matched Play Mission Review, Part 2: Schemes of War


Dec 03 2019

The Narrative Forge: Campaigns, Part 4 - Mass Campaigns